Code:
Classic BattleTech Battle Armor Technical Readout
VALIDATED
Type/Model: Mancubus
Tech/Era: Clan / 3067 / CBT Rules
Chassis Type: Humanoid
Weight Class: Assault Battle Armor (1,501 - 2,000 kg)
Rules: Level 2, Standard design
Ground Speed: 10.8 km/h
Armor Type: Standard
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Type/Model: Mancubus
Equipment: Slots Mass
Chassis Type: Assault Class Humanoid with HarJel 0 700
Motive System: Ground Movement (1 MP) 0 0
Armor Type: 15 Points Standard 0 375
Manipulators:
Left Arm: Heavy Battle Claw 0 20
Right Arm: Heavy Battle Claw 0 20
Weapons and Equipment Loc Shots Slots Mass
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Flamer LA 100 2 195
Flamer RA 100 2 195
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TOTALS: 4 1,505
Slots & Mass Left: 10 495
Calculated Factors:
Total Cost: 875,000 C-Bills, Including Trooper
Training Costs of 200,000 C-bills
Battle Value: 38 (190 for 5) Weapon Value: 20 (Ratio=.53)
Cost per BV: 17,763.16 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 4 / 0
Damage PB/M/L: 1/-/- Overheat: 0
Point Value: 2 Specials: car5
CBT:RPG Data: Armor Value (M/B/E/X): 10/9/9/9 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 3+2D6, Target Size Modifier: -2
Movement Speed: Half Normal
Attribute Modifiers: STR: +6, DEX: -2, RFL: -4
Equipment Rating: F/D/E
Created by HeavyMetal Battle Armor
Code:
Classic BattleTech Battle Armor Technical Readout
VALIDATED
Type/Model: Revanant
Tech/Era: Clan / 3067 / CBT Rules
Chassis Type: Humanoid
Weight Class: Medium Battle Armor (751 - 1,000 kg)
Rules: Level 2, Standard design
Ground Speed: 32.4 km/h
Armor Type: Standard
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Type/Model: Revanant
Equipment: Slots Mass
Chassis Type: Medium Class Humanoid with HarJel 0 250
Motive System: Ground Movement (3 MP) 0 80
Armor Type: 10 Points Standard 0 250
Manipulators:
Left Arm: Heavy Battle Claw 0 20
Right Arm: Heavy Battle Claw 0 20
Weapons and Equipment Loc Shots Slots Mass
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Advanced SRM 2 Body 7 4 230
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TOTALS: 4 850
Slots & Mass Left: 6 150
Calculated Factors:
Total Cost: 567,000 C-Bills, Including Trooper
Training Costs of 200,000 C-bills
Battle Value: 47 (235 for 5) Weapon Value: 44 (Ratio=.94)
Cost per BV: 7,808.51 (w/o Trooper Training costs)
Damage Factors: SRDmg = 3 MRDmg = 1 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB MP: 3 Armor/Structure: 3 / 0
Damage PB/M/L: 1/1/- Overheat: 0
Point Value: 2 Specials: mec, car5
CBT:RPG Data: Armor Value (M/B/E/X): 9/8/8/8 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 2, Target Size Modifier: -1
Movement Modifiers:
Walking: +3, Running: +6, Sprinting: +9
Attribute Modifiers: STR: +5, DEX: -2, RFL: -1
Equipment Rating: F/D/E
Created by HeavyMetal Battle Armor
Code:
Classic BattleTech Battle Armor Technical Readout
VALIDATED
Type/Model: Spider Mastermind
Tech/Era: Clan / 3067 / CBT Rules
Chassis Type: Quad
Weight Class: Assault Battle Armor (1,501 - 2,000 kg)
Rules: Level 2, Standard design
Ground Speed: 32.4 km/h
Armor Type: Standard
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Type/Model: Spider Mastermind
Equipment: Slots Mass
Chassis Type: Assault Class Quad with HarJel 0 700
Motive System: Ground Movement (3 MP) 0 160
Armor Type: 18 Points Standard 0 450
Manipulators:
Left Arm: None 0 0
Right Arm: None 0 0
Weapons and Equipment Loc Shots Slots Mass
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Heavy Machine Gun Body 600 2 205
Active Probe Body 2 150
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TOTALS: 4 1,665
Slots & Mass Left: 7 335
Calculated Factors:
Total Cost: 935,000 C-Bills, Including Trooper
Training Costs of 200,000 C-bills
Battle Value: 48 (240 for 5) Weapon Value: 13 (Ratio=.27)
Cost per BV: 15,312.5 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 3 Armor/Structure: 4 / 0
Damage PB/M/L: 1/-/- Overheat: 0
Point Value: 2 Specials: prb, car5
CBT:RPG Data: Armor Value (M/B/E/X): 10/10/9/9 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 2+2D6, Target Size Modifier: -2
Movement Speed: 30 m/turn
Attribute Modifiers: STR: +4, DEX: -4, RFL: -2
Equipment Rating: F/D/E
Created by HeavyMetal Battle Armor
Code:
Classic BattleTech Battle Armor Technical Readout
VALIDATED
Type/Model: CyberDemon
Tech/Era: Clan / 3067 / CBT Rules
Chassis Type: Humanoid
Weight Class: Assault Battle Armor (1,501 - 2,000 kg)
Rules: Level 2, Standard design
Ground Speed: 21.6 km/h
Armor Type: Standard
------------------------------------------------------------------
Type/Model: CyberDemon
Equipment: Slots Mass
Chassis Type: Assault Class Humanoid with HarJel 0 700
Motive System: Ground Movement (2 MP) 0 160
Armor Type: 18 Points Standard 0 450
Manipulators:
Left Arm: Basic Manipulator 0 0
Right Arm: None 0 0
Weapons and Equipment Loc Shots Slots Mass
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Advanced SRM 3 RA 4 4 240
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TOTALS: 4 1,550
Slots & Mass Left: 10 450
Calculated Factors:
Total Cost: 922,000 C-Bills, Including Trooper
Training Costs of 200,000 C-bills
Battle Value: 67 (335 for 5) Weapon Value: 88 (Ratio=1.31)
Cost per BV: 10,776.12 (w/o Trooper Training costs)
Damage Factors: SRDmg = 4 MRDmg = 1 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 2 Armor/Structure: 4 / 0
Damage PB/M/L: 1/1/- Overheat: 0
Point Value: 3 Specials: car5
CBT:RPG Data: Armor Value (M/B/E/X): 10/10/9/9 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 3+2D6, Target Size Modifier: -2
Movement Speed: Half Normal
Attribute Modifiers: STR: +5, DEX: -1, RFL: -4
Equipment Rating: F/D/E
Created by HeavyMetal Battle Armor
_________________
[i]"And I looked behold, a pale horse, and he who sat on it, his name was Death and all Hell followed with him. Authority over one fourth of the earth, to kill with the sword, with famine, with death, and by the wild animals of the earth was given to him. "[/i]
Revelations 6:8
[img]
http://www.heavymetalpro.com/countries/flag-canada.gif[/img]