Code:
BattleMech Technical Readout
Type/Model: Warg Prime
Tech: Clan / 3067
Config: Biped OmniMech
Rules: Level 2, Standard design
Mass: 80 tons
Chassis: Endo Steel
Power Plant: 320 XL Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Standard
Armament:
2 LB 10-X ACs
2 Streak SRM 6s
4 ER Medium Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
------------------------------------------------------------------------------
==Overview:==
When the FRR invaded the Wolf OZ in the late 3060s, they found many things.
They learned of the terrors heaped on their former worlds. They learned of
the strength of the Wolf. They also found a deadly new OmniMech, called the
Warg by the Wolves they captured. Sadly, the force was unable to salvage a
working Warg, but battlefield logs and gun camera footage have allowed them to
put together an accurate picture of the mech. It appears to be a direct
upgrade of the older Gargoyle. While slower, the firepower tossed around by
the mech is impressive, and these new Omnis have been responsibkle for the
destruction of almost two companies of FRR mechs.
==Capabilities:==
Downgrading the 400XL engine to a 320XL gave the designers a lot of space
to work with. The fixed heat sinks were removed, and the internal structure
was made from endo steel, although this necessitated the removal of the
ferro-fibrous armor. The primary configuration appears to be a direct upgrade
of the Gargoyle Prime, with the autocannons bulked up, the SRMs replaced with
streak models, and a quad of extended range medium lasers for close range
support.
The other configurations mount a wide variety of weapons, from three gauss
rifles in the A config to a massive array of close range weaponry in the S
configuration. There is a rumor that one model mounts Arrow-IV artillery,
suggesting that the Naga is also being replaced.
The Warg is much deadlier than its predecessor, the Gargoyle. While slower,
several configurations mount jump jets for improved mobility, and the
increased firepower is well worth it. Armor was also increased, reaching
the maximum for a mech of its size.
==Deployment==
All of the Wolves Gargoyle and Naga factories have been retooled to produce
the new Omnimech. Only about a trinary of the mechs have been produced to
date, all going to Star Captains and Colonels in front-line units.
--------------------------------------------------------
Type/Model: Warg Prime
Mass: 80 tons
Equipment: Crits Mass
Int. Struct.: 122 pts Endo Steel 7 4.00
(Endo Steel Loc: 1 HD, 1 LA, 1 RA, 2 LT, 2 RT)
Engine: 320 XL Fusion 10 11.50
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 14 Double [28] 8 4.00
(Heat Sink Loc: 2 LT, 2 RT)
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 247 pts Standard 0 15.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 38
Center Torso (Rear): 12
L/R Side Torso: 17 26/26
L/R Side Torso (Rear): 8/8
L/R Arm: 13 26/26
L/R Leg: 17 34/34
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 LB 10-X AC RA 2 20 7 12.00
(Ammo Locations: 1 LA, 1 RA)
1 Streak SRM 6 RA 4 30 4 5.00
(Ammo Locations: 1 LA, 1 RA)
1 LB 10-X AC LA 2 5 10.00
1 Streak SRM 6 LA 4 2 3.00
2 ER Medium Lasers RT 10 2 2.00
2 ER Medium Lasers LT 10 2 2.00
4 Standard Jump Jets: 4 4.00
