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PostPosted: Mon Aug 04, 2008 3:08 pm 
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Cubefarm Warrior
Cubefarm Warrior

Joined: Thu Apr 11, 2002 8:00 pm
Posts: 1385
I don't know if it is because I miss Star Wars or the fact I keep hearing the star wars music of Luke watching the sun of tatoonie go down in my head when I watch the sun go down here is Iraq lol. But either wat I have created a Superweapon! worthy of the mighty Blakes blessing
Code:
                    AeroTech 2 Vessel Technical Readout
                               * CUSTOM WEAPON

Class/Model/Name:  Subjugator Dreadnought 
Tech:              Inner Sphere / 3067
Vessel Type:       WarShip
Rules:             Level 2, Standard design
Rules Set:         AeroTech2

Mass:              2,000,000 tons
K-F Drive System:  (Unknown)
Length:            1,416 meters
Sail Diameter:     1,562 meters
Power Plant:       Standard
Safe Thrust:       3
Maximum Thrust:    5
Armor Type:        Lamellor Ferro-carbide
Armament:          
    1 Heavy Mass Driver*
   16 NAC/40
   16 NL55
   24 AR10 Launcher
   48 ER Large Laser
   64 Large Pulse Laser
   48 Medium Pulse Laser
   16 LB 20-X AC
   32 LRM 20
   16 LRM 15
   16 Screen Launcher
    8 Medium N-Gauss
   12 NAC/30
------------------------------------------------------------------------------
==Overview:==
  The Subjugate class Dreadnought was created by Word of Blake Scientist as
the ultimate answer to invading and subjugating a entire planet in one
package. Using the largest Mass Driver they could find along with multiable
banks of AR-10 Launchers capable of firing nuclear tipped missiles the
Subjugate class is to pound it's enemy literaly back into the stone age before
even one member of the holy order has to set foot on the planet.

  Starting out with a stripped out hull of a Mckenna class battleship found at
the ruins of Gaberial the scientist and technicians added a "barrowed" mass
conveyor from the Belters in the Terran system. Finding the hull and
sub-systems to be too small to handle the massive driver. The scientist began
reinforcing the hull and subsystems until they could power the massive coils
for the Driver. They also discovered that they needed additional brancing in
the hull after a test fire caused the test bed ship to leteral shatter it's
self. After several more months and two successfully test firing of the mass
drive nicknamed "Blakes Fist" the technicians and scientist began putting the
finishing touches on their newest terror weapon     
 

==Capabilities:==
  Armed with the "Blakes Fist" Mass Driver the Subjugator is meant to support
planetary invasions with overwhelming firepower. Supporting the Mass Driver
are 24 AR-10 Launchers capable of fire Santa Ana nuclear tip missiles.
Allowing the Subjugator to bath the world in nuclear fire if needed. The rest
of the ships capital weapons seem added as a after thought. Geared for defense
more than attacking the Subjugators Naval weapons, thick armor and point
defenses are meant to keep the enemy at bay until help can arrive. 

  Equipped with 8 docking collars and a divisions worth of troops the
Subjugator can be used as the center of a invasion force or sent out on it's
owen if the planet in questions defense are not too strong

==Variants:==
NOTE-Heavy Mass Driver does 140 Captial Damage and requires 10 crew members
has 10 shots

------------------------------------------------------------------------------
Class/Model/Name:  Subjugator Dreadnought 
Mass:              2,000,000 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                      360,000.00
Thrust:  Safe Thrust: 3
      Maximum Thrust: 5
Kearny-Fuchida Hyperdrive:  Compact (Integrity = 38)               905,000.00
Lithium Fusion Battery                                              20,000.00
Jump Sail (Detachable): (Integrity = 8)                                130.00
Structural Integrity: 100                                          200,000.00
Total Heat Sinks:    3,673 Double                                    2,780.00
Fuel & Fuel Pumps:                                                  20,400.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:              5,000.00
Fire Control Computers:                                             39,992.00
Hyperpulse Generator:                                                   50.00
Armor Type:  Lamellor Ferro-carbide  (4,060 total armor pts)         4,000.00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                748
   Fore-Left/Right:                  676/676
   Aft-Left/Right:                   676/676
   Aft:                                 608

Cargo:
   Bay 1:  Fighters (36) with 4 doors                                5,400.00
           Fighters (36)                                             5,400.00
           Fighters (36)                                             5,400.00
   Bay 2:  Battle Armor Points/Squads (36)                             360.00
           Small Craft (6) with 2 doors                              1,200.00
   Bay 3:  Cargo (1) with 6 doors                                   91,806.00
   Bay 4:  BattleMechs (36) with 4 doors                             5,400.00
           BattleMechs (36)                                          5,400.00

DropShip Capacity:  8 Docking Hardpoints                             8,000.00
Grav Decks #1 - 2:  (150-meter diameter)                               200.00
Grav Deck #3:  (60-meter diameter)                                      50.00
Life Boats:  80 (7 tons each)                                          560.00
Escape Pods:  200 (7 tons each)                                      1,400.00

