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The Black Lab Medium Quad BA http://forums.heavymetalpro.com/viewtopic.php?f=23&t=4229 |
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Author: | Goose [ Sun Apr 27, 2003 11:03 am ] |
Post subject: | The Black Lab Medium Quad BA |
Fluff-Kell Hounds-flufffluff-Sensor Despensor-flufffluff-access to Lyran-think Quad chassiss-flufffluff-Speed. A Medium Quad with 5 MPs, 8 points of Standard Stealth, a Remote Sensor Dispenser and a non-configurable MG turret with one full magazine of ammo. For 424kCb, you get that `60mpt' speed (:-],) an armor rateing of 9/7/7/7, a TS Mod of 0, one point of AP and a +2 STR. |
Author: | Motown Scrapper [ Sun Apr 27, 2003 6:58 pm ] |
Post subject: | |
With you around I know I will NEVER be the strangest person on this board! |
Author: | Goose [ Mon Apr 28, 2003 12:01 am ] |
Post subject: | |
Which part of `fluff' don't you understand? |
Author: | Motown Scrapper [ Mon Apr 28, 2003 1:23 am ] |
Post subject: | |
Quote: Which part of `fluff' don't you understand?
Actualy I was more concerned with your strange poll...which for you is not unusual.
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Author: | BMcauliffe [ Mon Apr 28, 2003 10:02 am ] |
Post subject: | |
Quote: With you around I know I will NEVER be the strangest person on this board!
I agree. I have known Goose for a long time, and you have no chance of becoming the strangest person on this board.
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Author: | Goose [ Mon Apr 28, 2003 4:07 pm ] |
Post subject: | |
Kiss ma' Grits, the both of ya'! Now: What did you think of it? |
Author: | JackMc [ Mon Apr 28, 2003 4:19 pm ] |
Post subject: | |
Quote: Kiss ma' Grits, the both of ya'!
Paraphrase the rules for the remote sensor dispensor and I'll let you know. BTW, i am assumign the MG is the support version?Now: What did you think of it? -Jackmc |
Author: | Daeceg [ Mon Apr 28, 2003 4:31 pm ] |
Post subject: | |
Oohhhh...*drooling*... Fast Battle Armor is fun! |
Author: | Goose [ Mon Apr 28, 2003 9:08 pm ] |
Post subject: | |
The sensors (off the top of my head:) You get six that you can drop any old way you fell like (more than one to a hex, etc.,) and any unit with a Beagle, C<sup>3</sup> Master, and I think the Command Couch and the Sat Uplink (all of which have to be `in range' of some kind,) can get a feed of whatz happanin'. Thus they are cheep pickets, or the `guy' who says `when' for an ambush . . . Daeceg: Drooling is Good! Oh: That's a `normal,' 'Mech-scale MG . . . |
Author: | Motown Scrapper [ Mon Apr 28, 2003 10:16 pm ] |
Post subject: | |
Quote: Quote: With you around I know I will NEVER be the strangest person on this board!
I agree. I have known Goose for a long time, and you have no chance of becoming the strangest person on this board. |
Author: | Daeceg [ Tue Apr 29, 2003 2:00 am ] |
Post subject: | |
Funny...I always thought MacAttack was in the running for strangest guy on the board....read his History of Haggis if you need any further proof. |
Author: | Discord [ Tue Apr 29, 2003 2:43 am ] |
Post subject: | |
Goose? Strange? I've gotten stranger than him in my breakfast cereal. I'm the strangest one here. Just ask anyone who knows me. |
Author: | Daeceg [ Wed Apr 30, 2003 3:52 pm ] |
Post subject: | |
Naww...Discord, you're married. Right away that implies that you are regarded as saner than most of us. You're out of the running. |
Author: | Motown Scrapper [ Wed Apr 30, 2003 4:31 pm ] |
Post subject: | |
Quote: Naww...Discord, you're married. Right away that implies that you are regarded as saner than most of us. You're out of the running.
