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PostPosted: Mon May 12, 2008 6:34 pm 
Offline
Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
Code:
AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Messenger-jump transport 
Tech:              Inner Sphere / 3067
Vessel Type:       Aerospace Fighter
Rules:             Level 2, Standard design
Rules Set:         AeroTech2

Mass:              100 tons
Length:            22 meters
Power Plant:       200 Fusion
Safe Thrust:       4
Maximum Thrust:    6
Armor Type:        Ferro-aluminum
Armament:          None
------------------------------------------------------------------------------
==Overview:==
in the early days of the KF-drive there where small versions of KF-drives that
where used for experimentation and research. 
this were widly used in small craft, some times as small as 100 tons.  

the danger of being interdikted by comstar is always a thread hanging over the
houses of the inner sphere, so it comes to no surprise that emergency-plans
could be found in the drawers of  all the houses of the inner spere as well as
the periphery.
and then there are the planets that haven´t got a hyperpulse-generator at
all.

this craft is basically a heavy bomber that is being fitted with a KF-Drive
and a small lithium-fusion-battery in its bomb-bay. messages are transported
as external Payload, like bombs.one of the bombs is usually an electronic
storage device with a sender, that could recieve and broadcast information
when it arrives in a system.

these craft are not normally used to transport the letters to a planetsurface
themselves, instead they give them to a second type of Messenger that then
transports them to the planetsurface. this secondary vessels are also equipped
to transport fuel and an exchange-crew to the waiting messenger jumpcraft.
they could also transport an exchange- LF-Battery to the jumpcraft, enabling
it to jump on after a few hours.


------------------------------------------------------------------------------
Class/Model/Name:  Messenger-jump transport 
Mass:              100 tons

Equipment:                                                              Mass
Power Plant:  200 Fusion                                                 8,50
Thrust:  Safe Thrust: 4  (3 at max bomb load)
      Maximum Thrust: 6  (5 at max bomb load)
Structural Integrity: 10                                                  ,00
Total Heat Sinks:    10 Single                                            ,00
Fuel:                                                                   17,00
Cockpit & Attitude Thrusters:                                            3,00
Armor Type:  Ferro-aluminum  (179 total armor pts)                      10,00
                           Standard Scale Armor Pts
   Location:                            L / R
   Nose:                                 62
   Left/Right Wings:                  44/44
   Aft:                                  29

Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
1 KF-Drive                                                              50,00
1 lithium-fusion batterys                                               10,00
1 15-meter solar sail                                                    1,00
------------------------------------------------------------------------------
TOTALS:                                                     Heat: 0     99,50
Tons Left:                                                                ,50

External Stores Load:
   5 Postal Containers              (5 tons)
   Total Stores Load               5 tons total
   Note: Safe Thrust is reduced from 4 to 3 at max bomb load.

Calculated Factors:
Total Cost:        12.799.100 C-Bills
Battle Value:      580
Cost per BV:       22.067,41
Weapon Value:      0 (Ratio = ,00)
Damage Factors:    SRV = 0;  MRV = 0;  LRV = 0;  ERV = 0
BattleForce2:      MP: 4,  Armor/Structure: 4 / 0
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: FH;  Point Value: 6
Code:
AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Messenger-Drop transport 
Tech:              Inner Sphere / 3067
Vessel Type:       Aerospace Fighter
Rules:             Level 2, Standard design
Rules Set:         AeroTech2

Mass:              100 tons
Length:            22 meters
Power Plant:       200 Fusion
Safe Thrust:       4
Maximum Thrust:    6
Armor Type:        Ferro-aluminum
Armament:          None
------------------------------------------------------------------------------
==Overview:==
in the early days of the KF-drive there where small versions of KF-drives that
where used for experimentation and research. 
this were widly used in small craft, some times as small as 100 tons.  

the danger of being interdikted by comstar is always a thread hanging over the
houses of the inner sphere, so it comes to no surprise that emergency-plans
could be found in the drawers of  all the houses of the inner spere as well as
the periphery.
and then there are the planets that haven´t got a hyperpulse-generator at
all.

this craft is basically a heavy bomber that is being fitted with a KF-Drive
and a small lithium-fusion-battery in its bomb-bay. messages are transported
as external Payload, like bombs. one of the bombs is usually an electronic
storage device with a sender, that could recieve and broadcast information
when it arrives in a system.

these craft are not normally used to transport the letters to a planetsurface
themselves, instead they give them to a second type of Messenger that then
transports them to the planetsurface. this secondary vessels are also equipped
to transport fuel and an exchange-crew to the waiting messenger jumpcraft.
they could also transport an exchange- LF-Battery to the jumpcraft, enabling
it to jump on after a few hours.


