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Doom
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Author:  Frederick LeBeau [ Wed Dec 11, 2013 12:17 am ]
Post subject:  Doom

Just having fun
Code:
 Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Imp 
Tech/Era:      Mixed Tech  /  3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  PA(L)/Exoskeleton (0 - 400 kg)
Rules:         Level 3, Custom design

Ground Speed:  10.8 km/h
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Imp 
Equipment:                                          Slots    Mass
Chassis Type:  PA(L) Class Humanoid with HarJel       0       130
Motive System: Ground Movement (1 MP) (Clan)          0         0
Armor Type:    2 Points Standard (Clan)               0        50

Manipulators:
  Left Arm:    Battle Claw                            0        15
  Right Arm:   Battle Claw                            0        15

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Flamer(C)                            RA        10     1       150
------------------------------------------------------------------
TOTALS:                                               1       360
Slots & Mass Left:                                    5        40

Calculated Factors:
Total Cost:     306,500 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   12 (60 for 5)  Weapon Value: 4 (Ratio=.33)
Cost per BV:    8,875.0 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 1   Armor/Structure: 2 / 0
                Damage PB/M/L: 1/-/-   Overheat: 0
                Point Value: 1    Specials: mec, car5

CBT:RPG Data:   Armor Value (M/B/E/X): 5/5/6/5    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: 0,  Running: 0,  Sprinting: 0
                Attribute Modifiers:  STR: +1,  DEX: -1,  RFL: 0
                Equipment Rating:  F/F/F

                Created by HeavyMetal Battle Armor
Code:
 Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Hell Knight 
Tech/Era:      Clan / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Heavy Battle Armor (1,001 - 1,500 kg)
Rules:         Level 2, Standard design

Ground Speed:  21.6 km/h
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Hell Knight 
Equipment:                                          Slots    Mass
Chassis Type:  Heavy Class Humanoid with HarJel       0       400
Motive System: Ground Movement (2 MP)                 0        80
Armor Type:    10 Points Standard                     0       250

Manipulators:
  Left Arm:    Battle Claw                            0        15
  Right Arm:   Battle Claw                            0        15

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Support PPC                          RA        28     3       245
------------------------------------------------------------------
TOTALS:                                               3     1,005
Slots & Mass Left:                                    9       495

Calculated Factors:
Total Cost:     586,500 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   31 (155 for 5)  Weapon Value: 16 (Ratio=.52)
Cost per BV:    12,467.74 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 2   Armor/Structure: 3 / 0
                Damage PB/M/L: 1/1/-   Overheat: 0
                Point Value: 2    Specials: mec, car5

CBT:RPG Data:   Armor Value (M/B/E/X): 9/8/8/8    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 2,  Target Size Modifier: -2
                Movement Modifiers:
                  Walking: 0,  Running: 0,  Sprinting: 0
                Attribute Modifiers:  STR: +4,  DEX: -1,  RFL: -3
                Equipment Rating:  F/D/E

                Created by HeavyMetal Battle Armor

Author:  Frederick LeBeau [ Wed Dec 11, 2013 12:21 am ]
Post subject:  Re: Doom

Code:
Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Baron of Hell 
Tech/Era:      Clan / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Heavy Battle Armor (1,001 - 1,500 kg)
Rules:         Level 2, Standard design

Ground Speed:  21.6 km/h
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Baron of Hell 
Equipment:                                          Slots    Mass
Chassis Type:  Heavy Class Humanoid with HarJel       0       400
Motive System: Ground Movement (2 MP)                 0        80
Armor Type:    14 Points Standard                     0       350

Manipulators:
  Left Arm:    Battle Claw                            0        15
  Right Arm:   Battle Claw                            0        15

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Support PPC                          RA        28     3       245
------------------------------------------------------------------
TOTALS:                                               3     1,105
Slots & Mass Left:                                    9       395

Calculated Factors:
Total Cost:     630,500 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   39 (195 for 5)  Weapon Value: 22 (Ratio=.56)
Cost per BV:    11,038.46 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 2   Armor/Structure: 4 / 0
                Damage PB/M/L: 1/1/-   Overheat: 0
                Point Value: 2    Specials: mec, car5

CBT:RPG Data:   Armor Value (M/B/E/X): 10/9/9/8    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 2,  Target Size Modifier: -2
                Movement Modifiers:
                  Walking: 0,  Running: 0,  Sprinting: 0
                Attribute Modifiers:  STR: +4,  DEX: -1,  RFL: -3
                Equipment Rating:  F/D/E

                Created by HeavyMetal Battle Armor
Code:
Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Arachnotron 
Tech/Era:      Clan / 3067 / CBT Rules
Chassis Type:  Quad
Weight Class:  Light Battle Armor (401 - 750 kg)
Rules:         Level 2, Standard design

