While I've been waiting for the board to get fixed, I've been mucking about with various canon designs to see what I can do to improve them without them necessarily losing their canon flavor. I've got a few where I think I succeeded pretty well. In all cases, I have kept the organizational schemes for fighters, marines and the like, and tried to stick generally close to the same arrangement and composition of weapons. This sometimes means sacrificing efficiency for flavor, but that is what it is, I suppose.
We'll start with ComStar's Dante frigate, three of which were left incomplete and which ComStar wanted to refit as of their TRO entry. I suppose if they had, they might have done something like this. A fast, well rounded ship with a powerful set of carried assets, including Level III's of fighters and armored marines. Very well suited to raiding, boarding and escort duties, though a bit lacking in endurance even after improvements...much like many other canon destroyer-sized ships in the 3060's generation. Enjoy.
Code:
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Dante Frigate (SoG)
Tech: Inner Sphere / 3067
Vessel Type: WarShip
Rules: Level 2, Modified design
Rules Set: AeroTech2
Mass: 610,000 tons
K-F Drive System: (Unknown)
Length: 640 meters
Sail Diameter: 610 meters
Power Plant: Standard
Safe Thrust: 5
Maximum Thrust: 8
Armor Type: Lamellor Ferro-carbide
Armament:
16 NAC/30
80 ER Large Laser
80 Large Pulse Laser
40 AMS
------------------------------------------------------------------------------
Class/Model/Name: Dante Frigate (SoG)
Mass: 610,000 tons
Equipment: Mass
Power Plant, Drive & Control: 183,000.00
Thrust: Safe Thrust: 5
Maximum Thrust: 8
Kearny-Fuchida Hyperdrive: Compact (Integrity = 13) 276,025.00
Lithium Fusion Battery 6,100.00
Jump Sail: (Integrity = 4) 60.00
Structural Integrity: 50 30,500.00
Total Heat Sinks: 1,700 Double 1,051.00
Fuel & Fuel Pumps: 5,100.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1,525.00
Fire Control Computers: 5,704.00
Hyperpulse Generator: 50.00
Armor Type: Lamellor Ferro-carbide (636 total armor pts) 606.00
Capital Scale Armor Pts
Location: L / R
Fore: 106
Fore-Left/Right: 106/106
Aft-Left/Right: 106/106
Aft: 106
Cargo:
Bay 1: Fighters (36) with 6 doors 5,400.00
Bay 2: Small Craft (6) with 1 door 1,200.00
Bay 3: Cargo (1) with 1 door 30,991.00
DropShip Capacity: 2 Docking Hardpoints 2,000.00
Grav Decks #1 - 2: (99-meter diameter) 100.00
Life Boats: 39 (7 tons each) 273.00
Escape Pods: 39 (7 tons each) 273.00
Crew and Passengers:
37 Officers (37 minimum) 370.00
130 Crew (130 minimum) 910.00
50 Gunners (50 minimum) 350.00
144 Marine Battle Armor Troopers/Elementals 1,008.00
102 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 NAC/30(60 rounds) Nose 60 60 60 -- 200 7,048.00
10 ER Large Laser Nose 8(80) 8(80) 8(80) -- 120 50.00
10 Large Pulse Laser Nose 9(90) 9(90) -- -- 100 70.00
5 AMS(60 rounds) Nose -- -- -- -- 5 7.50
2 NAC/30(60 rounds) FL/R 60 60 60 -- 400 14,096.00
10 ER Large Laser FL/R 8(80) 8(80) 8(80) -- 240 100.00
10 Large Pulse Laser FL/R 9(90) 9(90) -- -- 200 140.00
5 AMS(60 rounds) FL/R -- -- -- -- 10 15.00
2 NAC/30(60 rounds) L/RBS 60 60 60 -- 400 14,096.00
10 ER Large Laser L/RBS 8(80) 8(80) 8(80) -- 240 100.00
10 Large Pulse Laser L/RBS 9(90) 9(90) -- -- 200 140.00
5 AMS(60 rounds) L/RBS -- -- -- -- 10 15.00
2 NAC/30(60 rounds) AL/R 60 60 60 -- 400 14,096.00
10 ER Large Laser AL/R 8(80) 8(80) 8(80) -- 240 100.00
10 Large Pulse Laser AL/R 9(90) 9(90) -- -- 200 140.00
5 AMS(60 rounds) AL/R -- -- -- -- 10 15.00
2 NAC/30(60 rounds) Aft 60 60 60 -- 200 7,048.00
10 ER Large Laser Aft 8(80) 8(80) 8(80) -- 120 50.00
10 Large Pulse Laser Aft 9(90) 9(90) -- -- 100 70.00
5 AMS(60 rounds) Aft -- -- -- -- 5 7.50
------------------------------------------------------------------------------
TOTALS: Heat: 3,400 610,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 12,050,998,000 C-Bills
Battle Value: 183,816
Cost per BV: 65,560.11
Weapon Value: 68,273 (Ratio = .37)
Damage Factors: SRV = 5,817; MRV = 5,522; LRV = 3,644; ERV = 1,333
Maintenance: Maintenance Point Value (MPV) = 407,853
(41,341 Structure, 233,752 Life Support, 132,760 Weapons)
Support Points (SP) = 472,725 (116% of MPV)
BattleForce2: Not applicable
_________________
Be careful what you wish for. I might let you have it.