Either that or Merc Chick is strange too hmmm... what about the offspring of that union *ducks and runs for cover* I did it now |
Author: | Goose [ Sun Sep 21, 2003 11:47 pm ] |
Post subject: | |
Code: BattleTech Battle Armor Technical Readout VALIDATED Type/Model: Black Lab Std Tech Base: Inner Sphere / 3067 Chassis Type: Quad Weight Class: Medium Battle Armor Rules: Level 3, Standard design Maximum Mass: 1,000 kg Ground Speed: 54.0 km/h Armor Type: Standard Stealth ------------------------------------------------------------ Type/Model: Black Lab Std Equipment: Slots Mass Weight Class: Medium Battle Armor 0 175 Motive System: Ground Movement (5 MP) 0 120 Armor Type: 8 Points Standard Stealth 4 480 Manipulators: Left Arm: None 0 0 Right Arm: None 0 0 Weapons and Equipment Loc Shots Slots Mass ------------------------------------------------------------ Modular Turret Mount (1 slots) 2 40 Machine Gun Turret 50 (1) 100 Remote Sensor Dispenser Body 1 40 ------------------------------------------------------------ TOTALS: 7 955 Slots & Mass Left: 0 45 Calculated Factors: Total Cost: 536,000 C-Bills, Including Trooper Training Costs of 150,000 C-bills Battle Value: 35 (140 for 4) Weapon Value: 6 (Ratio=.16) Cost per BV: 11,028.57 (w/o Trooper Training costs) Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0 BattleForce2: Class: IB MP: 5 Armor/Structure: 2 / 0 Damage PB/M/L: 1/-/- Overheat: 0 Point Value: 1 Specials: car4 Created by HeavyMetal Battle Armor |
Author: | Hunter [ Mon Sep 22, 2003 12:43 am ] |
Post subject: | |
So how much for the Design sheets on this thing Goose? HJHI has been looking to expand into Battle Armor and this looks like a good place to start. |
Author: | Goose [ Wed Oct 15, 2003 10:38 pm ] |
Post subject: | |
What's changed? Code: BattleTech Battle Armor Technical Readout VALIDATED Type/Model: Black Lab Std Tech Base: Inner Sphere / 3067 Chassis Type: Quad Weight Class: Medium Battle Armor Rules: Level 3, Standard design Maximum Mass: 1,000 kg Ground Speed: 54.0 km/h Armor Type: Standard Stealth ------------------------------------------------------------------ Type/Model: Black Lab Std Equipment: Slots Mass Weight Class: Medium Battle Armor 0 175 Motive System: Ground Movement (5 MP) 0 120 Armor Type: 8 Points Standard Stealth 4 480 Manipulators: Left Arm: None 0 0 Right Arm: None 0 0 Weapons and Equipment Loc Shots Slots Mass ------------------------------------------------------------------ Modular Turret Mount (1 slots) 2 40 Support Machine Gun Body 50 (1) 100 Remote Sensor Dispenser Body 1 40 ------------------------------------------------------------------ TOTALS: 7 955 Slots & Mass Left: 0 45 Calculated Factors: Total Cost: 386,000 C-Bills Battle Value: 35 (140 for 4) Weapon Value: 6 (Ratio=.16) Cost per BV: 11,028.57 Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0 BattleForce2: Class: IB MP: 5 Armor/Structure: 2 / 0 Damage PB/M/L: 1/-/- Overheat: 0 Point Value: 1 Specials: car4 CBT:RPG Data: Armor Value (M/B/E/X): 9/7/7/7 Coverage: Full IR: +6, ECM: +6, Camo: 0 Melee AP: 1, Target Size Modifier: 0 Movement Speed: 60 m/turn Attribute Modifiers: STR: +2, DEX: -4, RFL: 0 Equipment Rating: E/E/E Created by HeavyMetal Battle Armor |
Author: | Sir Henry [ Thu Oct 16, 2003 7:46 am ] |
Post subject: | |
Don't mess with Tunnel Rat. You'll have a boat load of Uncles and Aunts on you like white on rice..... Now, does this thing come when I call? Can it fetch and heel???? |
Author: | MacAttack [ Thu Oct 16, 2003 8:44 am ] |
Post subject: | |
Quote: Goose? Strange? I've gotten stranger than him in my breakfast cereal.
***Wakes up covered in soggy cereal**** |
Author: | Discord [ Thu Oct 16, 2003 8:58 am ] |
Post subject: | |
Quote: What's changed?
It's paper-trained??
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Author: | Shades of Grey [ Thu Oct 16, 2003 9:32 am ] |
Post subject: | |
As strange as playing RISK with the 3067 map of the Inner Sphere? |
Author: | Sir Henry [ Thu Oct 16, 2003 3:44 pm ] |
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That's Not strange. Playing Risk with Live people as tokens is strange..... Battle Risk.... |
Author: | Shades of Grey [ Thu Oct 16, 2003 4:38 pm ] |
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No, that's Full Contact RISK. There's plenty of rugby players who are willing, but I've not yet found a big enough map. |
Author: | Daeceg [ Thu Oct 16, 2003 9:12 pm ] |
Post subject: | |
Quote: As strange as playing RISK with the 3067 map of the Inner Sphere?
