The Blitzkreig was designed to deliver a reinforced Striker Regiment (1 Battalion Light Tanks & 1 Regiment of Mechanized Infantry with their transports) to the battlefield.
Code:
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Blitzkreig Class CAT Dropship (I/LA/BA)
Tech: Inner Sphere / 3067
Vessel Type: Spheroid DropShip
Rules: Level 2, Standard design
Rules Set: AeroTech2
Mass: 9,700 tons
Power Plant: Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Standard
Armament:
6 ER Large Laser
20 ER Medium Laser
5 ER PPC
5 Autocannon/5
9 Gauss Rifle
7 Rotary AC/5
5 Ultra AC/20
12 LB 10-X AC
12 LRM 15+ArtIV
18 AMS
2 Long Tom Artillery
5 Large Pulse Laser
14 Medium Pulse Laser
11 Streak SRM 4
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==Notable Vessels & Crews:==
Named Vessels:
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Class/Model/Name: Blitzkreig Class Dropship CAT(I/LA/BA)
Mass: 9,700 tons
Equipment: Mass
Power Plant, Drive & Control: 1,891.50
Thrust: Safe Thrust: 3
Maximum Thrust: 5
Structural Integrity: 26 504.50
Total Heat Sinks: 332 Double 219.00
Fuel & Fuel Pumps: 408.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 73.00
Fire Control Computers: 81.00
Food & Water: (29 days supply) 217.75
Armor Type: Standard (1,600 total armor pts) 93.50
Standard Scale Armor Pts
Location: L / R
Fore: 406
Left/Right Sides: 406/406
Aft: 382
Cargo:
Bay 1: Light Vehicles (to 50T) (36) with 4 doors 1,800.00
Heavy Vehicles (51-100T) (4) 400.00
Bay 2: Light Vehicles (to 50T) (36) with 4 doors 1,800.00
Bay 3: Infantry (motor) Platoons (36) with 4 doors 252.00
Battle Armor Points/Squads (12) 120.00
Bay 4: Cargo (1) 99.75
Life Boats: 7 (7 tons each) 49.00
Escape Pods: 9 (7 tons each) 63.00
Crew and Passengers:
7 Officers (6 minimum) 70.00
12 Crew (0 minimum) 84.00
22 Gunners (22 minimum) 154.00
1,472 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
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1 ER Large Laser Nose 3(28) 3(28) 1(8) -- 12 5.00
4 ER Medium Laser 20 4.00
1 ER PPC Nose 1(10) 1(10) 1(10) -- 15 7.00
1 Autocannon/5(80 rounds) Nose 4(35) 4(35) 3(30) -- 1 12.00
2 Gauss Rifle(80 rounds) 2 40.00
1 Rotary AC/5(80 rounds) Nose 5(50) 5(50) -- -- 6 14.00
1 Ultra AC/20(40 rounds) 16 23.00
2 LB 10-X AC(100 rounds) Nose 1(12) 1(12) -- -- 4 32.00
2 LRM 15+ArtIV(56 rounds) Nose 2(24) 2(24) 2(24) -- 10 23.00
3 AMS(192 rounds) Nose -- -- -- -- 3 17.50
2 Long Tom Artillery(180 roNose 4(40) 4(40) 4(40) 4(40) 40 96.00
1 Large Pulse Laser Nose 2(21) 1(9) -- -- 10 7.00
2 Medium Pulse Laser 8 4.00
1 ER Large Laser FL/R 2(23) 2(23) 1(8) -- 24 10.00
3 ER Medium Laser 30 6.00
2 ER PPC FL/R 2(20) 2(20) 2(20) -- 60 28.00
1 Autocannon/5(80 rounds) FL/R 2(20) 2(20) 2(15) -- 2 24.00
1 Gauss Rifle(40 rounds) 2 40.00
1 Rotary AC/5(80 rounds) FL/R 5(50) 5(50) -- -- 12 28.00
1 Ultra AC/20(40 rounds) 32 46.00
2 LB 10-X AC(100 rounds) FL/R 1(12) 1(12) -- -- 8 64.00
2 LRM 15+ArtIV(56 rounds) FL/R 2(24) 2(24) 2(24) -- 20 46.00
2 Streak SRM 4(50 rounds) FL/R 2(16) -- -- -- 12 16.00
3 AMS(192 rounds) FL/R -- -- -- -- 6 35.00
1 Large Pulse Laser FL/R 3(27) 1(9) -- -- 20 14.00
3 Medium Pulse Laser 24 12.00
1 ER Large Laser AL/R 2(23) 2(23) 1(8) -- 24 10.00
3 ER Medium Laser 30 6.00
1 Large Pulse Laser AL/R 3(27) 1(9) -- -- 20 14.00
3 Medium Pulse Laser 24 12.00
1 Autocannon/5(80 rounds) AL/R 4(35) 4(35) 3(30) -- 2 24.00
2 Gauss Rifle(80 rounds) 4 80.00
1 Rotary AC/5(80 rounds) AL/R 5(50) 5(50) -- -- 12 28.00
1 Ultra AC/20(40 rounds) 32 46.00
2 LB 10-X AC(100 rounds) AL/R 1(12) 1(12) -- -- 8 64.00
2 LRM 15+ArtIV(80 rounds) AL/R 2(24) 2(24) 2(24) -- 20 52.00
2 Streak SRM 4(50 rounds) AL/R 2(16) -- -- -- 12 16.00
3 AMS(192 rounds) AL/R -- -- -- -- 6 35.00
1 ER Large Laser Aft 3(28) 3(28) 1(8) -- 12 5.00
4 ER Medium Laser 20 4.00
2 Rotary AC/5(120 rounds) Aft 6(55) 6(55) 2(15) -- 12 26.00
1 Gauss Rifle(40 rounds) 1 20.00
2 LB 10-X AC(100 rounds) Aft 1(12) 1(12) -- -- 4 32.00
2 LRM 15+ArtIV(80 rounds) Aft 2(24) 2(24) 2(24) -- 10 26.00
3 Streak SRM 4(75 rounds) Aft 2(24) -- -- -- 9 12.00
3 AMS(192 rounds) Aft -- -- -- -- 3 17.50
1 Lot Spare Parts (1.00%) 97.00
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TOTALS: Heat: 664 9,660.00
Tons Left: 40.00
Calculated Factors:
Total Cost: 1,383,636,800 C-Bills
Battle Value: 21,335
Cost per BV: 64,852.91
Weapon Value: 17,088 (Ratio = .80)
Damage Factors: SRV = 1,075; MRV = 689; LRV = 116; ERV = 2
Maintenance: Maintenance Point Value (MPV) = 156,667
(55,275 Structure, 85,108 Life Support, 16,284 Weapons)
Support Points (SP) = 47,267 (30% of MPV)
BattleForce2: MP: 3, Armor/Structure: 27 / 26
Damage PB/M/L: 38/31/13, Overheat: 0
Class: DL; Point Value: 213
Specials: sph