Ground Speed:  32.4 km/h
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Arachnotron 
Equipment:                                          Slots    Mass
Chassis Type:  Light Class Quad with HarJel           0       150
Motive System: Ground Movement (3 MP)                 0        30
Armor Type:    6 Points Standard                      0       150

Manipulators:
  Left Arm:    None                                   0         0
  Right Arm:   None                                   0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Small Pulse Laser                    Body      28     2       405
------------------------------------------------------------------
TOTALS:                                               2       735
Slots & Mass Left:                                    3        15

Calculated Factors:
Total Cost:     364,500 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   33 (165 for 5)  Weapon Value: 20 (Ratio=.61)
Cost per BV:    4,984.85 (w/o Trooper Training costs)
Damage Factors: SRDmg = 2   MRDmg = 0   LRDmg = 0
Mechanized:     Cannot travel on any 'Mechs or Vehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 3   Armor/Structure: 2 / 0
                Damage PB/M/L: 1/1/-   Overheat: 0
                Point Value: 2    Specials: car5

CBT:RPG Data:   Armor Value (M/B/E/X): 8/7/6/6    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Speed:   75 m/turn
                Attribute Modifiers:  STR: +1,  DEX: -4,  RFL: 0
                Equipment Rating:  F/D/E

                Created by HeavyMetal Battle Armor
Code:
Classic BattleTech Battle Armor Technical Readout
                             ILLEGAL

Type/Model:    Cacodemon 
Tech/Era:      Clan / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Medium Battle Armor (751 - 1,000 kg)
Rules:         Level 2, Standard design

Ground Speed:  10.8 km/h
VTOL Speed:    43.2 km/h
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Cacodemon 
Equipment:                                          Slots    Mass
Chassis Type:  Medium Class Humanoid with HarJel      0       250
Motive System: Ground Movement (1 MP)                 0         0
               VTOL Equipment  (4 MP)                 0       240
Armor Type:    10 Points Standard                     0       250

Manipulators:
  Left Arm:    None                                   0         0
  Right Arm:   None                                   0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Support PPC                          Body      14     2       240
------------------------------------------------------------------
TOTALS:                                               2       980
Slots & Mass Left:                                    8        20

Calculated Factors:
Total Cost:     867,000 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   38 (190 for 5)  Weapon Value: 19 (Ratio=.50)
Cost per BV:    17,552.63 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Cannot travel on any 'Mechs or Vehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 4V   Armor/Structure: 3 / 0
                Damage PB/M/L: 1/1/-   Overheat: 0
                Point Value: 2    Specials: car5

CBT:RPG Data:   Armor Value (M/B/E/X): 9/8/8/8    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 1,  Target Size Modifier: -2
                Movement Modifiers:
                  Walking: 0,  Running: 0,  Sprinting: 0
                VTOL:  250 m/turn
                Attribute Modifiers:  STR: +4,  DEX: -4,  RFL: -1
                Equipment Rating:  F/D/E

Author:  Frederick LeBeau [ Wed Dec 11, 2013 12:24 am ]
Post subject:  Re: Doom

Code:
Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Mancubus 
Tech/Era:      Clan / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Assault Battle Armor (1,501 - 2,000 kg)
Rules:         Level 2, Standard design

Ground Speed:  10.8 km/h
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Mancubus 
Equipment:                                          Slots    Mass
Chassis Type:  Assault Class Humanoid with HarJel     0       700
Motive System: Ground Movement (1 MP)                 0         0
Armor Type:    15 Points Standard                     0       375

Manipulators:
  Left Arm:    Heavy Battle Claw                      0        20
  Right Arm:   Heavy Battle Claw                      0        20

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Flamer                               LA       100     2       195
Flamer                               RA       100     2       195
------------------------------------------------------------------
TOTALS:                                               4     1,505
Slots & Mass Left:                                   10       495

Calculated Factors:
Total Cost:     875,000 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   38 (190 for 5)  Weapon Value: 20 (Ratio=.53)
Cost per BV:    17,763.16 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Cannot travel on any 'Mechs or Vehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 1   Armor/Structure: 4 / 0
                Damage PB/M/L: 1/-/-   Overheat: 0
                Point Value: 2    Specials: car5

CBT:RPG Data:   Armor Value (M/B/E/X): 10/9/9/9    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 3+2D6,  Target Size Modifier: -2
                Movement Speed:   Half Normal
                Attribute Modifiers:  STR: +6,  DEX: -2,  RFL: -4
                Equipment Rating:  F/D/E

                Created by HeavyMetal Battle Armor
Code:
Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Revanant 
Tech/Era:      Clan / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Medium Battle Armor (751 - 1,000 kg)
Rules:         Level 2, Standard design

Ground Speed:  32.4 km/h
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Revanant 
Equipment:                                          Slots    Mass
Chassis Type:  Medium Class Humanoid with HarJel      0       250
Motive System: Ground Movement (3 MP)                 0        80
Armor Type:    10 Points Standard                     0       250