<laugh>You, too? |
Author: | Sir Henry [ Fri Oct 17, 2003 7:40 am ] |
Post subject: | |
Quote: No, that's Full Contact RISK. There's plenty of rugby players who are willing, but I've not yet found a big enough map.
Spray paint one on Mt. Trashmore?????
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Author: | Goose [ Thu Dec 04, 2003 2:36 pm ] |
Post subject: | |
Riiight. You can see the rough outline for fluff in the first post. Now, what can you do with it? |
Author: | Goose [ Wed Apr 21, 2004 7:16 pm ] |
Post subject: | |
OK, kids: Y'all know how baddly I write fluff. But I'm trying anyway, and want to hear your feedback. If anybody also has any info on who builds what out on Arc-Royal, I'm all ears . . . Code: Classic BattleTech Battle Armor Technical Readout VALIDATED Type/Model: Black Lab Std Tech/Era: Inner Sphere / 3067 Chassis Type: Quad Weight Class: Medium Battle Armor (751 - 1,000 kg) Rules: Level 2, Standard design Ground Speed: 54.0 km/h Armor Type: Standard Stealth ==Overview:== The Kell Hounds were attending a LCAF Day event, where the new Fenrir was on display. It's pilot showed great enthusiasm for the unit, sighting it's firepower and speed. When asked about it's armor weight and sensor signature, the pilot shrugged and told the mercs that "too small and fast" too take much incoming fire. The Hounds' present for this declaration were under whelmed by the pilots response. Two years later, The Kells manufacturing concern started to test the prototype Black Lab Quad Battle Armor Suit. While not originally intended to be direct rebuttal of the Fenrir, the introduction of the Sensor Dispenser early on in the development cycle forced a drastic reduction in the offensive goals for the design. Despite accusations of "mission creep," the revised specs were accepted at the highest internal levels. It was felt that the ability to hustle a Dispenser along at 55 k/ph and avoid detection doing so was of far higher strategic significance than to merely re-armor a Fenrir. ==Capabilities:== The armor weight was almost an after-thought. The original design called for slightly less to allow for the mass of a small laser, but once the Dispenser was installed, there was no room for more than a single machine gun with only its' internal ammo load. The leftover weight was shunted into armor. The use of Soft Paw Stealth armor on the unit was one of the first decisions made about the design. While most battle armor rely on the enemy to have only a certain level of alertness, the use of stealth armor forces the enemy troops to be prepared for an immanent attack to even have a chance of spotting a unit so equipped. ------------------------------------------------------------------ Type/Model: Black Lab Std Equipment: Slots Mass Chassis Type: Medium Class Quad 0 175 Motive System: Ground Movement (5 MP) 0 120 Armor Type: 8 Points Standard Stealth 4 480 Manipulators: Left Arm: None 0 0 Right Arm: None 0 0 Weapons and Equipment Loc Shots Slots Mass ------------------------------------------------------------------ Modular Turret Mount (1 slots) 2 40 Machine Gun Body 50 (1) 100 Remote Sensor Dispenser Body 1 40 ------------------------------------------------------------------ TOTALS: 7 955 Slots & Mass Left: 0 45 Calculated Factors: Total Cost: 536,000 C-Bills, Including Trooper Training Costs of 150,000 C-bills Battle Value: 35 (140 for 4) Weapon Value: 6 (Ratio=.17) Cost per BV: 11,028.57 (w/o Trooper Training costs) Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0 BattleForce2: Class: IB MP: 5 Armor/Structure: 2 / 0 Damage PB/M/L: 1/-/- Overheat: 0 Point Value: 1 Specials: car4 CBT:RPG Data: Armor Value (M/B/E/X): 9/7/7/7 Coverage: Full IR: +6, ECM: +6, Camo: 0 Melee AP: 1, Target Size Modifier: 0 Movement Speed: 60 m/turn Attribute Modifiers: STR: +2, DEX: -4, RFL: 0 Equipment Rating: E/E/E Created by HeavyMetal Battle Armor |
Author: | Maverick [ Wed Apr 21, 2004 7:25 pm ] |
Post subject: | |
I like it, Goose. In general, I dislike the whole concept of quad battle armor, but I rather like this design. |
Author: | Motown Scrapper [ Wed Apr 21, 2004 9:17 pm ] |
Post subject: | |
I like the design a good fast scout well designed for its mission profile. And Goose you are SEVERLY underestemating your fluff writing skills It looks to me like a rather good job here.Clear concise and to the point,You do not have to write a novel to have good fluff Quote: Don't mess with Tunnel Rat. You'll have a boat load of Uncles and Aunts on you like white on rice.....