------------------------------------------------------------------------------
Class/Model/Name:  Messenger-Drop transport 
Mass:              100 tons

Equipment:                                                              Mass
Power Plant:  200 Fusion                                                 8,50
Thrust:  Safe Thrust: 4  (3 at max bomb load)
      Maximum Thrust: 6  (5 at max bomb load)
Structural Integrity: 10                                                  ,00
Total Heat Sinks:    10 Single                                            ,00
Fuel:                                                                   35,00
Cockpit & Attitude Thrusters:                                            3,00
Armor Type:  Ferro-aluminum  (179 total armor pts)                      10,00
                           Standard Scale Armor Pts
   Location:                            L / R
   Nose:                                 62
   Left/Right Wings:                  44/44
   Aft:                                  29

Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
2 exchange lf-batterys                                                  20,00
1 Fuel-tank                                                             20,00
2 exchange pilots                                                        2,00
1 supplys                                                                1,00
1 Manipulator for payload                                                 ,50
------------------------------------------------------------------------------
TOTALS:                                                     Heat: 0    100,00
Tons Left:                                                                ,00

External Stores Load:
   5 Postal Containers              (5 tons)
   Total Stores Load               5 tons total
   Note: Safe Thrust is reduced from 4 to 3 at max bomb load.

Calculated Factors:
Total Cost:        6.804.500 C-Bills
Battle Value:      602
Cost per BV:       11.303,16
Weapon Value:      0 (Ratio = ,00)
Damage Factors:    SRV = 0;  MRV = 0;  LRV = 0;  ERV = 0
BattleForce2:      MP: 4,  Armor/Structure: 4 / 0
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: FH;  Point Value: 6

_________________
typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


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 Post subject:
PostPosted: Tue May 13, 2008 6:59 pm 
Offline
Team Bansai Special Forces Commando
Team Bansai Special Forces Commando

Joined: Sun Feb 24, 2002 8:00 pm
Posts: 1399
Location: Dunbar, West Virginia
Interesting concept and designs, I could see a fleet of these working out of a orbital space station.

_________________
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People like you are the reason People like me need medication.

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 Post subject:
PostPosted: Tue May 13, 2008 7:19 pm 
Offline
Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
i´d say every recharge-station would have hangars for these

and there would be special stations to support the postal vessels:
Code:
AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Relay-station 
Tech:              Inner Sphere / 3067
Vessel Type:       Space Station
Rules:             Level 2, Standard design
Rules Set:         AeroTech2

Mass:              6.000 tons
Length:            185 meters
Power Plant:       Standard
Safe Thrust:       0
Maximum Thrust:    0
Armor Type:        Improved Ferro-aluminum
Armament:          None
------------------------------------------------------------------------------
==Overview:==
the relay-station supports the postal transports at every important
jump-point.

it has space for ten postal-craft, 6 small craft for supply and 6 fighters for
defense, there is also space for 20 off-duty pilots .



------------------------------------------------------------------------------
Class/Model/Name:  Relay-station 
Mass:              6.000 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                           72,00
Thrust:  Safe Thrust: 0
      Maximum Thrust: 0
Structural Integrity: 1                                                 60,00
Total Heat Sinks:    57 Single                                            ,00
Fuel & Fuel Pumps:                                                     108,00
Bridge, Controls, Radar, Computer & Attitude Thrusters:                  6,00
Fire Control Computers:                                                   ,00
Food & Water:  (365 days supply)                                       179,00
Armor Type:  Improved Ferro-aluminum  (180 total armor pts)            100,00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                 30
   Fore-Left/Right:                   30/30
   Aft-Left/Right:                    30/30
   Aft:                                  30

Cargo:
   Bay 1:  Fighters/postal (10) with 2 doors                         1.500,00
   Bay 2:  Small Craft (6) with 2 doors                              1.200,00
   Bay 3:  repair-hangar (1) with 2 doors                               50,00
   Bay 4:  Fighters/defense (6) with 2 doors                           900,00
   Bay 5:  Cargo (1) with 2 doors                                    1.045,00

Grav Deck #1:  (95-meter diameter)                                      50,00
Life Boats:  17 (10 tons each)                                         170,00

Crew and Passengers:
      8 Officers (8 minimum)                                            80,00
     40 Crew (38 minimum)                                              280,00
     20 Pilots                                                         200,00
     30 Bay Personnel                                                     ,00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
------------------------------------------------------------------------------
TOTALS:                                                Heat: 0       6.000,00
Tons Left:                                                                ,00

Calculated Factors:
Total Cost:        59.522.100 C-Bills
Battle Value:      2.967
Cost per BV:       20.061,38
Weapon Value:      0 (Ratio = ,00)
Damage Factors:    SRV = 0;  MRV = 0;  LRV = 0;  ERV = 0
Maintenance:       Maintenance Point Value (MPV) = 8.606
                   (2.416 Structure, 5.620 Life Support, 570 Weapons)
                   Support Points (SP) = 54.920  (638% of MPV)
BattleForce2:      Not applicable

_________________
typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


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