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 Post subject:
PostPosted: Mon Jul 28, 2008 2:39 pm 
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Antisocial General
Antisocial General

Joined: Mon Mar 17, 2003 8:35 am
Posts: 7883
Location: MLC, Lyran Alliance.
Quote:
What the Hell are you talking about? Lyran scout 'Mech is Commando. I can get few references, but I recommend you to go through HMP files (COM-2D)
BAH! Das Kommando ist nicht scout Mech. Dieses ist scout mech! Lyra Lyra uber alles...
Code:
BattleMech Technical Readout 

Type/Model:    Grossjager GJR-1A 
Tech:          Inner Sphere / 3067 
Config:        Biped BattleMech 
Rules:         Level 2, Custom design 

Mass:          80 tons 
Chassis:       Coventry GJR Endo Steel 
Power Plant:   400 Defiance XL Fusion 
Walking Speed: 54.0 km/h 
Maximum Speed: 86.4 [108.0] km/h 
Jump Jets:     5 Lexington Lifters Standard Jump Jets 
Jump Capacity: 150 meters 
Armor Type:    Lexington Limited Standard 
Armament:      
  1 Defiance 1001 ER PPC 
  1 Norse Beagle Active Probe 
  1 Norse Guardian ECM 
  3 Defiance B3M Medium Lasers 
  1 Odin's Eye TAG 
Manufacturer:  Coventry Metal Works 
  Location:    Coventry 
Communications System:  TharHes HM-10 with Guardian ECM 
Targeting & Tracking System:  TharHes Ares with Beagle Probe and TAG 

------------------------------------------------------------------------------ 
==Overview:== 
Over years of fighting the Clans and other foes, the LAAF saw the death rates 
among its scout forces rising to intolerable levels. Light Mechs simply could 
not take the damage dished out by more modern, more accurate weapons. To the 
traditional Lyran mind, the solution was obvious: build a bigger, tougher 
scout. 

How much bigger was the next question, and it had a simple answer: BIGGER. The 
LAAF had never been overly skilled at using light Mechs, and had long suffered 
jokes about its love for assault designs. It was time to make all the jokers 
eat their words, on both counts. 

With that order in mind, Coventry Metal Works began following a path less 
traveled: the fast assault Mech. It was a concept that had been explored with 
fair success before, and so the design team began by studying older designs, 
like the Spartan and Charger. The team also took inspiration from the 
Executioner, and its combination of MASC and jump jets. 

The result was a Mech that the Inner Sphere had long joked about, but only the 
Lyran mind could make into reality: an 80-ton assault scout, built to go where 
more traditional scout designs feared to tread. The new Mech was named the 
Grossjager (Great Hunter), and it has added a whole new level of power to the 
LAAF's forces. 

==Capabilities:== 
The Grossjager is one of the most mobile Mechs of its size ever built. Its ES2 
chassis supports a huge 400 XL engine, enhanced by MASC and jump jets. This 
gives the Grossjager the ability to jump 150 meters, and top out at 108 KPH 
with MASC engaged...potentially faster than many Mechs half its size. 

The Grossjager's agility enhances its defenses. Not that it needs enhancing; 
the Grossjager is armored like a true assault Mech, enabling it to survive 
situations (such as are common on the Clan front) that would doom lighter 
scout units. The Grossjager also carries a Beagle Probe, Guardian ECM and TAG, 
to properly perform in  its designated role. 

Like most "fast" Mechs its size, the Grossjager's mobility comes at the 
expense of its armament. An ERPPC and a trio of medium lasers are the 
Grossjager's only weapons. But this lack of big guns is deceptive; the 
Grossjager's agility lets it close swiftly, and crush foes with its sheer 
size. The torso mounting of the weapons makes this even more practical, by 
allowing the Grossjager full use of its guns in close combat. 

==Deployment== 
Grossjagers are still new, and relatively rare in the LAAF. They are being 
deployed to raiding and scout units, where they provide a level of staying 
power and survivability that the LAAF's lighter forces have long been lacking. 

-------------------------------------------------------- 
Type/Model:    Grossjager GJR-1A 
Mass:          80 tons 

Equipment:                                 Crits    Mass 
Int. Struct.:  122 pts Endo Steel           14      4.00 
 (Endo Steel Loc: 7 LA, 7 RA) 
Engine:        400 XL Fusion                12     26.50 
   Walking MP:   5 
   Running MP:   8 [10] 
   Jumping MP:   5 
Heat Sinks:     14 Double [28]               0      4.00 
Gyro:                                        4      4.00 
Cockpit, Life Supt., Sensors:                5      3.00 
MASC:                                        4      4.00 
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00 
Armor Factor:  247 pts Standard              0     15.50 

                          Internal    Armor 
                          Structure   Value 
   Head:                      3          9      
   Center Torso:             25         38      
   Center Torso (Rear):                 12      
   L/R Side Torso:           17      24/24      
   L/R Side Torso (Rear):            10/10      
   L/R Arm:                  13      26/26      
   L/R Leg:                  17      34/34      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass 
-------------------------------------------------------- 
1 ER PPC                 RT     15           3      7.00 
1 Beagle Active Probe    LT      0           2      1.50 
1 Guardian ECM           LT      0           2      1.50 
3 Medium Lasers          LT      9           3      3.00 
1 TAG                    HD      0           1      1.00 
5 Standard Jump Jets:                        5      5.00 
 (Jump Jet Loc: 1 CT, 2 LL, 2 RL) 
-------------------------------------------------------- 
TOTALS:                         24          71     80.00 
Crits & Tons Left:                           7       .00 

