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Blitzkreig Class CAT http://forums.heavymetalpro.com/viewtopic.php?f=22&t=21750 |
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Author: | Highball [ Tue Jan 27, 2015 5:45 pm ] |
Post subject: | Blitzkreig Class CAT |
The Blitzkreig was designed to deliver a reinforced Striker Regiment (1 Battalion Light Tanks & 1 Regiment of Mechanized Infantry with their transports) to the battlefield. Code: AeroTech 2 Vessel Technical Readout VALIDATED Class/Model/Name: Blitzkreig Class CAT Dropship (I/LA/BA) Tech: Inner Sphere / 3067 Vessel Type: Spheroid DropShip Rules: Level 2, Standard design Rules Set: AeroTech2 Mass: 9,700 tons Power Plant: Standard Safe Thrust: 3 Maximum Thrust: 5 Armor Type: Standard Armament: 6 ER Large Laser 20 ER Medium Laser 5 ER PPC 5 Autocannon/5 9 Gauss Rifle 7 Rotary AC/5 5 Ultra AC/20 12 LB 10-X AC 12 LRM 15+ArtIV 18 AMS 2 Long Tom Artillery 5 Large Pulse Laser 14 Medium Pulse Laser 11 Streak SRM 4 ------------------------------------------------------------------------------ ==Notable Vessels & Crews:== Named Vessels: ------------------------------------------------------------------------------ Class/Model/Name: Blitzkreig Class Dropship CAT(I/LA/BA) Mass: 9,700 tons Equipment: Mass Power Plant, Drive & Control: 1,891.50 Thrust: Safe Thrust: 3 Maximum Thrust: 5 Structural Integrity: 26 504.50 Total Heat Sinks: 332 Double 219.00 Fuel & Fuel Pumps: 408.00 Bridge, Controls, Radar, Computer & Attitude Thrusters: 73.00 Fire Control Computers: 81.00 Food & Water: (29 days supply) 217.75 Armor Type: Standard (1,600 total armor pts) 93.50 Standard Scale Armor Pts Location: L / R Fore: 406 Left/Right Sides: 406/406 Aft: 382 Cargo: Bay 1: Light Vehicles (to 50T) (36) with 4 doors 1,800.00 Heavy Vehicles (51-100T) (4) 400.00 Bay 2: Light Vehicles (to 50T) (36) with 4 doors 1,800.00 Bay 3: Infantry (motor) Platoons (36) with 4 doors 252.00 Battle Armor Points/Squads (12) 120.00 Bay 4: Cargo (1) 99.75 Life Boats: 7 (7 tons each) 49.00 Escape Pods: 9 (7 tons each) 63.00 Crew and Passengers: 7 Officers (6 minimum) 70.00 12 Crew (0 minimum) 84.00 22 Gunners (22 minimum) 154.00 1,472 Bay Personnel .00 Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass ------------------------------------------------------------------------------ 1 ER Large Laser Nose 3(28) 3(28) 1(8) -- 12 5.00 4 ER Medium Laser 20 4.00 1 ER PPC Nose 1(10) 1(10) 1(10) -- 15 7.00 1 Autocannon/5(80 rounds) Nose 4(35) 4(35) 3(30) -- 1 12.00 2 Gauss Rifle(80 rounds) 2 40.00 1 Rotary AC/5(80 rounds) Nose 5(50) 5(50) -- -- 6 14.00 1 Ultra AC/20(40 rounds) 16 23.00 2 LB 10-X AC(100 rounds) Nose 1(12) 1(12) -- -- 4 32.00 2 LRM 15+ArtIV(56 rounds) Nose 2(24) 2(24) 2(24) -- 10 23.00 3 AMS(192 rounds) Nose -- -- -- -- 3 17.50 2 Long Tom Artillery(180 roNose 4(40) 4(40) 4(40) 4(40) 40 96.00 1 Large Pulse Laser Nose 2(21) 1(9) -- -- 10 7.00 2 Medium Pulse Laser 8 4.00 1 ER Large Laser FL/R 2(23) 2(23) 1(8) -- 24 10.00 3 ER Medium Laser 30 6.00 2 ER PPC FL/R 2(20) 2(20) 2(20) -- 60 28.00 1 Autocannon/5(80 rounds) FL/R 2(20) 2(20) 2(15) -- 2 24.00 1 Gauss Rifle(40 rounds) 2 40.00 1 Rotary AC/5(80 rounds) FL/R 5(50) 5(50) -- -- 12 28.00 1 Ultra AC/20(40 rounds) 32 46.00 2 LB 10-X AC(100 rounds) FL/R 1(12) 1(12) -- -- 8 64.00 2 LRM 15+ArtIV(56 rounds) FL/R 2(24) 2(24) 2(24) -- 20 46.00 2 Streak SRM 4(50 rounds) FL/R 2(16) -- -- -- 12 16.00 3 AMS(192 rounds) FL/R -- -- -- -- 6 35.00 1 Large Pulse Laser FL/R 3(27) 1(9) -- -- 20 14.00 3 Medium Pulse Laser 24 12.00 1 ER Large Laser AL/R 2(23) 2(23) 1(8) -- 24 10.00 3 ER Medium Laser 30 6.00 1 Large Pulse Laser AL/R 3(27) 1(9) -- -- 20 14.00 3 Medium Pulse Laser 24 12.00 1 Autocannon/5(80 rounds) AL/R 4(35) 4(35) 3(30) -- 2 24.00 2 Gauss Rifle(80 rounds) 4 80.00 1 Rotary AC/5(80 rounds) AL/R 5(50) 5(50) -- -- 12 28.00 1 Ultra AC/20(40 rounds) 32 46.00 2 LB 10-X AC(100 rounds) AL/R 1(12) 1(12) -- -- 8 64.00 2 LRM 15+ArtIV(80 rounds) AL/R 2(24) 2(24) 2(24) -- 20 52.00 2 Streak SRM 4(50 rounds) AL/R 2(16) -- -- -- 12 16.00 3 AMS(192 rounds) AL/R -- -- -- -- 6 35.00 1 ER Large Laser Aft 3(28) 3(28) 1(8) -- 12 5.00 4 ER Medium Laser 20 4.00 2 Rotary AC/5(120 rounds) Aft 6(55) 6(55) 2(15) -- 12 26.00 1 Gauss Rifle(40 rounds) 1 20.00 2 LB 10-X AC(100 rounds) Aft 1(12) 1(12) -- -- 4 32.00 2 LRM 15+ArtIV(80 rounds) Aft 2(24) 2(24) 2(24) -- 10 26.00 3 Streak SRM 4(75 rounds) Aft 2(24) -- -- -- 9 12.00 3 AMS(192 rounds) Aft -- -- -- -- 3 17.50 1 Lot Spare Parts (1.00%) 97.00 ------------------------------------------------------------------------------ TOTALS: Heat: 664 9,660.00 Tons Left: 40.00 Calculated Factors: Total Cost: 1,383,636,800 C-Bills Battle Value: 21,335 Cost per BV: 64,852.91 Weapon Value: 17,088 (Ratio = .80) Damage Factors: SRV = 1,075; MRV = 689; LRV = 116; ERV = 2 Maintenance: Maintenance Point Value (MPV) = 156,667 (55,275 Structure, 85,108 Life Support, 16,284 Weapons) Support Points (SP) = 47,267 (30% of MPV) BattleForce2: MP: 3, Armor/Structure: 27 / 26 Damage PB/M/L: 38/31/13, Overheat: 0 Class: DL; Point Value: 213 Specials: sph |
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