Crew and Passengers:
    130 Officers (120 minimum)                                       1,300.00
    400 Crew (315 minimum)                                           2,800.00
    200 Gunners (131 minimum)                                        1,400.00
     72 Marines                                                        360.00
    606 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
1 Heavy Mass Driver*(10 rouNose         4      4      4     --   90100,900.00
1 NAC/40(10 rounds)        Nose        40     40     --     --  135  4,512.00
1 NAC/40(10 rounds)        Nose        40     40     --     --  135  4,512.00
2 NL55                     Nose        11     11     11     11  170  2,200.00
4 AR10 (20 KW, 20 WS, 20 B)Nose         *      *      *      *   80  3,400.00
6 ER Large Laser           Nose     5(48)  5(48)  5(48)     --   72     30.00
8 Large Pulse Laser        Nose   11(108)  7(72)     --     --   80     56.00
  6 Medium Pulse Laser                                           24     12.00
2 LB 20-X AC(20 rounds)    Nose     2(24)  2(24)     --     --   12     32.00
4 LRM 20(42 rounds)        Nose     7(66)  7(66)  7(66)     --   24     47.00
  2 LRM 15(24 rounds)                                            10     17.00
2 Screen Launcher(20 scrns)Nose        --     --     --     --   20    280.00
1 NAC/40(10 rounds)        FL/R        40     40     --     --  270  9,024.00
1 NAC/40(10 rounds)        FL/R        40     40     --     --  270  9,024.00
1 NAC/40(10 rounds)        FL/R        40     40     --     --  270  9,024.00
3 NL55                     FL/R        17     17     17     17  510  6,600.00
2 AR10 (20 KW, 10 WS, 15 B)FL/R         *      *      *      *   80  4,700.00
2 AR10 (20 KW, 10 WS, 15 B)FL/R         *      *      *      *   80  4,700.00
2 Medium N-Gauss(20 rounds)FL/R        50     50     50     50   60 22,016.00
6 ER Large Laser           FL/R     5(48)  5(48)  5(48)     --  144     60.00
8 Large Pulse Laser        FL/R   11(108)  7(72)     --     --  160    112.00
  6 Medium Pulse Laser                                           48     24.00
2 LB 20-X AC(20 rounds)    FL/R     2(24)  2(24)     --     --   24     64.00
4 LRM 20(42 rounds)        FL/R     7(66)  7(66)  7(66)     --   48     94.00
  2 LRM 15(24 rounds)                                            20     34.00
2 Screen Launcher(20 scrns)FL/R        --     --     --     --   40    560.00
2 NAC/30(20 rounds)        L/RBS       60     60     60     --  400 14,032.00
2 NAC/30(20 rounds)        L/RBS       60     60     60     --  400 14,032.00
2 NAC/30(20 rounds)        L/RBS       60     60     60     --  400 14,032.00
6 ER Large Laser           L/RBS    5(48)  5(48)  5(48)     --  144     60.00
8 Large Pulse Laser        L/RBS  11(108)  7(72)     --     --  160    112.00
  6 Medium Pulse Laser                                           48     24.00
2 LB 20-X AC(20 rounds)    L/RBS    2(24)  2(24)     --     --   24     64.00
4 LRM 20(42 rounds)        L/RBS    7(66)  7(66)  7(66)     --   48     94.00
  2 LRM 15(24 rounds)                                            20     34.00
2 Screen Launcher(20 scrns)L/RBS       --     --     --     --   40    560.00
1 NAC/40(10 rounds)        AL/R        40     40     --     --  270  9,024.00
1 NAC/40(10 rounds)        AL/R        40     40     --     --  270  9,024.00
1 NAC/40(10 rounds)        AL/R        40     40     --     --  270  9,024.00
3 NL55                     AL/R        17     17     17     17  510  6,600.00
2 AR10 (20 KW, 10 WS, 15 B)AL/R         *      *      *      *   80  4,700.00
2 AR10 (20 KW, 10 WS, 15 B)AL/R         *      *      *      *   80  4,700.00
2 Medium N-Gauss(20 rounds)AL/R        50     50     50     50   60 22,016.00
6 ER Large Laser           AL/R     5(48)  5(48)  5(48)     --  144     60.00
8 Large Pulse Laser        AL/R   11(108)  7(72)     --     --  160    112.00
  6 Medium Pulse Laser                                           48     24.00
2 LB 20-X AC(20 rounds)    AL/R     2(24)  2(24)     --     --   24     64.00
4 LRM 20(42 rounds)        AL/R     7(66)  7(66)  7(66)     --   48     94.00
  2 LRM 15(24 rounds)                                            20     34.00
2 Screen Launcher(20 scrns)AL/R        --     --     --     --   40    560.00
1 NAC/40(10 rounds)        Aft         40     40     --     --  135  4,512.00
1 NAC/40(10 rounds)        Aft         40     40     --     --  135  4,512.00
2 NL55                     Aft         11     11     11     11  170  2,200.00
4 AR10 (20 KW, 20 WS, 20 B)Aft          *      *      *      *   80  3,400.00
6 ER Large Laser           Aft      5(48)  5(48)  5(48)     --   72     30.00
8 Large Pulse Laser        Aft    11(108)  7(72)     --     --   80     56.00
  6 Medium Pulse Laser                                           24     12.00
2 LB 20-X AC(20 rounds)    Aft      2(24)  2(24)     --     --   12     32.00
4 LRM 20(42 rounds)        Aft      7(66)  7(66)  7(66)     --   24     47.00
  2 LRM 15(24 rounds)                                            10     17.00
2 Screen Launcher(20 scrns)Aft         --     --     --     --   20    280.00
------------------------------------------------------------------------------
TOTALS:                                            Heat: 7,346   2,000,000.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        28,889,580,000 C-Bills
Battle Value:      322,053
Cost per BV:       89,704.43
Weapon Value:      213,727 (Ratio = .66)
Damage Factors:    SRV = 14,588;  MRV = 14,037;  LRV = 10,263;  ERV = 2,115
Maintenance:       Maintenance Point Value (MPV) = 1,130,875
                   (242,718 Structure, 520,900 Life Support, 367,257 Weapons)
                   Support Points (SP) = 853,050  (75% of MPV)
BattleForce2:      Not applicable
Thought? Ideas ? Run for the hills where you might be safe ?

