If it doesn't say how many heat sinks there are, what math are you using to determine there are 5? Actually, I've done the FLE-14 from BT mag, and include it with HMPlus. I'll attach the file here, as well. It has 10 heat sinks, 5 of which are within the engine. The extra 5 take no tonnage and only 5 crits, and as this thing is just about completely empty (1 ML and 3 JJ crits in the entire design, other than the HS), there is absolutely no problem including them. Here's a TRO readout for it:
Code:
BattleMech Technical Readout
Type/Model: Flea FLE-14
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 3, Custom design
Mass: 15 tons
Chassis: Standard
Power Plant: 135 Magna Fusion
Walking Speed: 97.2 km/h
Maximum Speed: 151.2 km/h
Jump Jets: 3 Standard Jump Jets
Jump Capacity: 90 meters
Armor Type: Standard
Armament:
1 Medium Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Flea FLE-14
Mass: 15 tons
Equipment: Crits Mass
Int. Struct.: 26 pts Standard 0 1.50
Engine: 135 Fusion 6 4.50
Walking MP: 9
Running MP: 14
Jumping MP: 3
Heat Sinks: 10 Single 5 .00
(Heat Sink Loc: 3 LT, 2 RT)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 20 pts Standard 0 1.50
Internal Armor
Structure Value
Head: 3 2
Center Torso: 5 3
Center Torso (Rear): 1
L/R Side Torso: 4 2/2
L/R Side Torso (Rear): 1/1
L/R Arm: 2 1/1
L/R Leg: 3 3/3
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Medium Laser RT 3 1 1.00
3 Standard Jump Jets: 3 1.50
(Jump Jet Loc: 1 LL, 2 RL)
--------------------------------------------------------
TOTALS: 3 36 15.00
Crits & Tons Left: 42 .00
Calculated Factors:
Total Cost: 1,318,475 C-Bills
Battle Value 2: 284 (old BV = 250)
Cost per BV2: 4,642.52
Weapon Value: 37 / 37 (Ratio = .13 / .13)
Damage Factors: SRDmg = 4; MRDmg = 1; LRDmg = 0
BattleForce2: MP: 9, Armor/Structure: 1/1
Damage PB/M/L: 1/1/-, Overheat: 0
Class: ML; Point Value: 3
_________________
Rick
~~~~~
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