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 Post subject: Wakazashi Rescue VTOL
PostPosted: Wed May 21, 2008 4:04 am 
Offline
Loki
Loki

Joined: Sun Sep 16, 2001 8:00 pm
Posts: 11444
Location: Minnesnowta
Code:
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Wakazashi Rescue VTOL (Human Sphere)
Tech:          Inner Sphere / 2598
Config:        V.T.O.L.
Rules:         Level 1, Standard design

Mass:          12 tons
Power Plant:   25 Shinobi Fusion
Cruise Speed:  108.0 km/h
Maximum Speed: 162.0 km/h
Armor Type:    Chatham "Bakemono" Standard
Armament:      None
Manufacturer:  Wakazashi Enterprises
  Location:    Chatham, Dover
Communications System:  Duotech 100
Targeting & Tracking System:  None

------------------------------------------------------------------------------
==Overview:==
     Wakazashi Enterprises has been one of the best known AeroSpace
construction firms in the Human Sphere since the days of the Star League. They
almost left Combine space for the Periphery after the Star League fell, but
the Coordinator kept them in Combine space by offering them a major AeroSpace
military contract. This has turned out to be a very good move, as they are one
of the few remaining Draconis AeroSpace manufacturers in modern day.
     This has had the side effect of keeping the impressive Wakazashi Rescue
VTOL in Combine service for all of the last five centuries. First built in the
late 26th century, the Wakazashi Rescue VTOL ushered in a revolution in rescue
VTOL operations. It became the most common rescue VTOL of the Star League Army
in fact, and they copied the basic design to make their Cobra series of
transports. In the Terran Sphere, the Succession Wars made fusion engines too
expensive to be on a mere vehicle, and the Wakazashi Rescue VTOL basically
ceased to exist outside the Draconis Combine.
     They built the lowtech Wakazashi AirRescue during this time period, and
even in the Combine the fusion-powered Rescue became increasingly rare. The
discovery of the Gray Death Memory Core and the revitalization of technology
it heralded allowed Wakazashi to begin building the small fusion engines that
gave the prime Wakazashi Rescue VTOL its full spectrum of capabilities.

==Capabilities:==
     The Wakazashi Rescue does not use standard rotors. Like its descendants,
the Star League Cobra and Clan Anhur, the Wakazashi Rescue uses several
vectored thrust fans that use superheated exhaust from the fusion engine to
maintain altitude. Environmental sealing keeps it safe in hostile
environments, from effectively liquid to airless ones, and it is in such
hostile-to-aircraft environments that the Wakazashi Rescue thrives. The fusion
engine has more in common with the AeroSpace Fighter engines that Wakazashi
uses than with the engines that other vehicles use, making it capable of
manuevering in space or beneath an ocean surface. A one ton fuel reserve
allows for extended manuevers in airless environments, making it a favorite of
asteroid mining concerns.
     Faster than the basic rescue choppers that other companies make, the
Wakazashi Rescue can easily maintain a speed of over 160 kilometers an hour in
one standard atmospheric pressure, like that of Old Terra's pressure at sea
level. At lesser pressures, the Wakazashi Rescue is capable of higher maximum
speeds, though it cannot challenge AeroSpace or Conventional Fighters.
Optimized for flight over planetary surfaces, it can only generate 1.5 gees of
safe thrust in space.
     All of this mobility is designed to get the Wakazashi Rescue to its
target destination, whethere that is 100 kilometers above sea level or a
kilometer below the surface, as quickly as possible. Once there, a full
operating theater allows the crew to quickly get to work saving lives. A small
passenger holding area can help in evacuations as well, making fleets of
Wakazashi Rescue VTOLs a welcome sight in areas expecting imminent
devastation.

==Deployment==
     Thanks to a long line of Coordinators paying Wakazashi not to send spare
parts to outside concerns, the Wakazashi Rescue is a purely Combine vehicle,
though some surviving Clans do field the Anhur, a heavier though slower
descendant of it, for infantry transport.

--------------------------------------------------------
Type/Model:    Wakazashi Rescue VTOL (Human Sphere)
Mass:          12 tons

Equipment:                                 Items    Mass
Int. Struct.:  10 pts Standard               0      1.50
Engine:        25 Fusion                     0       .50
Shielding & Transmission Equipment:          0       .50
    Cruise MP:  10
     Flank MP:  15
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.00
Crew: 1 Members                              0       .00
Rotor Equipment:  Main/Tail Rotors           0      1.50
Armor Factor:   16 pts Standard              0      1.00

                          Internal    Armor
                          Structure   Value
   Front:                     2          5 
   Left / Right Sides:        2        3/3 
   Rear:                      2          3 
   Rotor:                     2          2 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
Environmental Sealing    Body                1      1.20
MASH Operating Theater   Body                1      3.50
Passenger Seating        Body                1       .30
Fuel                     Body                1      1.00
--------------------------------------------------------
TOTALS:                           0          4     12.00
Items & Tons Left:                           3       .00

Calculated Factors:
Total Cost:        140,000 C-Bills
Battle Value 2:    72 (old BV = 13)
Cost per BV:       1,944.44
Weapon Value:      0 / 0 (Ratio = .00 / .00)
Damage Factors:    SRDmg = 0;  MRDmg = 0;  LRDmg = 0
BattleForce2:      MP: 10V,  Armor/Structure: 0 / 1
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: VA;  Point Value: 1

_________________
Medron Pryde - The Great and Terrible :blah:
[img]http://faileas.greywolf.googlepages.com/WOTD.png[/img]
[url=http://www.pryderockindustries.com]P.R.I.[/url] - The home of BattleTech programs and files
"I'm gonna Tea Party like its 1776." - Medron Pryde
Who is John Galt?


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 Post subject:
PostPosted: Wed May 21, 2008 7:51 am 
Offline
Commanding General
Commanding General

Joined: Fri Jan 10, 2003 3:46 pm
Posts: 3155
Location: El Dorado
I like the fuel/vacuum option. It'd only last for minutes in 1G, but for asteroid options, it would be excellent.

_________________
Mike Miller, Materials Engineer

"Woo, that was bracing! They don't like it when you shoot at them. I worked that out myself." --Mal, Firefly

"Going bonkers from EI or DNI is pushing it. I mean how many Crusaders or Super Wobbies are sane to begin with...." --RockJock01


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 Post subject:
PostPosted: Wed May 21, 2008 10:40 am 
Offline
Loki
Loki

Joined: Sun Sep 16, 2001 8:00 pm
Posts: 11444
Location: Minnesnowta
That is true. It wouldn't last long. Of course, a ton of fuel NEVER lasts long with ASF fighters so that's not such a bad deal. But yeah, it wouldn't fly far on airless 1 gee worlds. Luckily, if a world is 1 gee, it almost always has SOME kind of atmosphere. ;)

But this is something you could take to the moon of IO and play around with. :)

Or just tool around with on a sunny summer day...:)

_________________
Medron Pryde - The Great and Terrible :blah:
[img]http://faileas.greywolf.googlepages.com/WOTD.png[/img]
[url=http://www.pryderockindustries.com]P.R.I.[/url] - The home of BattleTech programs and files
"I'm gonna Tea Party like its 1776." - Medron Pryde
Who is John Galt?


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