with the more and more widespread availability of clan technology the different houses, and of course comstar started to develop vehicles with mixed technology. this is a prototype intended to replace the type 48 in elite comstar units:
Code:
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Pike model 58
Tech: Mixed Tech / 3060
Config: Tracked Vehicle
Rules: Level 3, Custom design
Mass: 60 tons
Power Plant: 180 I.C.E. (C)
Cruise Speed: 32,4 km/h
Maximum Speed: 54,0 km/h
Armor Type: Standard
Armament:
2 Ultra AC/5s(C)
1 MRM 10 (IS)
1 Improved C³ CPU (IS)
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
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Type/Model: Pike model 58
Mass: 60 tons
Equipment: Items Mass
Int. Struct.: 30 pts Standard 0 6,00
Engine: 180 I.C.E. 0 14,00
Cruise MP: 3
Flank MP: 5
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 3,00
Crew: 4 Members 0 ,00
Turret Equipment: 0 1,50
Armor Factor: 160 pts Standard (C) 0 10,00
Internal Armor
Structure Value
Front: 6 48
Left / Right Sides: 6 32/32
Rear: 6 21
Turret: 6 27
Weapons and Equipment Loc Heat Ammo Items Mass
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2 Ultra AC/5s (C) Turret 0 80 3 18,00
1 MRM 10 (IS) Front 0 48 2 5,00
1 Improved C³ CPU (IS) Body 0 1 2,50
1 C.A.S.E. Equipment Body 0 ,00
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TOTALS: 0 6 60,00
Items & Tons Left: 11 ,00
Calculated Factors:
Total Cost: 2.677.600 C-Bills
Battle Value: 544 (+106 for C³)
Cost per BV: 4.922,06
Weapon Value: 399 / 399 (Ratio = ,73 / ,73)
Damage Factors: SRDmg = 17; MRDmg = 12; LRDmg = 6
BattleForce2: MP: 3T, Armor/Structure: 0 / 6
Damage PB/M/L: 2/2/2, Overheat: 0
Class: GH; Point Value: 5
Specials: c3i
the lighter clan tech allows for the addition of a C3i, creating a deadly 6-vee unit
i replaced the SRM with the more versatile MRM10 for more flexibility