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PostPosted: Thu Jan 28, 2010 10:53 am 
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General Know it All
General Know it All

Joined: Thu Sep 13, 2001 8:00 pm
Posts: 1830
Location: Stafford , England
A light Battle Armour deign meant for (stealth) Scouting missions.

Dave. :wave:
Code:
        Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Lancer 
Tech/Era:      Inner Sphere / 3062 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Light Battle Armor (401 - 750 kg)
Rules:         Level 2, Custom design

Ground Speed:  32.4 km/h
Jump Capacity: 120 meters
Armor Type:    Standard Stealth

------------------------------------------------------------------
Type/Model:    Lancer 
Equipment:                                          Slots    Mass
Chassis Type:  Light Class Humanoid                   0       100
Motive System: Ground Movement (3 MP)                 0        60
               Jump Jets       (3 MP)                 0        75
               Jump Booster (Body, +1 Jump MP)        2       125
Armor Type:    5 Points Standard Stealth              4       300

Manipulators:
  Left Arm:    Armored Glove                          0         0
  Right Arm:   Armored Glove                          0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Micro Grenade Launcher               Body      20     1        75
  (with High-Explosive Ammo)
Mission Equipment (15kg Capy)        Body             1         0
------------------------------------------------------------------
TOTALS:                                               8       735
Slots & Mass Left:                                    0        15

Calculated Factors:
Total Cost:     556,700 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   18 (72 for 4)  Weapon Value: 5 (Ratio=.28)
Cost per BV:    22,594.44 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 4J   Armor/Structure: 2 / 0
                Damage PB/M/L: -/-/-   Overheat: 0
                Point Value: 1    Specials: mec, car4

CBT:RPG Data:   Armor Value (M/B/E/X): 7/7/6/6    Coverage: Full
                IR: +6,  ECM: +6,  Camo: 0
                Melee AP: 0,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: +4,  Running: +8,  Sprinting: +12
                Jump:  120 m/turn
                Attribute Modifiers:  STR: +2,  DEX: 0,  RFL: -1
                Equipment Rating:  E/E/E

                Created by HeavyMetal Battle Armor


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Battle Corps : FED-03C3

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Yrs sincerely
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PostPosted: Thu Jan 28, 2010 12:51 pm 
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Stratego
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Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
Very different. I would have to use these to give a good set of comments. I do like the fact that is not pretty much the same thing revamped. Which seems to be part of the issue with Battlearmor, the rules are very limiting and after awhile you are pretty much doing the same thing over and over with a new name.

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Karagin-

Darkness is a friend of mine. Sometimes I have to beat it back, or it would overwhelm me. Shirley Meier

[url]http://karagin12.livejournal.com/[/url]

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PostPosted: Thu Jan 28, 2010 12:55 pm 
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General Know it All
General Know it All

Joined: Thu Sep 13, 2001 8:00 pm
Posts: 1830
Location: Stafford , England
I know what you mean, that is 1 major reason I donot post BA designs it seems every time I put a new design together I see it posted over a CBT under a different name, it's so depressing :wink:

I'm happy you like this give it a whril & let me know how it plays.

Dave.

_________________
Battle Corps : FED-03C3

[img]http://www.heavymetalpro.com/countries/flag-uk.gif[/img]

Ahahahahaha! Ahahahaha! Aahahaha!

BEWARE!!!!!

Yrs sincerely
The Opera Ghost
— (Terry Pratchett, Maskerade)


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PostPosted: Thu Jan 28, 2010 1:03 pm 
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Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
Will do first chance I get.

I just wish the rules had more fleibility in them and weren't so freaking constrictive. I have some pretty cool ideas for battlearmor but can't build them via the official rules since so much is limited. And not even adding in custom equipment and such helps since a lot of the issues are in the over all weights and size of the components.

_________________
Karagin-

Darkness is a friend of mine. Sometimes I have to beat it back, or it would overwhelm me. Shirley Meier

[url]http://karagin12.livejournal.com/[/url]

The Wookiee, he's not wearing any pants!

[img]http://www.heavymetalpro.com/countries/mil-army.gif[/img]


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PostPosted: Thu Jan 28, 2010 1:08 pm 
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General Know it All
General Know it All

Joined: Thu Sep 13, 2001 8:00 pm
Posts: 1830
Location: Stafford , England
I'm not sure how much the design rules have changed under TO/TW/SO rules books so HMBA might be out dated on somethings now (?),

Dave.

_________________
Battle Corps : FED-03C3

[img]http://www.heavymetalpro.com/countries/flag-uk.gif[/img]

Ahahahahaha! Ahahahaha! Aahahaha!

BEWARE!!!!!

Yrs sincerely
The Opera Ghost
— (Terry Pratchett, Maskerade)


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