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 Post subject: Doom
PostPosted: Wed Dec 11, 2013 12:17 am 
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Commandant
Commandant

Joined: Fri Mar 21, 2003 4:30 pm
Posts: 1175
Location: The Stables
Just having fun
Code:
 Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Imp 
Tech/Era:      Mixed Tech  /  3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  PA(L)/Exoskeleton (0 - 400 kg)
Rules:         Level 3, Custom design

Ground Speed:  10.8 km/h
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Imp 
Equipment:                                          Slots    Mass
Chassis Type:  PA(L) Class Humanoid with HarJel       0       130
Motive System: Ground Movement (1 MP) (Clan)          0         0
Armor Type:    2 Points Standard (Clan)               0        50

Manipulators:
  Left Arm:    Battle Claw                            0        15
  Right Arm:   Battle Claw                            0        15

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Flamer(C)                            RA        10     1       150
------------------------------------------------------------------
TOTALS:                                               1       360
Slots & Mass Left:                                    5        40

Calculated Factors:
Total Cost:     306,500 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   12 (60 for 5)  Weapon Value: 4 (Ratio=.33)
Cost per BV:    8,875.0 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 1   Armor/Structure: 2 / 0
                Damage PB/M/L: 1/-/-   Overheat: 0
                Point Value: 1    Specials: mec, car5

CBT:RPG Data:   Armor Value (M/B/E/X): 5/5/6/5    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: 0,  Running: 0,  Sprinting: 0
                Attribute Modifiers:  STR: +1,  DEX: -1,  RFL: 0
                Equipment Rating:  F/F/F

                Created by HeavyMetal Battle Armor
Code:
 Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Hell Knight 
Tech/Era:      Clan / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Heavy Battle Armor (1,001 - 1,500 kg)
Rules:         Level 2, Standard design

Ground Speed:  21.6 km/h
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Hell Knight 
Equipment:                                          Slots    Mass
Chassis Type:  Heavy Class Humanoid with HarJel       0       400
Motive System: Ground Movement (2 MP)                 0        80
Armor Type:    10 Points Standard                     0       250

Manipulators:
  Left Arm:    Battle Claw                            0        15
  Right Arm:   Battle Claw                            0        15

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Support PPC                          RA        28     3       245
------------------------------------------------------------------
TOTALS:                                               3     1,005
Slots & Mass Left:                                    9       495

Calculated Factors:
Total Cost:     586,500 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   31 (155 for 5)  Weapon Value: 16 (Ratio=.52)
Cost per BV:    12,467.74 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 2   Armor/Structure: 3 / 0
                Damage PB/M/L: 1/1/-   Overheat: 0
                Point Value: 2    Specials: mec, car5

CBT:RPG Data:   Armor Value (M/B/E/X): 9/8/8/8    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 2,  Target Size Modifier: -2
                Movement Modifiers:
                  Walking: 0,  Running: 0,  Sprinting: 0
                Attribute Modifiers:  STR: +4,  DEX: -1,  RFL: -3
                Equipment Rating:  F/D/E

                Created by HeavyMetal Battle Armor

_________________
[i]"And I looked behold, a pale horse, and he who sat on it, his name was Death and all Hell followed with him. Authority over one fourth of the earth, to kill with the sword, with famine, with death, and by the wild animals of the earth was given to him. "[/i]
Revelations 6:8
[img]http://www.heavymetalpro.com/countries/flag-canada.gif[/img]


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 Post subject: Re: Doom
PostPosted: Wed Dec 11, 2013 12:21 am 
Offline
Commandant
Commandant

Joined: Fri Mar 21, 2003 4:30 pm
Posts: 1175
Location: The Stables
Code:
Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Baron of Hell 
Tech/Era:      Clan / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Heavy Battle Armor (1,001 - 1,500 kg)
Rules:         Level 2, Standard design

