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Balikpapan landing craft http://forums.heavymetalpro.com/viewtopic.php?f=22&t=21884 |
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Author: | zenorac [ Sat Feb 27, 2016 4:08 am ] |
Post subject: | Balikpapan landing craft |
My attempt at a LCH for battletech. Code: AeroTech 2 Vessel Technical Readout VALIDATED Class/Model/Name: Balikpapan Tech: Inner Sphere / 2600 Vessel Type: Spheroid DropShip Rules: Level 1, Standard design Rules Set: AeroTech2 Mass: 500 tons Length: 41 meters Power Plant: Standard Safe Thrust: 2 Maximum Thrust: 3 Armor Type: Standard Armament: 6 Medium Laser ------------------------------------------------------------------------------ ==Overview:== The Balikpapan is an holdover from the days of internal dropshuttle bays, slow and very lightly armed it can still be found in the periphery providing logistics for small planetary militias. With a max payload of 180 tons equivalent to 3 Manticore Tanks or 9 Heavy APCs it is quite often used to move heavy equipment, supplies and troops around a planet or in system. This late version made by both the Taurians and the Magistry was fitted with a docking collar to enable to be transported from system to system in the 27th century when jumpships with internal drop bays stopped being manufactured. ------------------------------------------------------------------------------ Class/Model/Name: Balikpapan Mass: 500 tons Equipment: Mass Power Plant, Drive & Control: 65.00 Thrust: Safe Thrust: 2 Maximum Thrust: 3 Structural Integrity: 4 4.00 Total Heat Sinks: 25 Single 4.00 Fuel & Fuel Pumps: 36.00 Bridge, Controls, Radar, Computer & Attitude Thrusters: 4.00 Fire Control Computers: .00 Food & Water: (22 days supply) 10.00 Armor Type: Standard (240 total armor pts) 14.00 Standard Scale Armor Pts Location: L / R Fore: 68 Left/Right Sides: 60/60 Aft: 52 Cargo: Bay 1: Cargo (1) with 1 door 180.00 Bay 2: Infantry (foot) Platoons (3) with 1 door 15.00 Escape Pods: 16 (7 tons each) 112.00 Crew and Passengers: 1 Officers (1 minimum) 10.00 4 Crew (3 minimum) 28.00 1 Gunners (1 minimum) 7.00 84 Bay Personnel .00 Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass ------------------------------------------------------------------------------ 1 Medium Laser Nose 1(5) -- -- -- 3 1.00 1 Medium Laser FL/R 1(5) -- -- -- 6 2.00 1 Medium Laser AL/R 1(5) -- -- -- 6 2.00 1 Medium Laser Aft 1(5) -- -- -- 3 1.00 1 Lot Spare Parts (1.00%) 5.00 ------------------------------------------------------------------------------ TOTALS: Heat: 18 500.00 Tons Left: .00 Calculated Factors: Total Cost: 59,503,920 C-Bills Battle Value: 700 Cost per BV: 85,005.6 Weapon Value: 1,196 (Ratio = 1.71) Damage Factors: SRV = 28; MRV = 0; LRV = 0; ERV = 0 Maintenance: Maintenance Point Value (MPV) = 6,042 (456 Structure, 5,150 Life Support, 436 Weapons) Support Points (SP) = 6,865 (114% of MPV) BattleForce2: MP: 2, Armor/Structure: 4 / 4 Damage PB/M/L: 1/-/-, Overheat: 0 Class: DS; Point Value: 7 Specials: sph |
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