(Jump Jet Loc: 2 LL, 2 RL)
--------------------------------------------------------
TOTALS: 32 72 80.00
Crits & Tons Left: 6 .00
Calculated Factors:
Total Cost: 24,488,251 C-Bills
Battle Value: 2,410
Cost per BV: 10,161.1
Weapon Value: 4,381 / 3,989 (Ratio = 1.82 / 1.66)
Damage Factors: SRDmg = 55; MRDmg = 32; LRDmg = 6
BattleForce2: MP: 4J, Armor/Structure: 6/5
Damage PB/M/L: 8/6/2, Overheat: 1
Class: MA; Point Value: 24
Specials: omni
Code:
--------------------------------------------------------
Type/Model: Warg A
Mass: 80 tons
Equipment: Crits Mass
Int. Struct.: 122 pts Endo Steel 7 4.00
(Endo Steel Loc: 1 HD, 1 LA, 1 RA, 2 LT, 2 RT)
Engine: 320 XL Fusion 10 11.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 247 pts Standard 0 15.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 38
Center Torso (Rear): 12
L/R Side Torso: 17 26/26
L/R Side Torso (Rear): 8/8
L/R Arm: 13 26/26
L/R Leg: 17 34/34
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Gauss Rifle RA 1 48 12 18.00
(Ammo Locations: 1 LA, 1 RA, 3 LT, 1 RT)
1 Gauss Rifle LA 1 6 12.00
1 Gauss Rifle RT 1 6 12.00
--------------------------------------------------------
TOTALS: 3 62 80.00
Crits & Tons Left: 16 .00
Calculated Factors:
Total Cost: 22,908,751 C-Bills
Battle Value: 2,154
Cost per BV: 10,635.45
Weapon Value: 2,975 / 2,975 (Ratio = 1.38 / 1.38)
Damage Factors: SRDmg = 32; MRDmg = 32; LRDmg = 21
BattleForce2: MP: 4, Armor/Structure: 6/5
Damage PB/M/L: 5/5/5, Overheat: 0
Class: MA; Point Value: 22
Specials: omni
Code:
Type/Model: Warg AIV
Mass: 80 tons
Equipment: Crits Mass
Int. Struct.: 122 pts Endo Steel 7 4.00
(Endo Steel Loc: 1 HD, 1 LA, 1 RA, 2 LT, 2 RT)
Engine: 320 XL Fusion 10 11.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 247 pts Standard 0 15.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 38
Center Torso (Rear): 12
L/R Side Torso: 17 26/26
L/R Side Torso (Rear): 8/8
L/R Arm: 13 26/26
L/R Leg: 17 34/34
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Arrow IV System RA 10 60 24 24.00
(Ammo Locations: 4 LT, 4 RT, 2 LL, 2 RL)
1 Arrow IV System LA 10 12 12.00
1 Medium Pulse Laser RT 4 1 2.00
1 Medium Pulse Laser LT 4 1 2.00
2 ER Medium Lasers CT 10 2 2.00
--------------------------------------------------------
TOTALS: 38 78 80.00
Crits & Tons Left: 0 .00
Calculated Factors:
Total Cost: 23,651,251 C-Bills
Battle Value: 1,404
Cost per BV: 16,845.62
Weapon Value: 2,621 / 2,621 (Ratio = 1.87 / 1.87)
Damage Factors: SRDmg = 29; MRDmg = 23; LRDmg = 23
BattleForce2: MP: 4, Armor/Structure: 6/5
Damage PB/M/L: 4/3/2, Overheat: 3
Class: MA; Point Value: 14
Specials: omni, artA
Code:
--------------------------------------------------------
Type/Model: Warg B
Mass: 80 tons
Equipment: Crits Mass
Int. Struct.: 122 pts Endo Steel 7 4.00
(Endo Steel Loc: 1 HD, 1 LA, 1 RA, 2 LT, 2 RT)
Engine: 320 XL Fusion 10 11.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 15 Double [30] 10 5.00
(Heat Sink Loc: 2 LT, 1 CT, 1 LL, 1 RL)
Gyro: 4 4.00
Cockpit, Life Supt.: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 247 pts Standard 0 15.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 38
Center Torso (Rear): 12
L/R Side Torso: 17 26/26
L/R Side Torso (Rear): 8/8
L/R Arm: 13 26/26
L/R Leg: 17 34/34