Me mess with one of the best warriors in my command?
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Author: | boilerman [ Wed Apr 21, 2004 9:44 pm ] |
Post subject: | |
I think Motown is right Goose, the fluff is good and I also agree with Maverick about quad BA, I don't like it. IMO they're just tiny battery powered IS protomechs. But I do like this little guy. I can just see a platoon doing a wide recon sweep on a flank. They have enough speed to evade most stuff if need be and their size and stealth armor keeps their ops very low key. I like it. So are the Kells selling it to some of the farm team merc units? |
Author: | Goose [ Wed Apr 21, 2004 10:16 pm ] |
Post subject: | |
Oh, hell yeah! |
Author: | Worktroll [ Wed Apr 21, 2004 11:33 pm ] |
Post subject: | |
I'm still trying to imagine what quad BA looks like. No offense to TPTB, but I think the Fenrir looks ... unlikely. The point about the original elemental BA was that there was this (admittedly honking big) guy inside it. How does that work with a quad? Answer already pointed out ... they're just small IS protos. Mind you, small IS protos aren't a bad thing. W. |
Author: | Weasel [ Thu Apr 22, 2004 9:43 am ] |
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...and you can't have quad protos. *grumbles* |
Author: | Doc [ Thu Apr 22, 2004 1:31 pm ] |
Post subject: | |
Quote: I'm still trying to imagine what quad BA looks like. No offense to TPTB, but I think the Fenrir looks ... unlikely. The point about the original elemental BA was that there was this (admittedly honking big) guy inside it. How does that work with a quad? Answer already pointed out ... they're just small IS protos.
Why is the Fenrir unlikely? The guy lays down, feet towards the ass, head towards the head. Mind you, small IS protos aren't a bad thing. Its not a bad design, I rather like it as far as quads go(even though i dont really like quads). The only thing I dont like is the name. |
Author: | Goose [ Thu Apr 22, 2004 1:44 pm ] |
Post subject: | |
Funny: I thought you sat up in the head, with your knees in you ears, like a Zentradi Battle Pod . . . |
Author: | Doc [ Thu Apr 22, 2004 1:54 pm ] |
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Maybe if the Fenrir were large enough, or maybe thats just how the fenrir is operated.... But if you read your companion, on page 230 it says: Quote: The quad designs introduced by the Inner Sphere operate more like a conventional vehicle, though the warrior is actually lying perpendicular to the ground in the suit.
Of course, they say perpendicular when im hoping they mean parallel....
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Author: | Marwynn [ Thu Apr 22, 2004 5:33 pm ] |
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The concept of this seems mighty fine, I can see these things as bloodhounds and such leaving marks for their masters to follow. |
Author: | Doc [ Thu Apr 22, 2004 5:58 pm ] |
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Bloodhound would be a better name. |
Author: | Goose [ Thu Apr 22, 2004 6:42 pm ] |
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We've got two things with that name allready . . . |
Author: | Doc [ Thu Apr 22, 2004 6:46 pm ] |
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Then whats one more? Black Lab just doesnt anything. I know theres a bloodhound mech, the only other bloodhound with a probe which isnt a unit. |
Author: | boilerman [ Fri Apr 23, 2004 12:54 am ] |
Post subject: | |
How about calling it the Greyhound? It's a dog breed known for hunting and speed and to my knowledge the name isn't used in the canon. |
Author: | Doc [ Fri Apr 23, 2004 1:23 am ] |
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I think even Hound would just work. |
Author: | Blasty McNasty [ Fri Apr 23, 2004 2:03 am ] |
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Beware the dreaded Basset Hound! |
Author: | boilerman [ Fri Apr 23, 2004 7:38 pm ] |