Manipulators:
  Left Arm:    Heavy Battle Claw                      0        20
  Right Arm:   Heavy Battle Claw                      0        20

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Advanced SRM 2                       Body       7     4       230
------------------------------------------------------------------
TOTALS:                                               4       850
Slots & Mass Left:                                    6       150

Calculated Factors:
Total Cost:     567,000 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   47 (235 for 5)  Weapon Value: 44 (Ratio=.94)
Cost per BV:    7,808.51 (w/o Trooper Training costs)
Damage Factors: SRDmg = 3   MRDmg = 1   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3   Armor/Structure: 3 / 0
                Damage PB/M/L: 1/1/-   Overheat: 0
                Point Value: 2    Specials: mec, car5

CBT:RPG Data:   Armor Value (M/B/E/X): 9/8/8/8    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 2,  Target Size Modifier: -1
                Movement Modifiers:
                  Walking: +3,  Running: +6,  Sprinting: +9
                Attribute Modifiers:  STR: +5,  DEX: -2,  RFL: -1
                Equipment Rating:  F/D/E

                Created by HeavyMetal Battle Armor
Code:
Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Spider Mastermind 
Tech/Era:      Clan / 3067 / CBT Rules
Chassis Type:  Quad
Weight Class:  Assault Battle Armor (1,501 - 2,000 kg)
Rules:         Level 2, Standard design

Ground Speed:  32.4 km/h
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    Spider Mastermind 
Equipment:                                          Slots    Mass
Chassis Type:  Assault Class Quad with HarJel         0       700
Motive System: Ground Movement (3 MP)                 0       160
Armor Type:    18 Points Standard                     0       450

Manipulators:
  Left Arm:    None                                   0         0
  Right Arm:   None                                   0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Heavy Machine Gun                    Body     600     2       205
Active Probe                         Body             2       150
------------------------------------------------------------------
TOTALS:                                               4     1,665
Slots & Mass Left:                                    7       335

Calculated Factors:
Total Cost:     935,000 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   48 (240 for 5)  Weapon Value: 13 (Ratio=.27)
Cost per BV:    15,312.5 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Cannot travel on any 'Mechs or Vehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 3   Armor/Structure: 4 / 0
                Damage PB/M/L: 1/-/-   Overheat: 0
                Point Value: 2    Specials: prb, car5

CBT:RPG Data:   Armor Value (M/B/E/X): 10/10/9/9    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 2+2D6,  Target Size Modifier: -2
                Movement Speed:   30 m/turn
                Attribute Modifiers:  STR: +4,  DEX: -4,  RFL: -2
                Equipment Rating:  F/D/E

                Created by HeavyMetal Battle Armor
Code:
Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    CyberDemon 
Tech/Era:      Clan / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Assault Battle Armor (1,501 - 2,000 kg)
Rules:         Level 2, Standard design

Ground Speed:  21.6 km/h
Armor Type:    Standard

------------------------------------------------------------------
Type/Model:    CyberDemon 
Equipment:                                          Slots    Mass
Chassis Type:  Assault Class Humanoid with HarJel     0       700
Motive System: Ground Movement (2 MP)                 0       160
Armor Type:    18 Points Standard                     0       450

Manipulators:
  Left Arm:    Basic Manipulator                      0         0
  Right Arm:   None                                   0         0

Weapons and Equipment                Loc     Shots  Slots    Mass
------------------------------------------------------------------
Advanced SRM 3                       RA         4     4       240
------------------------------------------------------------------
TOTALS:                                               4     1,550
Slots & Mass Left:                                   10       450

Calculated Factors:
Total Cost:     922,000 C-Bills, Including Trooper
                Training Costs of 200,000 C-bills
Battle Value:   67 (335 for 5)  Weapon Value: 88 (Ratio=1.31)
Cost per BV:    10,776.12 (w/o Trooper Training costs)
Damage Factors: SRDmg = 4   MRDmg = 1   LRDmg = 0
Mechanized:     Cannot travel on any 'Mechs or Vehicles
Attacks:        Can not perform Swarm or Leg attacks
BattleForce2:   Class: IB   MP: 2   Armor/Structure: 4 / 0
                Damage PB/M/L: 1/1/-   Overheat: 0
                Point Value: 3    Specials: car5

CBT:RPG Data:   Armor Value (M/B/E/X): 10/10/9/9    Coverage: Full
                IR: 0,  ECM: 0,  Camo: 0
                Melee AP: 3+2D6,  Target Size Modifier: -2
                Movement Speed:   Half Normal
                Attribute Modifiers:  STR: +5,  DEX: -1,  RFL: -4
                Equipment Rating:  F/D/E

                Created by HeavyMetal Battle Armor

Author:  zenorac [ Wed Dec 11, 2013 2:40 pm ]
Post subject:  Re: Doom

I think I need a BFG for this lot.

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