Ground Speed:  21.6 km/h
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Baron of Hell 
Equipment:                                          Slots    Mass
Chassis Type:  Heavy Class Humanoid with HarJel       0       400
Motive System: Ground Movement (2 MP)                 0        80
Armor Type:    14 Points Standard                     0       350

Manipulators:
  Left Arm:    Battle Claw                            0        15
  Right Arm:   Battle Claw                            0        15

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Support PPC                          RA        28     3       245
------------------------------------------------------------------
TOTALS:                                               3     1,105
Slots & Mass Left:                                    9       395

Calculated Factors:
Total Cost:     630,500 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   39 (195 for 5)  Weapon Value: 22 (Ratio=.56)
Cost per BV:    11,038.46 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 2   Armor/Structure: 4 / 0
                Damage PB/M/L: 1/1/-   Overheat: 0
                Point Value: 2    Specials: mec, car5

CBT:RPG Data:   Armor Value (M/B/E/X): 10/9/9/8    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 2,  Target Size Modifier: -2
                Movement Modifiers:
                  Walking: 0,  Running: 0,  Sprinting: 0
                Attribute Modifiers:  STR: +4,  DEX: -1,  RFL: -3
                Equipment Rating:  F/D/E

                Created by HeavyMetal Battle Armor
Code:
Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Arachnotron 
Tech/Era:      Clan / 3067 / CBT Rules
Chassis Type:  Quad
Weight Class:  Light Battle Armor (401 - 750 kg)
Rules:         Level 2, Standard design

Ground Speed:  32.4 km/h
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Arachnotron 
Equipment:                                          Slots    Mass
Chassis Type:  Light Class Quad with HarJel           0       150
Motive System: Ground Movement (3 MP)                 0        30
Armor Type:    6 Points Standard                      0       150

Manipulators:
  Left Arm:    None                                   0         0
  Right Arm:   None                                   0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Small Pulse Laser                    Body      28     2       405
------------------------------------------------------------------
TOTALS:                                               2       735
Slots & Mass Left:                                    3        15

Calculated Factors:
Total Cost:     364,500 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   33 (165 for 5)  Weapon Value: 20 (Ratio=.61)
Cost per BV:    4,984.85 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2   MRDmg = 0   LRDmg = 0
Mechanized:     Cannot travel on any 'Mechs or Vehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 3   Armor/Structure: 2 / 0
                Damage PB/M/L: 1/1/-   Overheat: 0
                Point Value: 2    Specials: car5

CBT:RPG Data:   Armor Value (M/B/E/X): 8/7/6/6    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Speed:   75 m/turn
                Attribute Modifiers:  STR: +1,  DEX: -4,  RFL: 0
                Equipment Rating:  F/D/E

                Created by HeavyMetal Battle Armor
Code:
Classic BattleTech Battle Armor Technical Readout
                             ILLEGAL

Type/Model:    Cacodemon 
Tech/Era:      Clan / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Medium Battle Armor (751 - 1,000 kg)
Rules:         Level 2, Standard design

Ground Speed:  10.8 km/h
VTOL Speed:    43.2 km/h
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Cacodemon 
Equipment:                                          Slots    Mass
Chassis Type:  Medium Class Humanoid with HarJel      0       250
Motive System: Ground Movement (1 MP)                 0         0
               VTOL Equipment  (4 MP)                 0       240
Armor Type:    10 Points Standard                     0       250

Manipulators:
  Left Arm:    None                                   0         0
  Right Arm:   None                                   0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Support PPC                          Body      14     2       240
------------------------------------------------------------------
TOTALS:                                               2       980
Slots & Mass Left:                                    8        20

Calculated Factors:
Total Cost:     867,000 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   38 (190 for 5)  Weapon Value: 19 (Ratio=.50)
Cost per BV:    17,552.63 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Cannot travel on any 'Mechs or Vehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 4V   Armor/Structure: 3 / 0
                Damage PB/M/L: 1/1/-   Overheat: 0
                Point Value: 2    Specials: car5