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Here are some potential variants of the Black Lab. For the past few days I've been thinking about the idea of using quad BAs as scouts to supplement or actually replace mechs in some units. The more I think about it the more I like it. I think a mixed platoon of these Black Labs would make great scouts for a battalion of 'mechs. Code: Classic BattleTech Battle Armor Technical Readout VALIDATED Type/Model: Black Lab Probe Tech/Era: Inner Sphere / 3067 Chassis Type: Quad Weight Class: Medium Battle Armor (751 - 1,000 kg) Rules: Level 2, Standard design Ground Speed: 54.0 km/h Armor Type: Standard Stealth ------------------------------------------------------------------ Type/Model: Black Lab Probe Equipment: Slots Mass Chassis Type: Medium Class Quad 0 175 Motive System: Ground Movement (5 MP) 0 120 Armor Type: 8 Points Standard Stealth 4 480 Manipulators: Left Arm: None 0 0 Right Arm: None 0 0 Weapons and Equipment Loc Shots Slots Mass ------------------------------------------------------------------ Modular Turret Mount (0 slots) 1 30 Machine Gun Body 50 (1) 100 Improved Sensors Body 1 65 ------------------------------------------------------------------ TOTALS: 6 970 Slots & Mass Left: 1 30 Calculated Factors: Total Cost: 561,000 C-Bills, Including Trooper Training Costs of 150,000 C-bills Battle Value: 31 (124 for 4) Weapon Value: 6 (Ratio=.19) Cost per BV: 13,258.06 (w/o Trooper Training costs) Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0 BattleForce2: Class: IB MP: 5 Armor/Structure: 2 / 0 Damage PB/M/L: 1/-/- Overheat: 0 Point Value: 1 Specials: srs, car4 CBT:RPG Data: Armor Value (M/B/E/X): 9/7/7/7 Coverage: Full IR: +6, ECM: +6, Camo: 0 Melee AP: 1, Target Size Modifier: 0 Movement Speed: 60 m/turn Attribute Modifiers: STR: +2, DEX: -4, RFL: 0 Equipment Rating: E/E/E Created by HeavyMetal Battle Armor Code: Classic BattleTech Battle Armor Technical Readout VALIDATED Type/Model: Black Lab ECM Tech/Era: Inner Sphere / 3067 Chassis Type: Quad Weight Class: Medium Battle Armor (751 - 1,000 kg) Rules: Level 2, Standard design Ground Speed: 54.0 km/h Armor Type: Standard Stealth ------------------------------------------------------------------ Type/Model: Black Lab ECM Equipment: Slots Mass Chassis Type: Medium Class Quad 0 175 Motive System: Ground Movement (5 MP) 0 120 Armor Type: 7 Points Standard Stealth 4 420 Manipulators: Left Arm: None 0 0 Right Arm: None 0 0 Weapons and Equipment Loc Shots Slots Mass ------------------------------------------------------------------ Modular Turret Mount (0 slots) 1 30 Machine Gun Body 50 (1) 100 ECM Suite Body 1 100 ------------------------------------------------------------------ TOTALS: 6 945 Slots & Mass Left: 1 55 Calculated Factors: Total Cost: 561,000 C-Bills, Including Trooper Training Costs of 150,000 C-bills Battle Value: 28 (112 for 4) Weapon Value: 5 (Ratio=.18) Cost per BV: 14,678.57 (w/o Trooper Training costs) Damage Factors: SRDmg = 1 MRDmg = 0 LRDmg = 0 BattleForce2: Class: IB MP: 5 Armor/Structure: 2 / 0 Damage PB/M/L: 1/-/- Overheat: 0 Point Value: 1 Specials: mecm, car4 CBT:RPG Data: Armor Value (M/B/E/X): 8/7/6/6 Coverage: Full IR: +6, ECM: +6, Camo: 0 Melee AP: 1, Target Size Modifier: 0 Movement Speed: 60 m/turn Attribute Modifiers: STR: +2, DEX: -4, RFL: 0 Equipment Rating: E/E/E Created by HeavyMetal Battle Armor |
Author: | Goose [ Fri Apr 23, 2004 8:27 pm ] |
Post subject: | |
Well, that's cool too, but I should point out that I started with the Sensor Despensor not effecting the movement of quads, then I added the Obligatory Stealth Armor (ever wonder why we have so little debate on PA doctrine?), then just droped in the MG. The idea was to run around as fast as possable, laying eggs, and ether avoid contact, or survive evading said contact. I like the way you are thinking, but I don't think the sensor model would replace a unit big enough to carry a real BAP. The ECM one: For the most part I just don't like ECM on a BA. Even if it had worth-wile range (which it doesn't,) ECM seems like a `kick me' sign on so fragial a unit . . . |
Author: | boilerman [ Fri Apr 23, 2004 9:20 pm ] |
Post subject: | |
BA ECM and Probes aren't great weapons, I'll admit that. But they do offer some possibilities and nothing says the ECM units have to be on all the time. I think they would be used when the stuff hits the fan so to speak to cover a quick retreat. I think a mixed squad of 2 of your remote sensors Labs and one each of these 2 new variants would be make a good team. Technically you can't mix different types of BA in squads but I don't think a house rule allowing it would be too munchie. And I shouldn't have said the labs would replace recon mechs. But they certainly can support then by covering areas where the mechs would be at a disadvantage say in built up areas and woods. With the labs have 5MP and have no need to change faces since they are infantry I think they could be a great supplement to recon forces. And I think it is time to start a thread on BA design and tactics. |
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