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 Post subject: Shadow Protomech
PostPosted: Thu Jan 28, 2010 4:31 pm 
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General Know it All
General Know it All

Joined: Thu Sep 13, 2001 8:00 pm
Posts: 1830
Location: Stafford , England
What do you think ?

OK it's slow but it's got a good punch.

Dave.
Code:
             ProtoMech Technical Readout
                  * CUSTOM WEAPON DESIGN

Type/Model:    Shadow 1
Tech:          Clan / 3067
Config:        sProtoMech
Rules:         Level 3, Custom design

Mass:          9 tons (9,000 kg)
Chassis:       Advanced Composite
Power Plant:   45 Size Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Integral Advanced Alloy
Armament:      
  1 ProtoMech AC/8*
Manufacturer:  Unknown
  Location:    Unknown
Communications System:  Unknown
Targeting & Tracking System:  Unknown

------------------------------------------------------
Type/Model:    Shadow 1
Mass:          9 tons (9,000 kg)

Equipment:                                   Mass, kg
Int. Struct.:  21 pts Advanced Composite         900
Engine:        45 Size Fusion                  1,000
   Walking MP:   3
   Running MP:   5
   Jumping MP:   0
Heat Sinks:      0 Compact ProtoMech               0
Cockpit, Life Support, Sensors & Pilot:          500
Armor Factor:  12 pts Integral Advanced Alloy    600

                          Internal    Armor
                          Structure   Value
   Head:                      2          2      
   Torso:                     9          3      
   Main Gun:                  1          3      
   Left/Right Arms:          2/2        1/1
   Legs:                      5          2

Weapons and Equipment    Location Heat Ammo  Mass, kg
------------------------------------------------------
1 ProtoMech AC/8*        Main Gun   0     5    6,000
------------------------------------------------------
TOTALS:                             0          9,000
Mass remaining, kg:                                0 left

Calculated Factors:
Total Cost:        910,532 C-Bills
Battle Value:      41
Cost per BV:       22,208.09
Weapon Value:      28 / 28 (Ratio = .68 / .68)
Damage Factors:    SRDmg = 6;  MRDmg = 1;  LRDmg = 0
BattleForce2:      MP: 3,  Armor/Structure: 6/0
                   Damage PB/M/L: 3/3/-,  Overheat: 0
                   Class: P ;  Point Value: 2


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 Post subject: Re: Shadow Protomech
PostPosted: Fri Jan 29, 2010 12:09 am 
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Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
It does indeed have punch. Would make a good city fighter.

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 Post subject: Re: Shadow Protomech
PostPosted: Fri Jan 29, 2010 3:11 am 
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General Know it All
General Know it All

Joined: Thu Sep 13, 2001 8:00 pm
Posts: 1830
Location: Stafford , England
Thank You,

The armours a bit on the light side for my liking but the only ways to increase that is A) decrease the speed, b) decrease the ammo for the gun,
nither makes much sence to me.

Dave.

_________________
Battle Corps : FED-03C3

[img]http://www.heavymetalpro.com/countries/flag-uk.gif[/img]

Ahahahahaha! Ahahahaha! Aahahaha!

BEWARE!!!!!

Yrs sincerely
The Opera Ghost
— (Terry Pratchett, Maskerade)


Last edited by Davion_Boy on Fri Jan 29, 2010 8:15 pm, edited 1 time in total.

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 Post subject: Re: Shadow Protomech
PostPosted: Fri Jan 29, 2010 1:53 pm 
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Commanding General
Commanding General

Joined: Sat Nov 24, 2007 5:28 pm
Posts: 1828
I agree with the urban idea. This guy would make a great sniper, and with the gun mounted as it is the proto will even look the part.


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 Post subject: Re: Shadow Protomech
PostPosted: Fri Jan 29, 2010 2:24 pm 
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Lieutenant General
Lieutenant General

Joined: Sun Apr 30, 2006 7:13 pm
Posts: 670
Location: Sheffield UK
Better than my Attempts to utilise the PAC/8 I went for less speed and armour but more ammo, neither proto is gonna be around long enough to use 10 rounds.

Still outclassed by by long way by any energy or missile armed Proto.

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hmmm hooom


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 Post subject: Re: Shadow Protomech
PostPosted: Fri Jan 29, 2010 8:15 pm 
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General Know it All
General Know it All

Joined: Thu Sep 13, 2001 8:00 pm
Posts: 1830
Location: Stafford , England
Quote:
Better than my Attempts to utilise the PAC/8 I went for less speed and armour but more ammo, neither proto is gonna be around long enough to use 10 rounds.

Still outclassed by by long way by any energy or missile armed Proto.
You know that is very true, sad but true.

I have felt for ages that while a novel & maybe limited tool, ProtoMechs have really had the short end of the stick :crazy:

Dave.

_________________
Battle Corps : FED-03C3

[img]http://www.heavymetalpro.com/countries/flag-uk.gif[/img]

Ahahahahaha! Ahahahaha! Aahahaha!

BEWARE!!!!!

Yrs sincerely
The Opera Ghost
— (Terry Pratchett, Maskerade)


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