Welcome to the HeavyMetalPro Forums

It is currently Fri Mar 29, 2024 12:57 am

All times are UTC-04:00




Post new topic  Reply to topic  [ 6 posts ] 
Author Message
 Post subject: Trooper Battlearmor
PostPosted: Thu Dec 31, 2009 12:51 am 
Offline
Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
Code:
        Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Trooper 
Tech/Era:      Inner Sphere / 3132 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Assault Battle Armor (1,501 - 2,000 kg)
Rules:         Level 2, Standard design

Ground Speed:  10.8 km/h
Jump Capacity: 60 meters
Armor Type:    Advanced

------------------------------------------------------------------
Type/Model:    Trooper 
Equipment:                                          Slots    Mass
Chassis Type:  Assault Class Humanoid                 0       550
Motive System: Ground Movement (1 MP)                 0         0
               Jump Jets       (2 MP)                 0       500
Armor Type:    12 Points Advanced                     5       480

Manipulators:
  Left Arm:    Battle Claw                            0        15
  Right Arm:   Battle Claw                            0        15

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Support PPC                          RA        28     3       255
Grand Mauler Gauss Cannon            LA        15     3       135
Extended Life Support                Body             1        25
Power Pack                           Body             1        25
------------------------------------------------------------------
TOTALS:                                              13     2,000
Slots & Mass Left:                                    1         0

Calculated Factors:
Total Cost:     1,343,560 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   41 (164 for 4)  Weapon Value: 30 (Ratio=.73)
Cost per BV:    29,111.22 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2   MRDmg = 0   LRDmg = 0
Mechanized:     Cannot travel on any 'Mechs or Vehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 2J   Armor/Structure: 3 / 0
                Damage PB/M/L: 1/1/-   Overheat: 0
                Point Value: 2    Specials: car4
                Created by HeavyMetal Battle Armor
  


You do not have the required permissions to view the files attached to this post.

_________________
Karagin-

Darkness is a friend of mine. Sometimes I have to beat it back, or it would overwhelm me. Shirley Meier

[url]http://karagin12.livejournal.com/[/url]

The Wookiee, he's not wearing any pants!

[img]http://www.heavymetalpro.com/countries/mil-army.gif[/img]


Top
   
 Post subject: Re: Trooper Battlearmor
PostPosted: Thu Dec 31, 2009 1:35 pm 
Offline
Commanding General
Commanding General

Joined: Sat Nov 24, 2007 5:28 pm
Posts: 1828
Karagin, how are you planning on using this suit? As a direct fire support suit for mixed infantry formations I like it. I could see a squad of Troopers, or even a single suit forming a rally point for other BA, or even standard PBI. The one thing I don't like is the lack of AP mounts or something like a Flamer/MG for close range anti-infantry work, but if it it is deployed in mixed units it really isn't an issue.


Top
   
 Post subject: Re: Trooper Battlearmor
PostPosted: Thu Dec 31, 2009 3:13 pm 
Offline
Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
I was thinking of using it more like a walking small tank, not much else it can do really. I could see it being used as you suggest, similar to the LMG guy in a squad and the other MG guys in a platoon, so that does have some merit.

_________________
Karagin-

Darkness is a friend of mine. Sometimes I have to beat it back, or it would overwhelm me. Shirley Meier

[url]http://karagin12.livejournal.com/[/url]

The Wookiee, he's not wearing any pants!

[img]http://www.heavymetalpro.com/countries/mil-army.gif[/img]


Top
   
 Post subject: Re: Trooper Battlearmor
PostPosted: Thu Dec 31, 2009 4:02 pm 
Offline
Commanding General
Commanding General

Joined: Sat Nov 24, 2007 5:28 pm
Posts: 1828
Yeah, a grenadier/anti-armor type role in a mixed unit. It works well from a mixed squad standpoint, but most people don't play games that way. Double stacked in a hex with standard, or jump infantry would be hard to dislodge.


Top
   
 Post subject: Re: Trooper Battlearmor
PostPosted: Thu Dec 31, 2009 4:23 pm 
Offline
Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
Why don't most play with mixed squads? It is more to how thing would be, I know this is a game and all, but overall it has been combined arms for a long time really.

_________________
Karagin-

Darkness is a friend of mine. Sometimes I have to beat it back, or it would overwhelm me. Shirley Meier

[url]http://karagin12.livejournal.com/[/url]

The Wookiee, he's not wearing any pants!

[img]http://www.heavymetalpro.com/countries/mil-army.gif[/img]


Top
   
 Post subject: Re: Trooper Battlearmor
PostPosted: Thu Dec 31, 2009 5:05 pm 
Offline
Commanding General
Commanding General

Joined: Sat Nov 24, 2007 5:28 pm
Posts: 1828
Many people I've played with don't want the housekeeping involved. When I deal with that I usually take a point/squad of two different suits and stack them together in a hex. So your trooper with a more anti-infantry, or missile based suit. In my head they are a mixed unit, but on paper two separate squads.


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 6 posts ] 

All times are UTC-04:00


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Limited
American English Language Pack © Maël Soucaze