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 Post subject: HML Protomech Question
PostPosted: Thu Jun 09, 2011 2:12 pm 
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How do I select Improved Jump Jets?

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PostPosted: Thu Jun 09, 2011 4:06 pm 
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Location: That flattop, up the well, overhead …
You don't: Protos' don't have access to them.

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PostPosted: Thu Jun 09, 2011 5:17 pm 
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Sorry I should've said Partial Wing. (Brain malfunction)

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PostPosted: Thu Jun 09, 2011 5:37 pm 
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Sorry again, not Improved Jump Jets, but Extended Jump Jets (p. 126 Jihad Conspiracies)

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PostPosted: Thu Jun 09, 2011 6:32 pm 
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Location: That flattop, up the well, overhead …
One of those days, eh? :crazy:

Extended Jump Jets are new enough to not be in HML; You're gon'a have ta' fudge it …

You do so by upening up The Custom Weapons Editor of HML and Adding an Other weapons type with the weight listed on pp.126JC, and zero for most other stats. I don't see a BV or a price listed, so those will be out of wack. You're just going to have to Heavy Metal Pencil to list the total jump on the sheet.

I see HML doesn't like 0-crit items, so I think you are stuck creating a new item, one with all the weight but using just one crit, each time you design something. You can recycle the customs weapons slot by editing the item each time you need to use it, as designs all carry the full stats of any custom weapons with them, and so you don't risk breaking anything this way …

That's all I've got: Anybody else have a hack for the poor guy?

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[url=http://www.hitbox.tv/hmpgoose]Goose - The Egyptian God of Frustration[/url]

"He closes his eyes and remembers the night splattered with brightness, the sudden flare of erupting fuel, the mad chase as, supersonic, he bobbed and weaved among the hills and valleys of the Ozarks, the laws on his tail, burning for home …"


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