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PostPosted: Tue Jan 27, 2015 5:31 pm 
The Striker Class Dropship was designed to deliver an Assault Battalion of vehicles and their infantry support to the battlefield.
Code:
                    AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Striker Class Dropship (HA/IT)
Tech:              Inner Sphere / 3067
Vessel Type:       Spheroid DropShip
Rules:             Level 2, Standard design
Rules Set:         AeroTech2

Mass:              10,100 tons
Power Plant:       Standard
Safe Thrust:       3
Maximum Thrust:    5
Armor Type:        Standard
Armament:          
    6 ER Large Laser
   22 ER Medium Laser
    6 ER PPC
    5 Autocannon/5
   10 Gauss Rifle
    7 Rotary AC/5
    5 Ultra AC/20
   18 LB 10-X AC
   12 LRM 15+ArtIV
   18 AMS
    1 Long Tom Artillery
    6 Large Pulse Laser
   26 Medium Pulse Laser
   11 Streak SRM 4
------------------------------------------------------------------------------
==Notable Vessels & Crews:==
Named Vessels:

------------------------------------------------------------------------------
Class/Model/Name:  Striker Class Dropship HAT
Mass:              10,100 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                        1,969.50
Thrust:  Safe Thrust: 3
      Maximum Thrust: 5
Structural Integrity: 26                                               525.50
Total Heat Sinks:    370 Double                                        255.00
Fuel & Fuel Pumps:                                                     408.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                 76.00
Fire Control Computers:                                                177.00
Food & Water:  (30 days supply)                                        217.50
Armor Type:  Standard  (1,600 total armor pts)                          93.50
                           Standard Scale Armor Pts
   Location:                            L / R
   Fore:                                405
   Left/Right Sides:                 405/405
   Aft:                                 385

Cargo:
   Bay 1:  Heavy Vehicles (51-100T) (40) with 4 doors                4,000.00
           Cargo (1) with 2 doors                                      127.00
   Bay 2:  Infantry (motor) Platoons (36) with 8 doors                 252.00
           Battle Armor Points/Squads (12) with 2 doors                120.00

Life Boats:  6 (7 tons each)                                            42.00
Escape Pods:  9 (7 tons each)                                           63.00

Crew and Passengers:
     10 Officers (8 minimum)                                           100.00
     14 Crew (0 minimum)                                                98.00
     26 Gunners (26 minimum)                                           182.00
  1,400 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
1 ER Large Laser           Nose     3(28)  3(28)   1(8)     --   12      5.00
  4 ER Medium Laser                                              20      4.00
2 ER PPC                   Nose     2(20)  2(20)  2(20)     --   30     14.00
1 Autocannon/5(80 rounds)  Nose     4(35)  4(35)  3(30)     --    1     12.00
  2 Gauss Rifle(80 rounds)                                        2     40.00
1 Rotary AC/5(80 rounds)   Nose     5(50)  5(50)     --     --    6     14.00
  1 Ultra AC/20(40 rounds)                                       16     23.00
3 LB 10-X AC(150 rounds)   Nose     2(18)  2(18)     --     --    6     48.00
2 LRM 15+ArtIV(56 rounds)  Nose     2(24)  2(24)  2(24)     --   10     23.00
3 AMS(192 rounds)          Nose        --     --     --     --    3     17.50
1 Long Tom Artillery(100 roNose     2(20)  2(20)  2(20)  2(20)   20     50.00
1 Large Pulse Laser        Nose     3(33)   1(9)     --     --   10      7.00
  4 Medium Pulse Laser                                           16      8.00
1 ER Large Laser           FL/R     2(23)  2(23)   1(8)     --   24     10.00
  3 ER Medium Laser                                              30      6.00
2 ER PPC                   FL/R     2(20)  2(20)  2(20)     --   60     28.00
1 Autocannon/5(80 rounds)  FL/R     2(20)  2(20)  2(15)     --    2     24.00
  1 Gauss Rifle(40 rounds)                                        2     40.00
1 Rotary AC/5(80 rounds)   FL/R     5(50)  5(50)     --     --   12     28.00
  1 Ultra AC/20(40 rounds)                                       32     46.00
3 LB 10-X AC(150 rounds)   FL/R     2(18)  2(18)     --     --   12     96.00
2 LRM 15+ArtIV(56 rounds)  FL/R     2(24)  2(24)  2(24)     --   20     46.00
2 Streak SRM 4(50 rounds)  FL/R     2(16)     --     --     --   12     16.00
3 AMS(192 rounds)          FL/R        --     --     --     --    6     35.00
1 Large Pulse Laser        FL/R     3(33)   1(9)     --     --   20     14.00
  4 Medium Pulse Laser                                           32     16.00
1 ER Large Laser           AL/R     3(28)  3(28)   1(8)     --   24     10.00
  4 ER Medium Laser                                              40      8.00
1 Large Pulse Laser        AL/R     4(39)   1(9)     --     --   20     14.00
  5 Medium Pulse Laser                                           40     20.00
1 Autocannon/5(80 rounds)  AL/R     4(35)  4(35)  3(30)     --    2     24.00
  2 Gauss Rifle(80 rounds)                                        4     80.00
1 Rotary AC/5(80 rounds)   AL/R     5(50)  5(50)     --     --   12     28.00
  1 Ultra AC/20(40 rounds)                                       32     46.00
3 LB 10-X AC(150 rounds)   AL/R     2(18)  2(18)     --     --   12     96.00
2 LRM 15+ArtIV(80 rounds)  AL/R     2(24)  2(24)  2(24)     --   20     52.00
2 Streak SRM 4(50 rounds)  AL/R     2(16)     --     --     --   12     16.00
3 AMS(192 rounds)          AL/R        --     --     --     --    6     35.00
1 ER Large Laser           Aft      3(28)  3(28)   1(8)     --   12      5.00
  4 ER Medium Laser                                              20      4.00
1 Large Pulse Laser        Aft      3(33)   1(9)     --     --   10      7.00
  4 Medium Pulse Laser                                           16      8.00
2 Rotary AC/5(120 rounds)  Aft      7(70)  7(70)  3(30)     --   12     26.00
  2 Gauss Rifle(80 rounds)                                        2     40.00
3 LB 10-X AC(150 rounds)   Aft      2(18)  2(18)     --     --    6     48.00
2 LRM 15+ArtIV(80 rounds)  Aft      2(24)  2(24)  2(24)     --   10     26.00
3 Streak SRM 4(75 rounds)  Aft      2(24)     --     --     --    9     12.00
3 AMS(192 rounds)          Aft         --     --     --     --    3     17.50
1 Lot Spare Parts (1.00%)                                              101.00
------------------------------------------------------------------------------
TOTALS:                                              Heat: 740      10,100.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        1,483,008,800 C-Bills
Battle Value:      23,301
Cost per BV:       63,645.71
Weapon Value:      18,337 (Ratio = .79)
Damage Factors:    SRV = 1,209;  MRV = 736;  LRV = 117;  ERV = 1
Maintenance:       Maintenance Point Value (MPV) = 157,664
                   (57,405 Structure, 82,348 Life Support, 17,911 Weapons)
                   Support Points (SP) = 60,770  (39% of MPV)
BattleForce2:      MP: 3,  Armor/Structure: 27 / 26
                   Damage PB/M/L: 42/33/13,  Overheat: 0
                   Class: DL;  Point Value: 233
                   Specials: sph


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