CBT:RPG Data:   Armor Value (M/B/E/X): 9/8/8/8    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 1,  Target Size Modifier: -2
                Movement Modifiers:
                  Walking: 0,  Running: 0,  Sprinting: 0
                VTOL:  250 m/turn
                Attribute Modifiers:  STR: +4,  DEX: -4,  RFL: -1
                Equipment Rating:  F/D/E

_________________
[i]"And I looked behold, a pale horse, and he who sat on it, his name was Death and all Hell followed with him. Authority over one fourth of the earth, to kill with the sword, with famine, with death, and by the wild animals of the earth was given to him. "[/i]
Revelations 6:8
[img]http://www.heavymetalpro.com/countries/flag-canada.gif[/img]


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 Post subject: Re: Doom
PostPosted: Wed Dec 11, 2013 12:24 am 
Offline
Commandant
Commandant

Joined: Fri Mar 21, 2003 4:30 pm
Posts: 1175
Location: The Stables
Code:
Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Mancubus 
Tech/Era:      Clan / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Assault Battle Armor (1,501 - 2,000 kg)
Rules:         Level 2, Standard design

Ground Speed:  10.8 km/h
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Mancubus 
Equipment:                                          Slots    Mass
Chassis Type:  Assault Class Humanoid with HarJel     0       700
Motive System: Ground Movement (1 MP)                 0         0
Armor Type:    15 Points Standard                     0       375

Manipulators:
  Left Arm:    Heavy Battle Claw                      0        20
  Right Arm:   Heavy Battle Claw                      0        20

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Flamer                               LA       100     2       195
Flamer                               RA       100     2       195
------------------------------------------------------------------
TOTALS:                                               4     1,505
Slots & Mass Left:                                   10       495

Calculated Factors:
Total Cost:     875,000 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   38 (190 for 5)  Weapon Value: 20 (Ratio=.53)
Cost per BV:    17,763.16 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Cannot travel on any 'Mechs or Vehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 1   Armor/Structure: 4 / 0
                Damage PB/M/L: 1/-/-   Overheat: 0
                Point Value: 2    Specials: car5

CBT:RPG Data:   Armor Value (M/B/E/X): 10/9/9/9    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 3+2D6,  Target Size Modifier: -2
                Movement Speed:   Half Normal
                Attribute Modifiers:  STR: +6,  DEX: -2,  RFL: -4
                Equipment Rating:  F/D/E

                Created by HeavyMetal Battle Armor
Code:
Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Revanant 
Tech/Era:      Clan / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Medium Battle Armor (751 - 1,000 kg)
Rules:         Level 2, Standard design

Ground Speed:  32.4 km/h
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Revanant 
Equipment:                                          Slots    Mass
Chassis Type:  Medium Class Humanoid with HarJel      0       250
Motive System: Ground Movement (3 MP)                 0        80
Armor Type:    10 Points Standard                     0       250

Manipulators:
  Left Arm:    Heavy Battle Claw                      0        20
  Right Arm:   Heavy Battle Claw                      0        20

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Advanced SRM 2                       Body       7     4       230
------------------------------------------------------------------
TOTALS:                                               4       850
Slots & Mass Left:                                    6       150

Calculated Factors:
Total Cost:     567,000 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   47 (235 for 5)  Weapon Value: 44 (Ratio=.94)
Cost per BV:    7,808.51 (w/o Trooper Training costs)
Damage Factors: SRDmg = 3   MRDmg = 1   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3   Armor/Structure: 3 / 0
                Damage PB/M/L: 1/1/-   Overheat: 0
                Point Value: 2    Specials: mec, car5

CBT:RPG Data:   Armor Value (M/B/E/X): 9/8/8/8    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 2,  Target Size Modifier: -1
                Movement Modifiers:
                  Walking: +3,  Running: +6,  Sprinting: +9
                Attribute Modifiers:  STR: +5,  DEX: -2,  RFL: -1
                Equipment Rating:  F/D/E

