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 Post subject: Jihad Era Grand Titan
PostPosted: Wed Jul 23, 2008 4:37 pm 
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Major General
Major General

Joined: Wed May 28, 2003 11:50 pm
Posts: 891
Location: Hesperus II, Lyran Alliance
Here is a new variant to the Grand Titan that the WoB and FWL use..

(no I'm not secretly siding with the WoB :P ) Anyway, i was bored....
Code:
               BattleMech Technical Readout
                     Custom* Weapons

Type/Model:    Grand Titan T-IT-N14M
Tech:          Inner Sphere / 3072
Config:        Biped BattleMech
Rules:         Level 3, Standard design

Mass:          100 tons
Chassis:       Corean Model 101BLP Endo Steel
Power Plant:   400 LTV XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Durallex Heavy Standard
Armament:      
  2 Large VSP Lasers*
  3 MML 5s*
  2 Small VSP Lasers*
  1 Improved C³ CPU
Manufacturer:  Earthwerks Incorporated
  Location:    Keystone Plant #3
Communications System:  Hartford JEA-1
Targeting & Tracking System:  O/P FiberFeed 201

--------------------------------------------------------
Type/Model:    Grand Titan T-IT-N14M
Mass:          100 tons

Equipment:                                 Crits    Mass
Int. Struct.:  152 pts Endo Steel           14      5.00
 (Endo Steel Loc: 1 HD, 5 LA, 2 LT, 2 RT, 2 LL, 2 RL)
Engine:        400 XL Fusion                12     26.50
   Walking MP:   4
   Running MP:   6
   Jumping MP:   0
Heat Sinks:     14 Double [28]               0      4.00
Gyro:                                        4      4.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  303 pts Standard              0     19.00

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             31         47      
   Center Torso (Rear):                 15      
   L/R Side Torso:           21      32/32      
   L/R Side Torso (Rear):            10/10      
   L/R Arm:                  17      33/33      
   L/R Leg:                  21      41/41      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
2 Large VSP Lasers*      RA     20           8     18.00
1 MML 5*                 LA      3   40      5      5.00
  (Ammo Locations: 1 LT, 1 RT)
1 MML 5*                 RT      3   48      5      5.00
  (Ammo Locations: 1 LT, 1 RT)
1 Small VSP Laser*       RT(R)   3           1      2.00
1 MML 5*                 LT      3           3      3.00
1 Small VSP Laser*       LT(R)   3           1      2.00
1 Improved C³ CPU        CT      0           2      2.50
CASE Equipment:          LT     RT           2      1.00
--------------------------------------------------------
TOTALS:                         35          78    100.00
Crits & Tons Left:                           0       .00

Calculated Factors:
Total Cost:        29,657,334 C-Bills
Battle Value 2:    1,776 (old BV = 1,478)  (+191 for C³)
Cost per BV2:      16,698.95
Weapon Value:      3,207 / 3,207 (Ratio = 1.81 / 1.81)
Damage Factors:    SRDmg = 35;  MRDmg = 22;  LRDmg = 4
BattleForce2:      MP: 4,  Armor/Structure: 8/4
                   Damage PB/M/L: 6/3/-,  Overheat: 0
                   Class: MA;  Point Value: 18
                   Specials: c3i

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 Post subject:
PostPosted: Wed Jul 23, 2008 5:04 pm 
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Commanding General
Commanding General

Joined: Sat Nov 24, 2007 5:28 pm
Posts: 1828
Are those cybernetics I'm seeing under your robe?

A small nit, shouldn't it be 304 armor points, not 303?

I could see this as a MD design, if they weren't always using the Celestials.


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 Post subject:
PostPosted: Wed Jul 23, 2008 5:18 pm 
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Major General
Major General

Joined: Wed May 28, 2003 11:50 pm
Posts: 891
Location: Hesperus II, Lyran Alliance
no, 303 a/p is right, I'll post the HMP design



Edit: Well crap, i can't upload the design :(

Edit-x2: here's the CBT url Grand Titan

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 Post subject:
PostPosted: Wed Jul 23, 2008 8:57 pm 
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Antisocial General
Antisocial General

Joined: Mon Mar 17, 2003 8:35 am
Posts: 7883
Location: MLC, Lyran Alliance.
Interesting. A bit hot, but it IS a Wobblish design, and it wouldn't be a Wobblish design if it didn't have some chance of blowing up your face with a fanatic pilot at the wheel...

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 Post subject:
PostPosted: Wed Jul 23, 2008 10:02 pm 
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Major General
Major General

Joined: Wed May 28, 2003 11:50 pm
Posts: 891
Location: Hesperus II, Lyran Alliance
Quote:
Interesting. A bit hot, but it IS a Wobblish design, and it wouldn't be a Wobblish design if it didn't have some chance of blowing up your face with a fanatic pilot at the wheel...
:lol: Wobblies are like that.......(not that i would know anything about that :D )

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Proud Sponsor of the Solaris VII games for over 30 years

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 Post subject:
PostPosted: Thu Jul 24, 2008 3:56 am 
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Loki
Loki

Joined: Sun Sep 16, 2001 8:00 pm
Posts: 11444
Location: Minnesnowta
I like it. It feels like a Grand Titan.