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER Large Laser RA 12 1 4.00
2 LB 2-X ACs RA 2 90 8 12.00
(Ammo Locations: 1 LA, 1 RA)
1 ER Large Laser LA 12 1 4.00
2 LB 2-X ACs LA 2 6 10.00
1 Machine Gun RT 0 100 2 .75
(Ammo Locations: 1 LT)
1 Machine Gun LT 0 1 .25
1 Targeting Computer RT 6 6.00
--------------------------------------------------------
TOTALS: 28 73 80.00
Crits & Tons Left: 5 .00
Calculated Factors:
Total Cost: 23,098,876 C-Bills
Battle Value: 1,801
Cost per BV: 12,825.58
Weapon Value: 3,228 / 3,228 (Ratio = 1.79 / 1.79)
Damage Factors: SRDmg = 25; MRDmg = 24; LRDmg = 19
BattleForce2: MP: 4, Armor/Structure: 6/5
Damage PB/M/L: 5/3/3, Overheat: 0
Class: MA; Point Value: 18
Specials: omni
Code:
Type/Model: Warg C
Mass: 80 tons
Equipment: Crits Mass
Int. Struct.: 122 pts Endo Steel 7 4.00
(Endo Steel Loc: 1 HD, 1 LA, 1 RA, 2 LT, 2 RT)
Engine: 320 XL Fusion 10 11.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 17 Double [34] 14 7.00
(Heat Sink Loc: 1 LA, 1 RA, 1 LT, 1 RT, 1 CT, 1 LL, 1 RL)
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 247 pts Standard 0 15.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 38
Center Torso (Rear): 12
L/R Side Torso: 17 26/26
L/R Side Torso (Rear): 8/8
L/R Arm: 13 26/26
L/R Leg: 17 34/34
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Ultra AC/10 RA 3 40 8 14.00
(Ammo Locations: 2 LA, 2 RA)
1 Ultra AC/10 LA 3 4 10.00
2 Streak SRM 4s RT 6 25 3 5.00
(Ammo Locations: 1 RT)
1 ER PPC LT 15 2 6.00
--------------------------------------------------------
TOTALS: 33 69 80.00
Crits & Tons Left: 9 .00
Calculated Factors:
Total Cost: 23,457,751 C-Bills
Battle Value: 2,092
Cost per BV: 11,213.07
Weapon Value: 3,936 / 3,622 (Ratio = 1.88 / 1.73)
Damage Factors: SRDmg = 52; MRDmg = 34; LRDmg = 13
BattleForce2: MP: 4, Armor/Structure: 6/5
Damage PB/M/L: 8/6/5, Overheat: 0
Class: MA; Point Value: 21
Specials: omni
Code:
Type/Model: Warg E
Mass: 80 tons
Equipment: Crits Mass
Int. Struct.: 122 pts Endo Steel 7 4.00
(Endo Steel Loc: 1 HD, 1 LA, 1 RA, 2 LT, 2 RT)
Engine: 320 XL Fusion 10 11.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 19 Double [38] 18 9.00
(Heat Sink Loc: 1 LA, 1 RA, 2 LT, 2 RT, 1 CT, 1 LL, 1 RL)
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 247 pts Standard 0 15.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 38
Center Torso (Rear): 12
L/R Side Torso: 17 26/26
L/R Side Torso (Rear): 8/8
L/R Arm: 13 26/26
L/R Leg: 17 34/34
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Adv. Tact. Msl. 12 RA 8 30 11 13.00
(Ammo Locations: 2 LA, 2 RA, 1 LT, 1 RT)
1 Adv. Tact. Msl. 12 LA 8 5 7.00
1 Large Pulse Laser RT 10 2 6.00
1 Large Pulse Laser LT 10 2 6.00
1 ECM Suite LT 0 1 1.00
--------------------------------------------------------
TOTALS: 36 77 80.00
Crits & Tons Left: 1 .00
Calculated Factors:
Total Cost: 24,672,751 C-Bills
Battle Value: 2,358
Cost per BV: 10,463.42
Weapon Value: 3,979 / 3,979 (Ratio = 1.69 / 1.69)
Damage Factors: SRDmg = 34; MRDmg = 36; LRDmg = 14
BattleForce2: MP: 4, Armor/Structure: 6/5
Damage PB/M/L: 10/6/4, Overheat: 0
Class: MA; Point Value: 24
Specials: omni, ecm
Code:
--------------------------------------------------------
Type/Model: Warg H
Mass: 80 tons
Equipment: Crits Mass