Calculated Factors: 
Total Cost:        24,539,639 C-Bills 
Battle Value 2:    1,993 (old BV = 1,803) 
Cost per BV2:      12,312.91 
Weapon Value:      1,940 / 1,940 (Ratio = .97 / .97) 
Damage Factors:    SRDmg = 22;  MRDmg = 9;  LRDmg = 4 
BattleForce2:      MP: 5J,  Armor/Structure: 6/3 
                   Damage PB/M/L: 4/3/1,  Overheat: 0 
                   Class: MA;  Point Value: 20 
                   Specials: ecm, tag, prb 

_________________
Be careful what you wish for. I might let you have it. :evil:


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 Post subject:
PostPosted: Mon Jul 28, 2008 2:55 pm 
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Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
BAH! Das Kommando ist nicht scout Mech. Dieses ist scout mech! Lyra Lyra uber alles...

in german mech is male, therefore it is

Der Kommando ist kein Scoutmech. Das ist ein scoutmech:
Lyra Lyra über alles.....

_________________
typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


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 Post subject:
PostPosted: Mon Jul 28, 2008 4:16 pm 
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Commanding General
Commanding General

Joined: Sat Nov 24, 2007 5:28 pm
Posts: 1828
Sorry, it was a bad joke, but just a joke.

The Lyrans do tend to go with the bigger is better. Why build a Shadowhawk when you can field a Falconer instead? The old LCAF was more top heavy then the current incarnation, at least in my book. If you can build 1000 Locusts a year, and say 700 assaults, over the years the assaults will out number the Locusts because of attrition. The LC did happen to have more then it's fair share of assault production lines.


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 Post subject:
PostPosted: Mon Jul 28, 2008 10:55 pm 
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Loki
Loki

Joined: Sun Sep 16, 2001 8:00 pm
Posts: 11444
Location: Minnesnowta
Yeah, the Davions did a good job of making the Lyrans a bit more balanced and operational when it comes to fighting. More well rounded.

It is good to see the Lyrans getting back to their roots.

It makes my Marik-loving side tingle.

:)

_________________
Medron Pryde - The Great and Terrible :blah:
[img]http://faileas.greywolf.googlepages.com/WOTD.png[/img]
[url=http://www.pryderockindustries.com]P.R.I.[/url] - The home of BattleTech programs and files
"I'm gonna Tea Party like its 1776." - Medron Pryde
Who is John Galt?


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 Post subject:
PostPosted: Tue Jul 29, 2008 8:03 am 
Offline
Antisocial General
Antisocial General

Joined: Mon Mar 17, 2003 8:35 am
Posts: 7883
Location: MLC, Lyran Alliance.
Quote:
BAH! Das Kommando ist nicht scout Mech. Dieses ist scout mech! Lyra Lyra uber alles...

in german mech is male, therefore it is

Der Kommando ist kein Scoutmech. Das ist ein scoutmech:
Lyra Lyra über alles.....
Sorry. My German is very rusty, I don't get to use it much anymore.

_________________
Be careful what you wish for. I might let you have it. :evil:


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 Post subject:
PostPosted: Tue Jul 29, 2008 12:19 pm 
Offline
Supreme Mugwump
Supreme Mugwump

Joined: Wed Dec 06, 2006 3:42 pm
Posts: 3183
i wonder how my english would be if i wouldn´t use it

_________________
typos and spelling-mistakes are property of the finder. english is not my mother-tongue.


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 Post subject: German...
PostPosted: Tue Jul 29, 2008 2:24 pm 
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Recruit
Recruit

Joined: Mon Jul 28, 2008 9:17 am
Posts: 3
Location: Maryland, United States, Terra
I don't speak Lyran. Sorry.

_________________
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 Post subject: Re: 'Mech production
PostPosted: Tue Jul 29, 2008 3:14 pm 
Offline
Commanding General
Commanding General

Joined: Mon Jan 29, 2007 11:22 am
Posts: 2198
Quote:
I think I recall in the old, old House books that there were listings of the number of factories, by type of 'Mech produced and location, for each House discussed in specific books. You might wanna check there.
I did: some factories and some unit designs are listed, but I doubt it's all of them. Furthermore data isn't very reliable: Periphery Sourcebook lists Hatchetman and Rommel being produced in Taurian Concordat (in 3025), even though their production had just started in other side of Human Sphere (Lyran Commonwealth). And in House Steiner book (3025 era) SHD is listed as 1 of 3 most numerous mediums, but there isn't listed any factory producing it.

[edit]
By the way, nice scout, Grey. Beats CGR-1A1 ;)
I can easily understand Lyran way of thinking: don't take STG when you can have PXH; don't take PNT when you can have GRF; don't take HBK when you can have VTR...

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[url=http://www.mekwars.org][u]MekWars[/u][/url]


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 Post subject:
PostPosted: Tue Jul 29, 2008 9:11 pm 
Offline
Loki
Loki

Joined: Sun Sep 16, 2001 8:00 pm
Posts: 11444
Location: Minnesnowta
The Taurians actually build a large number of Lyran designs. Enough in fact to suggest that when Thomas Calderon began looking for new designs to build up the military in preparation for the "inevitable Davion assault" that he acquired some of them from the Lyrans. I mean...really...who else to obtain new weapons of war from but from the ones that will sell anything for money?

It actually makes complete sense and fits in universe perfectly. :)

_________________
Medron Pryde - The Great and Terrible :blah:
[img]http://faileas.greywolf.googlepages.com/WOTD.png[/img]
[url=http://www.pryderockindustries.com]P.R.I.[/url] - The home of BattleTech programs and files
"I'm gonna Tea Party like its 1776." - Medron Pryde
Who is John Galt?


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