When I first saw a pic of Matt Plog's Patriot Mech, my initial thought was "damn, nice looking battle armour", closely followed by "it's a mech? oh"
Honestly, I still think it's an impressive looking battle armour; and this is how I'd build it.
Code:
Classic BattleTech Battle Armor Technical Readout
VALIDATED
Type/Model: Patriot
Tech/Era: Inner Sphere / 3067 / CBT Rules
Chassis Type: Humanoid
Weight Class: Assault Battle Armor (1,501 - 2,000 kg)
Rules: Level 2, Custom design
Ground Speed: 10.8 km/h
Armor Type: Advanced
------------------------------------------------------------------
Type/Model: Patriot
Equipment: Slots Mass
Chassis Type: Assault Class Humanoid 0 550
Motive System: Ground Movement (1 MP) 0 0
Armor Type: 14 Points Advanced 5 560
Manipulators:
Left Arm: None 0 0
Right Arm: None 0 0
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
ER Small Laser RA 20 2 350
SRM 3 LA 3 3 270
LRM 2 Body 3 3 170
ECM Suite Body 1 100
------------------------------------------------------------------
TOTALS: 14 2,000
Slots & Mass Left: 0 0
Calculated Factors:
Total Cost: 816,180 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 66 (264 for 4) Weapon Value: 102 (Ratio=1.55)
Cost per BV: 10,093.64 (w/o Trooper Training costs)
Damage Factors: SRDmg = 5 MRDmg = 1 LRDmg = 1
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 3 / 0
Damage PB/M/L: 2/2/- Overheat: 0
Point Value: 3 Specials: mecm, car4
CBT:RPG Data: Armor Value (M/B/E/X): 10/9/9/8 Coverage: Full
IR: 0, ECM: +6, Camo: 0
Melee AP: 2+2D6, Target Size Modifier: -2
Movement Speed: Half Normal
Attribute Modifiers: STR: +4, DEX: -4, RFL: -4
Equipment Rating: F/D/E
Created by HeavyMetal Battle Armor