Now i must make a design after seeing the Marauder pic
mwahahaha
Code:
Type/Model: Untitled Battle Armor
Tech/Era: Inner Sphere / 3067 / CBT Rules
Chassis Type: Humanoid
Weight Class: Light Battle Armor (401 - 750 kg)
Rules: Level 2, Standard design
Ground Speed: 32.4 km/h
Jump Capacity: 120 meters
Armor Type: Standard
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Type/Model: Untitled Battle Armor
Equipment: Slots Mass
Chassis Type: Light Class Humanoid 0 100
Motive System: Ground Movement (3 MP) 0 60
Jump Jets (3 MP) 0 75
Jump Booster (Body, +1 Jump MP) 2 125
Armor Type: 5 Points Standard 0 250
Manipulators:
Left Arm: None 0 0
Right Arm: None 0 0
Weapons and Equipment Loc Shots Slots Mass
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Machine Gun RA 100 2 105
Anti-Personnel Weapon Mount LA 1 5
Rifle, Automatic LA 120 0 0
Anti-Personnel Weapon Mount Body 1 5
Blazer Rifle Body 0 0
Anti-Personnel Weapon Mount Body 1 5
Blazer Rifle Body 0 0
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TOTALS: 7 730
Slots & Mass Left: 1 20
Calculated Factors:
Total Cost: 537,968 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 18 (72 for 4) Weapon Value: 5 (Ratio=.28)
Cost per BV: 21,553.78 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 4J Armor/Structure: 2 / 0
Damage PB/M/L: 1/-/- Overheat: 0
Point Value: 1 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 7/7/6/6 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 0, Target Size Modifier: 0
Movement Modifiers:
Walking: +4, Running: +8, Sprinting: +12
Jump: 120 m/turn
Attribute Modifiers: STR: +2, DEX: -4, RFL: -1
Equipment Rating: E/E/E