Code:
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Messenger-jump transport
Tech: Inner Sphere / 3067
Vessel Type: Aerospace Fighter
Rules: Level 2, Standard design
Rules Set: AeroTech2
Mass: 100 tons
Length: 22 meters
Power Plant: 200 Fusion
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Ferro-aluminum
Armament: None
------------------------------------------------------------------------------
==Overview:==
in the early days of the KF-drive there where small versions of KF-drives that
where used for experimentation and research.
this were widly used in small craft, some times as small as 100 tons.
the danger of being interdikted by comstar is always a thread hanging over the
houses of the inner sphere, so it comes to no surprise that emergency-plans
could be found in the drawers of all the houses of the inner spere as well as
the periphery.
and then there are the planets that haven´t got a hyperpulse-generator at
all.
this craft is basically a heavy bomber that is being fitted with a KF-Drive
and a small lithium-fusion-battery in its bomb-bay. messages are transported
as external Payload, like bombs.one of the bombs is usually an electronic
storage device with a sender, that could recieve and broadcast information
when it arrives in a system.
these craft are not normally used to transport the letters to a planetsurface
themselves, instead they give them to a second type of Messenger that then
transports them to the planetsurface. this secondary vessels are also equipped
to transport fuel and an exchange-crew to the waiting messenger jumpcraft.
they could also transport an exchange- LF-Battery to the jumpcraft, enabling
it to jump on after a few hours.
------------------------------------------------------------------------------
Class/Model/Name: Messenger-jump transport
Mass: 100 tons
Equipment: Mass
Power Plant: 200 Fusion 8,50
Thrust: Safe Thrust: 4 (3 at max bomb load)
Maximum Thrust: 6 (5 at max bomb load)
Structural Integrity: 10 ,00
Total Heat Sinks: 10 Single ,00
Fuel: 17,00
Cockpit & Attitude Thrusters: 3,00
Armor Type: Ferro-aluminum (179 total armor pts) 10,00
Standard Scale Armor Pts
Location: L / R
Nose: 62
Left/Right Wings: 44/44
Aft: 29
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
1 KF-Drive 50,00
1 lithium-fusion batterys 10,00
1 15-meter solar sail 1,00
------------------------------------------------------------------------------
TOTALS: Heat: 0 99,50
Tons Left: ,50
External Stores Load:
5 Postal Containers (5 tons)
Total Stores Load 5 tons total
Note: Safe Thrust is reduced from 4 to 3 at max bomb load.
Calculated Factors:
Total Cost: 12.799.100 C-Bills
Battle Value: 580
Cost per BV: 22.067,41
Weapon Value: 0 (Ratio = ,00)
Damage Factors: SRV = 0; MRV = 0; LRV = 0; ERV = 0
BattleForce2: MP: 4, Armor/Structure: 4 / 0
Damage PB/M/L: -/-/-, Overheat: 0
Class: FH; Point Value: 6
Code:
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Messenger-Drop transport
Tech: Inner Sphere / 3067
Vessel Type: Aerospace Fighter
Rules: Level 2, Standard design
Rules Set: AeroTech2
Mass: 100 tons
Length: 22 meters
Power Plant: 200 Fusion
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Ferro-aluminum
Armament: None
------------------------------------------------------------------------------
==Overview:==
in the early days of the KF-drive there where small versions of KF-drives that
where used for experimentation and research.
this were widly used in small craft, some times as small as 100 tons.
the danger of being interdikted by comstar is always a thread hanging over the
houses of the inner sphere, so it comes to no surprise that emergency-plans
could be found in the drawers of all the houses of the inner spere as well as
the periphery.
and then there are the planets that haven´t got a hyperpulse-generator at
all.
this craft is basically a heavy bomber that is being fitted with a KF-Drive
and a small lithium-fusion-battery in its bomb-bay. messages are transported
as external Payload, like bombs. one of the bombs is usually an electronic
storage device with a sender, that could recieve and broadcast information
when it arrives in a system.
these craft are not normally used to transport the letters to a planetsurface
themselves, instead they give them to a second type of Messenger that then
transports them to the planetsurface. this secondary vessels are also equipped
to transport fuel and an exchange-crew to the waiting messenger jumpcraft.
they could also transport an exchange- LF-Battery to the jumpcraft, enabling
it to jump on after a few hours.
------------------------------------------------------------------------------
Class/Model/Name: Messenger-Drop transport
Mass: 100 tons
Equipment: Mass
Power Plant: 200 Fusion 8,50
Thrust: Safe Thrust: 4 (3 at max bomb load)
Maximum Thrust: 6 (5 at max bomb load)
Structural Integrity: 10 ,00
Total Heat Sinks: 10 Single ,00
Fuel: 35,00
Cockpit & Attitude Thrusters: 3,00
Armor Type: Ferro-aluminum (179 total armor pts) 10,00
Standard Scale Armor Pts
Location: L / R
Nose: 62
Left/Right Wings: 44/44
Aft: 29
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 exchange lf-batterys 20,00
1 Fuel-tank 20,00
2 exchange pilots 2,00
1 supplys 1,00
1 Manipulator for payload ,50
------------------------------------------------------------------------------
TOTALS: Heat: 0 100,00
Tons Left: ,00
External Stores Load:
5 Postal Containers (5 tons)
Total Stores Load 5 tons total
Note: Safe Thrust is reduced from 4 to 3 at max bomb load.
Calculated Factors:
Total Cost: 6.804.500 C-Bills
Battle Value: 602
Cost per BV: 11.303,16
Weapon Value: 0 (Ratio = ,00)
Damage Factors: SRV = 0; MRV = 0; LRV = 0; ERV = 0
BattleForce2: MP: 4, Armor/Structure: 4 / 0
Damage PB/M/L: -/-/-, Overheat: 0
Class: FH; Point Value: 6