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 Post subject:
PostPosted: Tue Aug 05, 2008 1:36 am 
Offline
Stratego
Stratego

Joined: Sat Nov 10, 2001 8:00 pm
Posts: 10855
Location: Ft. Hood Texas
The bane of the space fleets...not sure, but it does look more like something from Renegade Legion though...nice ship.

And the setting sun is one good thing for me since i means my day is half over with...12 hours of roasting while watching detainees is not what I want to be doing...

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Karagin-

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[url]http://karagin12.livejournal.com/[/url]

The Wookiee, he's not wearing any pants!

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 Post subject:
PostPosted: Tue Aug 05, 2008 5:12 pm 
Offline
Cubefarm Warrior
Cubefarm Warrior

Joined: Thu Apr 11, 2002 8:00 pm
Posts: 1385
Quote:
The bane of the space fleets...not sure, but it does look more like something from Renegade Legion though...nice ship.

And the setting sun is one good thing for me since i means my day is half over with...12 hours of roasting while watching detainees is not what I want to be doing...

It's not realy meant for ship to ship action. More like you park it over a planet and start cucking rocks and nukes at the planet until it gives up.

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 Post subject:
PostPosted: Wed Aug 06, 2008 12:44 pm 
Offline
Commanding General
Commanding General

Joined: Tue Oct 02, 2001 8:00 pm
Posts: 5936
Location: Austin, TX
Hmm...the mass driver has its damage listed at 4....how's that a terror weapon?


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 Post subject:
PostPosted: Wed Aug 06, 2008 4:44 pm 
Offline
Cubefarm Warrior
Cubefarm Warrior

Joined: Thu Apr 11, 2002 8:00 pm
Posts: 1385
Quote:
Hmm...the mass driver has its damage listed at 4....how's that a terror weapon?

Thats because me and the Weapon editor don't work well together

If you look in the fluff I noted that it is supose to do 140 Captial damage. not 4 lol

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 Post subject:
PostPosted: Wed Aug 06, 2008 6:21 pm 
Offline
Warrant Officer
Warrant Officer

Joined: Tue Oct 16, 2007 5:57 am
Posts: 122
Location: Auckland, New Zealand
Yeah... Heavy Mass Drivers are basicly what the ships in Halo are packing.. A Massive Cannon that runs along nearly the entire length of the ship..


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 Post subject:
PostPosted: Mon Aug 11, 2008 2:08 pm 
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Lieutenant General
Lieutenant General

Joined: Fri Jun 23, 2006 1:41 pm
Posts: 548
Location: PHOENIX, AZ
Interesting design to be sure.

I probably would have kept the weaponry closer to the McKenna with only 12 NA40's and 6 AR10's.
What I would have done however is give those AR10's ammo for days of siege work and magazines of 100+ missiles each.
To go with that I would have left it at 6 Docking Collars.

I would also say your "Division" needs some revamping.
Each C* Division uses only 39 fighters
(And personally I'm convinced that is 36 and its one giant misprint that never got fixed).
So I would probably change it up to have more ground unit cubicles and less Aerofighters.
And maybe keep a full 36 Aero Cubibles as a seperate Air-III directly supporting the warship.
Possibly add swap some of the Fighters for Small Craft Bays to shuttle your troops to & from the planet.

Over all, very interesting design, my nitpicks are minor and this thing reminds of the SDF-1.


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