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PostPosted: Thu Dec 30, 2004 8:17 pm 
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Lieutenant General
Lieutenant General

Joined: Wed Jul 07, 2004 9:19 pm
Posts: 510
Location: Australia, Coventry Province, Lyran Alliance
While the Dervish and Whitworth are nice mechs, I just had to design something a little more unusual.
More for periphery pirate defence than front line combat, it does pack quite a punch, heavy armor means it can also take a beating, which is good, cause it can't jump out of a tight spot
Volley fire is quite obviously what it's good at, pick a weapon range and you won't overheat if you stick to the pair of weapons for that range
Code:
               BattleMech Technical Readout

Type/Model:    Whirlwind WLD-3R
Tech:          Inner Sphere / 3035
Config:        Biped BattleMech
Rules:         Level 1, Custom design

Mass:          50 tons
Chassis:       Kali Yama Chassis Standard
Power Plant:   250 Magna Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Maximillian 43 Standard
Armament:      
  1 Irian Weapons Works Class 6 SRM 6
  1 Magna Mk II Medium Laser
  1 Magna Starglow Small Laser
  2 Irian Weapons Works Class 10 LRM 10s
Manufacturer:  Kali Yama/Alphard Trading Corp.
  Location:    Kendall / FWL (KY/ATC)
Communications System:  Irian Orator-5K
Targeting & Tracking System:  Irian 511

--------------------------------------------------------
Type/Model:    Whirlwind WLD-3R
Mass:          50 tons

Equipment:                                 Crits    Mass
Int. Struct.:  83 pts Standard               0      5.00
Engine:        250 Fusion                    6     12.50
   Walking MP:   5
   Running MP:   8
   Jumping MP:   0
Heat Sinks:     10 Single                    0       .00
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA    R: Sh+UA+LA       14       .00
Armor Factor:  144 pts Standard              0      9.00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             16         20      
   Center Torso (Rear):                  7      
   L/R Side Torso:           12      15/15      
   L/R Side Torso (Rear):              5/5      
   L/R Arm:                   8      14/14      
   L/R Leg:                  12      20/20      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 SRM 6                  RA      4   15      3      4.00
  (Ammo Locations: 1 RT)
1 Medium Laser           LA      3           1      1.00
1 Small Laser            LA      1           1       .50
1 LRM 10                 RT      4   24      4      7.00
  (Ammo Locations: 2 LT)
1 LRM 10                 LT      4           2      5.00
--------------------------------------------------------
TOTALS:                         16          40     50.00
Crits & Tons Left:                          38       .00

Calculated Factors:
Total Cost:        4,142,374 C-Bills
Battle Value:      815
Cost per BV:       5,082.67
Weapon Value:      630 / 630 (Ratio = .77 / .77)
Damage Factors:    SRDmg = 9;  MRDmg = 9;  LRDmg = 5
BattleForce2:      MP: 5,  Armor/Structure: 4/4
                   Damage PB/M/L: 2/2/1,  Overheat: 1
                   Class: MM;  Point Value: 8
                   Specials: if
It's nothing fancy, but then again, "A ball chained to your ankle can still be used to bludgeon someone to death"


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PostPosted: Thu Dec 30, 2004 10:30 pm 
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Commanding General
Commanding General

Joined: Fri May 30, 2003 2:56 pm
Posts: 2144
It's like a Trebuchet confused over two of its variants, both of which I like.

It's a fine melding of the TBT-5N and TBT-5S into one package, I like!


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PostPosted: Sat Apr 24, 2010 1:26 am 
Sound so super keep it up.............


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