I decided to design an assault BA utilizing the DWP (Detachable Weapon Pack), had to tweak the text tro by hand, but i think i got the weights correct.........The DWP is zero weight, but it reduces the weapon weight by 25%, (so the weapon is only 75% the original weight)........It also reduces the speed because of how awkward this equipment is
Code:
Type/Model: Centurion Battle Armor
Tech/Era: Inner Sphere / 3072 / CBT Rules
Chassis Type: Humanoid
Weight Class: Assault Battle Armor (1,501 - 2,000 kg)
Rules: Level 3, Custom design
Ground Speed: 10.8 km/h (21.6 km/h)
Armor Type: Mimetic
------------------------------------------------------------------
Type/Model: Centurion Battle Armor
Equipment: Slots Mass
Chassis Type: Assault Class Humanoid 0 550
Motive System: Ground Movement (2 MP) 0 160
Armor Type: 10 Points Mimetic 7 500
Manipulators:
Left Arm: Battle Claw 0 15
Right Arm: None 0 0
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Medium VSP Laser (DWP) RA 39 1 685
Power Pack Body 1 25
Improved Sensors Body 1 65
------------------------------------------------------------------
TOTALS: 10 2,000
Slots & Mass Left: 4 0
Calculated Factors:
Total Cost: 965,200 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 70 (280 for 4) Weapon Value: 76 (Ratio=1.09)
Cost per BV: 11,645.71 (w/o Trooper Training costs)
Damage Factors: SRDmg = 7 MRDmg = 2 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 2 Armor/Structure: 3 / 0
Damage PB/M/L: 3/2/- Overheat: 0
Point Value: 3 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 9/9/8/8 Coverage: Full
IR: +6, ECM: +6, Camo: +4
Melee AP: 3+2D6, Target Size Modifier: -2
Movement Speed: Half Normal
Attribute Modifiers: STR: +4, DEX: -1, RFL: -3
Equipment Rating: E/E/E
Created by HeavyMetal Battle Armor