Here is a dropship that is capable of transporting an entire battalion of infantry and their transportation. This compact dropship also has the capability to support its charges with artillery fire.
Code:
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Omaha Class Dropship IT/LA
Tech: Inner Sphere / 3067
Vessel Type: Spheroid DropShip
Rules: Level 2, Standard design
Rules Set: AeroTech2
Mass: 4,000 tons
Power Plant: Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Standard
Armament:
6 ER Large Laser
24 ER Medium Laser
6 ER PPC
5 Autocannon/5
5 Gauss Rifle
7 Rotary AC/5
5 Ultra AC/20
12 LB 10-X AC
10 LRM 15+ArtIV
12 AMS
1 Long Tom Artillery
12 Streak SRM 4
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==Notable Vessels & Crews:==
Named Vessels:
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Class/Model/Name: Omaha Class Dropship IT/LA
Mass: 4,000 tons
Equipment: Mass
Power Plant, Drive & Control: 780.00
Thrust: Safe Thrust: 3
Maximum Thrust: 5
Structural Integrity: 17 136.00
Total Heat Sinks: 278 Double 206.00
Fuel & Fuel Pumps: 408.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 30.00
Fire Control Computers: 65.00
Food & Water: (30 days supply) 69.50
Armor Type: Standard (1,044 total armor pts) 61.00
Standard Scale Armor Pts
Location: L / R
Fore: 266
Left/Right Sides: 266/266
Aft: 246
Cargo:
Bay 1: Infantry (motor) Platoons (13) with 4 doors 91.00
Bay 2: Light Vehicles (to 50T) (13) with 4 doors 650.00
Cargo (1) with 2 doors 209.50
Life Boats: 3 (7 tons each) 21.00
Escape Pods: 3 (7 tons each) 21.00
Crew and Passengers:
6 Officers (5 minimum) 60.00
10 Crew (0 minimum) 70.00
18 Gunners (18 minimum) 126.00
429 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
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1 ER Large Laser Nose 3(28) 3(28) 1(8) -- 12 5.00
4 ER Medium Laser 20 4.00
2 ER PPC Nose 2(20) 2(20) 2(20) -- 30 14.00
1 Autocannon/5(80 rounds) Nose 2(20) 2(20) 2(15) -- 1 12.00
1 Gauss Rifle(40 rounds) 1 20.00
1 Rotary AC/5(80 rounds) Nose 5(50) 5(50) -- -- 6 14.00
1 Ultra AC/20(40 rounds) 16 23.00
2 LB 10-X AC(100 rounds) Nose 1(12) 1(12) -- -- 4 32.00
2 LRM 15+ArtIV(56 rounds) Nose 2(24) 2(24) 2(24) -- 10 23.00
2 AMS(144 rounds) Nose -- -- -- -- 2 13.00
1 Long Tom Artillery(100 roNose 2(20) 2(20) 2(20) 2(20) 20 50.00
1 ER Large Laser FL/R 3(28) 3(28) 1(8) -- 24 10.00
4 ER Medium Laser 40 8.00
2 ER PPC FL/R 2(20) 2(20) 2(20) -- 60 28.00
1 Autocannon/5(80 rounds) FL/R 2(20) 2(20) 2(15) -- 2 24.00
1 Gauss Rifle(40 rounds) 2 40.00
1 Rotary AC/5(80 rounds) FL/R 5(50) 5(50) -- -- 12 28.00
1 Ultra AC/20(40 rounds) 32 46.00
2 LB 10-X AC(100 rounds) FL/R 1(12) 1(12) -- -- 8 64.00
2 LRM 15+ArtIV(56 rounds) FL/R 2(24) 2(24) 2(24) -- 20 46.00
2 Streak SRM 4(50 rounds) FL/R 2(16) -- -- -- 12 16.00
2 AMS(144 rounds) FL/R -- -- -- -- 4 26.00
1 ER Large Laser AL/R 3(28) 3(28) 1(8) -- 24 10.00
4 ER Medium Laser 40 8.00
1 Autocannon/5(80 rounds) AL/R 2(20) 2(20) 2(15) -- 2 24.00
1 Gauss Rifle(40 rounds) 2 40.00
1 Rotary AC/5(80 rounds) AL/R 5(50) 5(50) -- -- 12 28.00
1 Ultra AC/20(40 rounds) 32 46.00
2 LB 10-X AC(100 rounds) AL/R 1(12) 1(12) -- -- 8 64.00
2 LRM 15+ArtIV(80 rounds) AL/R 2(24) 2(24) 2(24) -- 20 52.00
2 Streak SRM 4(50 rounds) AL/R 2(16) -- -- -- 12 16.00
2 AMS(144 rounds) AL/R -- -- -- -- 4 26.00
1 ER Large Laser Aft 3(28) 3(28) 1(8) -- 12 5.00
4 ER Medium Laser 20 4.00
2 Rotary AC/5(120 rounds) Aft 4(40) 4(40) -- -- 12 26.00
2 LB 10-X AC(100 rounds) Aft 1(12) 1(12) -- -- 4 32.00
4 Streak SRM 4(100 rounds) Aft 3(32) -- -- -- 12 16.00
2 AMS(144 rounds) Aft -- -- -- -- 2 13.00
1 Lot Spare Parts (1.00%) 40.00
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TOTALS: Heat: 556 4,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 998,608,800 C-Bills
Battle Value: 17,228
Cost per BV: 57,964.29
Weapon Value: 12,978 (Ratio = .75)
Damage Factors: SRV = 875; MRV = 597; LRV = 90; ERV = 1
Maintenance: Maintenance Point Value (MPV) = 59,087
(14,613 Structure, 30,950 Life Support, 13,524 Weapons)
Support Points (SP) = 39,614 (67% of MPV)
BattleForce2: MP: 3, Armor/Structure: 18 / 17
Damage PB/M/L: 32/29/11, Overheat: 0
Class: DM; Point Value: 172
Specials: sph