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PostPosted: Tue Jan 27, 2015 5:22 pm 
The Halberd is the new Federated Suns Combined Arms Dropship designed for independent operations or to support a larger landing force.
Code:
                    AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Halberd Class CAT Dropship (BM/LA/IT/BA)
Tech:              Inner Sphere / 3067
Vessel Type:       Spheroid DropShip
Rules:             Level 2, Standard design
Rules Set:         AeroTech2

Mass:              3,200 tons
Length:            76 meters
Power Plant:       Standard
Safe Thrust:       3
Maximum Thrust:    5
Armor Type:        Standard
Armament:          
    6 ER Large Laser
   14 ER Medium Laser
    3 ER PPC
    5 Autocannon/5
    5 Gauss Rifle
    7 Rotary AC/5
    6 LB 10-X AC
    6 LRM 15+ArtIV
   12 AMS
    7 Streak SRM 4
------------------------------------------------------------------------------
==Notable Vessels & Crews:==
Named Vessels:

------------------------------------------------------------------------------
Class/Model/Name:  Halbard Class Dropship BMT
Mass:              3,200 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                          624.00
Thrust:  Safe Thrust: 3
      Maximum Thrust: 5
Structural Integrity: 14                                                90.00
Total Heat Sinks:    157 Double                                         92.00
Fuel & Fuel Pumps:                                                     248.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                 24.00
Fire Control Computers:                                                 16.00
Food & Water:  (6 days supply)                                           5.50
Armor Type:  Standard  (856 total armor pts)                            50.00
                           Standard Scale Armor Pts
   Location:                            L / R
   Fore:                                218
   Left/Right Sides:                 218/218
   Aft:                                 202

Cargo:
   Bay 1:  BattleMechs (4) with 4 doors                                600.00
           Light Vehicles (to 50T) (4) with 2 doors                    200.00
           Infantry (motor) Platoons (4) with 2 doors                   28.00
           Battle Armor Points/Squads (2)                               20.00
   Bay 2:  Fighters (2) with 2 doors                                   300.00
           Cargo (1)                                                    22.50

Life Boats:  3 (7 tons each)                                            21.00
Escape Pods:  3 (7 tons each)                                           21.00

Crew and Passengers:
      5 Officers (3 minimum)                                            50.00
      7 Crew (0 minimum)                                                49.00
     12 Gunners (12 minimum)                                            84.00
    156 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
1 ER Large Laser           Nose     2(18)  2(18)   1(8)     --   12      5.00
  2 ER Medium Laser                                              10      2.00
1 ER PPC                   Nose     1(10)  1(10)  1(10)     --   15      7.00
1 Autocannon/5(80 rounds)  Nose     2(20)  2(20)  2(15)     --    1     12.00
  1 Gauss Rifle(80 rounds)                                        1     25.00
1 Rotary AC/5(80 rounds)   Nose     2(20)  2(20)     --     --    6     14.00
1 LB 10-X AC(50 rounds)    Nose      1(6)   1(6)     --     --    2     16.00
2 LRM 15+ArtIV(80 rounds)  Nose     2(24)  2(24)  2(24)     --   10     26.00
2 AMS(144 rounds)          Nose        --     --     --     --    2     13.00
1 ER Large Laser           FL/R     2(23)  2(23)   1(8)     --   24     10.00
  3 ER Medium Laser                                              30      6.00
1 ER PPC                   FL/R     1(10)  1(10)  1(10)     --   30     14.00
1 Autocannon/5(80 rounds)  FL/R     2(20)  2(20)  2(15)     --    2     24.00
  1 Gauss Rifle(80 rounds)                                        2     50.00
1 Rotary AC/5(80 rounds)   FL/R     2(20)  2(20)     --     --   12     28.00
1 LB 10-X AC(50 rounds)    FL/R      1(6)   1(6)     --     --    4     32.00
2 LRM 15+ArtIV(80 rounds)  FL/R     2(24)  2(24)  2(24)     --   20     52.00
2 AMS(144 rounds)          FL/R        --     --     --     --    4     26.00
1 ER Large Laser           AL/R     2(18)  2(18)   1(8)     --   24     10.00
  2 ER Medium Laser                                              20      4.00
1 Autocannon/5(80 rounds)  AL/R     2(20)  2(20)  2(15)     --    2     24.00
  1 Gauss Rifle(80 rounds)                                        2     50.00
1 Rotary AC/5(80 rounds)   AL/R     2(20)  2(20)     --     --   12     28.00
1 LB 10-X AC(50 rounds)    AL/R      1(6)   1(6)     --     --    4     32.00
2 Streak SRM 4(50 rounds)  AL/R     2(16)     --     --     --   12     16.00
2 AMS(144 rounds)          AL/R        --     --     --     --    4     26.00
1 ER Large Laser           Aft      2(18)  2(18)   1(8)     --   12      5.00
  2 ER Medium Laser                                              10      2.00
2 Rotary AC/5(120 rounds)  Aft      4(40)  4(40)     --     --   12     26.00
1 LB 10-X AC(50 rounds)    Aft       1(6)   1(6)     --     --    2     16.00
3 Streak SRM 4(75 rounds)  Aft      2(24)     --     --     --    9     12.00
2 AMS(144 rounds)          Aft         --     --     --     --    2     13.00
1 Lot Spare Parts (0.91%)                                               29.00
------------------------------------------------------------------------------
TOTALS:                                              Heat: 314       3,200.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        633,852,016 C-Bills
Battle Value:      12,005
Cost per BV:       52,799.0
Weapon Value:      9,769 (Ratio = .81)
Damage Factors:    SRV = 539;  MRV = 358;  LRV = 63;  ERV = 0
Maintenance:       Maintenance Point Value (MPV) = 33,750
                   (10,390 Structure, 15,240 Life Support, 8,120 Weapons)
                   Support Points (SP) = 29,597  (88% of MPV)
BattleForce2:      MP: 3,  Armor/Structure: 15 / 14
                   Damage PB/M/L: 18/17/8,  Overheat: 0
                   Class: DM;  Point Value: 120
                   Specials: sph


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