i always liked the idea of feildguns, but i never really liked the Lv3 rules. not only did they make the infantry way too powerful, they didn't make much in-universe sense. why would a motor platoon with SRM's or MG's cart around feild guns, for example? those weapons already gave them plenty of firepower. plus, while i could see a unit towing 4 AC2's, a pair of AC20's just seems remarkably unlikely. those guns have barrels bigger than a man, if the mini scale is right. imagine a rifle platoon today towing a battleship's 8 inch gun with a couple of Humvee's....it just doesn't happen. so i decided to write my own version, one a bit more balanced and unique.
Heavy Weapons Team:
Inner Sphere only. (the clans stopped using the concept about the same time they stopped using conventional infantry,)
a heavy weapons team is a unit of 7 men equipped with feild deployed heavy weapon systems. typically equipped with either a towed Autocannon or Missile pack. because the towed nature of the weapon limits it's mobility, Heavy Weapons teams are typically deployed in a stationary position, providing firesupport to more mobile units.
a heavy weapon team is actually two seperate units. the first is essentually a Motorized rifle infantry squad. this squad and their vehicle (a jeep, tractor, or other towing vehicle) crews and moves a towed weapons platform.
the weapons platform has 0mp, however, when paired with a heavy weapons team it may be towed at the teams full MP. rigging the platform for towing however takes 1 turn, during which it cannot be fired and the HWT cannot move or fire. likewise,deploying the weapons platform takes one turn, in which the platform cannot fire and the HWT cannot move or fire.
a weapons platform has to be crewed by a HWT, otherwise it cannot fire. HWT's are not restricted to a particular weapon platform, they may take control of any platform not currently crewed, even those abandoned by the enemy. however, no HWT may crew more than 1 weapon platform at a time.
Stats:
Heavy weapon Team (HWT)
Motorized Rifle Squad
7 men (7 armor)
3mp
21 BV
total damage: 2
range: 2
Cost: 500,000 C-bills.
1.5 tons.
Heavy Weapons platform: (HWP)
the heavy weapons platform is 4 tons, has 5 armor, 0 mp, and can carry a one of the following:
Code:
Weapon Ammo BV Cost
Light AC-2 45 shots 43 202,000
LRM-10 12 shots 111 230,000
SRM-6 15 shots 81 207,000
MRM-10 24 shots 77 155,000
when figuring BV, skill modifiers apply to both the HWT and HWP. (as they count as a single unit force wise.) (essentually: BV modifier x [HWT BV+HWP BV] )
in combat, a firing unit must choose to either shoot the HWP, or the HWT. track each one seperately. in addition, a HWT can abandon their HWP, and move away without towing it, although this is generally a poor tactical option.