                Created by HeavyMetal Battle Armor
Code:
Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Spider Mastermind 
Tech/Era:      Clan / 3067 / CBT Rules
Chassis Type:  Quad
Weight Class:  Assault Battle Armor (1,501 - 2,000 kg)
Rules:         Level 2, Standard design

Ground Speed:  32.4 km/h
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Spider Mastermind 
Equipment:                                          Slots    Mass
Chassis Type:  Assault Class Quad with HarJel         0       700
Motive System: Ground Movement (3 MP)                 0       160
Armor Type:    18 Points Standard                     0       450

Manipulators:
  Left Arm:    None                                   0         0
  Right Arm:   None                                   0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Heavy Machine Gun                    Body     600     2       205
Active Probe                         Body             2       150
------------------------------------------------------------------
TOTALS:                                               4     1,665
Slots & Mass Left:                                    7       335

Calculated Factors:
Total Cost:     935,000 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   48 (240 for 5)  Weapon Value: 13 (Ratio=.27)
Cost per BV:    15,312.5 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Cannot travel on any 'Mechs or Vehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 3   Armor/Structure: 4 / 0
                Damage PB/M/L: 1/-/-   Overheat: 0
                Point Value: 2    Specials: prb, car5

CBT:RPG Data:   Armor Value (M/B/E/X): 10/10/9/9    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 2+2D6,  Target Size Modifier: -2
                Movement Speed:   30 m/turn
                Attribute Modifiers:  STR: +4,  DEX: -4,  RFL: -2
                Equipment Rating:  F/D/E

                Created by HeavyMetal Battle Armor
Code:
Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    CyberDemon 
Tech/Era:      Clan / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Assault Battle Armor (1,501 - 2,000 kg)
Rules:         Level 2, Standard design

Ground Speed:  21.6 km/h
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    CyberDemon 
Equipment:                                          Slots    Mass
Chassis Type:  Assault Class Humanoid with HarJel     0       700
Motive System: Ground Movement (2 MP)                 0       160
Armor Type:    18 Points Standard                     0       450

Manipulators:
  Left Arm:    Basic Manipulator                      0         0
  Right Arm:   None                                   0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Advanced SRM 3                       RA         4     4       240
------------------------------------------------------------------
TOTALS:                                               4     1,550
Slots & Mass Left:                                   10       450

Calculated Factors:
Total Cost:     922,000 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   67 (335 for 5)  Weapon Value: 88 (Ratio=1.31)
Cost per BV:    10,776.12 (w/o Trooper Training costs)
Damage Factors: SRDmg = 4   MRDmg = 1   LRDmg = 0
Mechanized:     Cannot travel on any 'Mechs or Vehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 2   Armor/Structure: 4 / 0
                Damage PB/M/L: 1/1/-   Overheat: 0
                Point Value: 3    Specials: car5

CBT:RPG Data:   Armor Value (M/B/E/X): 10/10/9/9    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 3+2D6,  Target Size Modifier: -2
                Movement Speed:   Half Normal
                Attribute Modifiers:  STR: +5,  DEX: -1,  RFL: -4
                Equipment Rating:  F/D/E

                Created by HeavyMetal Battle Armor

_________________
[i]"And I looked behold, a pale horse, and he who sat on it, his name was Death and all Hell followed with him. Authority over one fourth of the earth, to kill with the sword, with famine, with death, and by the wild animals of the earth was given to him. "[/i]
Revelations 6:8
[img]http://www.heavymetalpro.com/countries/flag-canada.gif[/img]


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 Post subject: Re: Doom
PostPosted: Wed Dec 11, 2013 2:40 pm 
Offline
Lieutenant General
Lieutenant General

Joined: Sun Apr 30, 2006 7:13 pm
Posts: 670
Location: Sheffield UK
I think I need a BFG for this lot.

_________________
hmmm hooom


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