Good job. :)

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 Post subject:
PostPosted: Thu Jul 24, 2008 11:40 am 
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Gauss Rifle Pimp
Gauss Rifle Pimp

Joined: Thu May 16, 2002 8:00 pm
Posts: 936
Location: Sioux Falls
Are the stats for Variable Speed Pulse Lasers available somewhere?

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 Post subject:
PostPosted: Thu Jul 24, 2008 1:59 pm 
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Major General
Major General

Joined: Wed May 28, 2003 11:50 pm
Posts: 891
Location: Hesperus II, Lyran Alliance
Quote:
Are the stats for Variable Speed Pulse Lasers available somewhere?
Yes, in the 'Wolf & Blake' Starter book....I'm not sure if i'm allowed to post the stats here though.

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Steele Industries:

Proud Sponsor of the Solaris VII games for over 30 years

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 Post subject:
PostPosted: Thu Jul 24, 2008 11:20 pm 
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Gauss Rifle Pimp
Gauss Rifle Pimp

Joined: Thu May 16, 2002 8:00 pm
Posts: 936
Location: Sioux Falls
Grrrrrr. I'm unable to find that around here. CURSE YOU! :evil:

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 Post subject:
PostPosted: Fri Jul 25, 2008 12:24 am 
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General Know it All
General Know it All

Joined: Thu Sep 13, 2001 8:00 pm
Posts: 1830
Location: Stafford , England
Quote:
Grrrrrr. I'm unable to find that around here. CURSE YOU! :evil:
It's just come out as a PDF from BattleCorps shops.

Dave.

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 Post subject:
PostPosted: Fri Jul 25, 2008 2:34 am 
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Gauss Rifle Pimp
Gauss Rifle Pimp

Joined: Thu May 16, 2002 8:00 pm
Posts: 936
Location: Sioux Falls
Got it... and hmm. Those are interesting little beasties. Also like the fact that they brought back some of our happy L3s as "Experimental" techs. :)

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 Post subject:
PostPosted: Sun Jul 27, 2008 4:41 am 
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Test Pilot
Test Pilot

Joined: Fri Jan 25, 2002 8:00 pm
Posts: 12373
Location: That flattop, up the well, overhead …
I still think the dumb thing is too big . . .
Code:
               BattleMech Technical Readout
                     Custom* Weapons

Type/Model:    Grand Titan TIT-N14Mx
Tech:          Inner Sphere / 3055
Config:        Biped BattleMech
Rules:         Level 3, Standard design

Mass:          95 tons
Chassis:       Endo Steel
Power Plant:   380 GM XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Standard
Armament:      
  2 Large Variable Pulses*
  1 Medium Laser
  3 MultiMissile-5s w/ Artemis IV*
  2 Small Variable Pulses*
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Grand Titan TIT-N14Mx
Mass:          95 tons
Construction Options:  Fractional Accounting

Equipment:                                 Crits    Mass
Int. Struct.:  145 pts Endo Steel           14      4.75
 (Endo Steel Loc: 1 HD, 3 LA, 4 RT, 2 CT, 2 LL, 2 RL)
Engine:        380 XL Fusion                12     20.50
   Walking MP:   4
   Running MP:   6
   Jumping MP:   0
Heat Sinks:     15 Double [30]               0      5.00
Gyro:                                        4      4.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  291 pts Standard              0     18.19

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             30         45      
   Center Torso (Rear):                 15      
   L/R Side Torso:           20      30/30      
   L/R Side Torso (Rear):            10/10      
   L/R Arm:                  16      32/32      
   L/R Leg:                  20      39/39      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
2 Large Variable Pulses* RA     20           8     18.00
1 Medium Laser           LA      3           1      1.00
1 MultiMissile-5* w/ ArteLA      3   60      7      7.00
  (Ammo Locations: 3 LT)
1 Small Variable Pulse*  RT      3           1      2.00
1 MultiMissile-5* w/ ArteRT      3           4      4.00
1 Small Variable Pulse*  LT      3           1      2.00
1 MultiMissile-5* w/ ArteLT      3           4      4.00
CASE II Equipment:                           1      1.00
  (CASE II Loc: 1 LT)
Component Armor:         1 Slots             0       .50
--------------------------------------------------------
TOTALS:                         38          78     94.94
Crits & Tons Left:                           0       .06

Calculated Factors:
Total Cost:        26,213,396 C-Bills
Battle Value:      1,814
Cost per BV:       14,450.6
Weapon Value:      2,759 / 2,615 (Ratio = 1.52 / 1.44)
Damage Factors:    SRDmg = 36;  MRDmg = 15;  LRDmg = 2
BattleForce:       MP: 4,  Armor/Structure: 7/4
                   Damage PB/M/L: 6/5/-,  Overheat: 2
                   Class: MA;  Point Value: 18

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