Int. Struct.: 122 pts Endo Steel 7 4.00
(Endo Steel Loc: 1 HD, 1 LA, 1 RA, 2 LT, 2 RT)
Engine: 320 XL Fusion 10 11.50
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 18 Double [36] 16 8.00
(Heat Sink Loc: 4 LT, 4 RT)
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 247 pts Standard 0 15.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 38
Center Torso (Rear): 12
L/R Side Torso: 17 26/26
L/R Side Torso (Rear): 8/8
L/R Arm: 13 26/26
L/R Leg: 17 34/34
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Heavy Large Laser RA 18 3 4.00
1 LB 10-X AC RA 2 20 7 12.00
(Ammo Locations: 1 LA, 1 RA)
1 Heavy Large Laser LA 18 3 4.00
1 LB 10-X AC LA 2 5 10.00
4 Standard Jump Jets: 4 4.00
(Jump Jet Loc: 2 CT, 1 LL, 1 RL)
--------------------------------------------------------
TOTALS: 40 76 80.00
Crits & Tons Left: 2 .00
Calculated Factors:
Total Cost: 24,164,251 C-Bills
Battle Value: 2,021
Cost per BV: 11,956.58
Weapon Value: 2,992 / 2,992 (Ratio = 1.48 / 1.48)
Damage Factors: SRDmg = 39; MRDmg = 23; LRDmg = 6
BattleForce2: MP: 4J, Armor/Structure: 6/5
Damage PB/M/L: 6/5/2, Overheat: 1
Class: MA; Point Value: 20
Specials: omni
Code:
--------------------------------------------------------
Type/Model: Warg S
Mass: 80 tons
Equipment: Crits Mass
Int. Struct.: 122 pts Endo Steel 7 4.00
(Endo Steel Loc: 1 HD, 1 LA, 1 RA, 2 LT, 2 RT)
Engine: 320 XL Fusion 10 11.50
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 12 Double [24] 4 2.00
(Heat Sink Loc: 1 RA, 1 CT)
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 247 pts Standard 0 15.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 38
Center Torso (Rear): 12
L/R Side Torso: 17 26/26
L/R Side Torso (Rear): 8/8
L/R Arm: 13 26/26
L/R Leg: 17 34/34
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER Large Laser RA 12 1 4.00
4 ER Medium Lasers RA 20 4 4.00
1 ER Small Laser RA 2 1 .50
1 TAG RA 0 1 1.00
1 Ultra AC/20 LA 7 20 12 16.00
(Ammo Locations: 4 LT)
1 SRM 4 RT 3 50 3 3.00
(Ammo Locations: 2 RT)
1 Medium Pulse Laser RT(R) 4 1 2.00
2 Machine Guns RT 0 100 3 1.00
(Ammo Locations: 1 RT)
1 Active Probe RT 0 1 1.00
1 SRM 4 LT 3 1 1.00
1 Medium Pulse Laser LT(R) 4 1 2.00
2 Machine Guns LT 0 2 .50
4 Standard Jump Jets: 4 4.00
(Jump Jet Loc: 2 LL, 2 RL)
--------------------------------------------------------
TOTALS: 62 77 80.00
Crits & Tons Left: 1 .00
Calculated Factors:
Total Cost: 24,829,688 C-Bills
Battle Value: 2,286
Cost per BV: 10,861.63
Weapon Value: 2,560 / 2,560 (Ratio = 1.12 / 1.12)
Damage Factors: SRDmg = 41; MRDmg = 19; LRDmg = 6
BattleForce2: MP: 4J, Armor/Structure: 6/5
Damage PB/M/L: 5/4/-, Overheat: 4
Class: MA; Point Value: 23
Specials: omni, tag, prb
Whew, I think that's all of them. You know, FM:U does say the Wolves were working on new Omnis...
URLS
Base
http://www.heavymetalpro.com/designs/Warg__(base).hmp
Prime
http://www.heavymetalpro.com/designs/Warg__Prime.hmp
A
http://www.heavymetalpro.com/designs/Warg_A.hmp
Arrow IV
http://www.heavymetalpro.com/designs/Warg_AIV.hmp
B
http://www.heavymetalpro.com/designs/Warg_B.hmp
C
http://www.heavymetalpro.com/designs/Warg_C.hmp
D
http://www.heavymetalpro.com/designs/Warg_D.hmp
E
http://www.heavymetalpro.com/designs/Warg_E.hmp
H
http://www.heavymetalpro.com/designs/Warg_H.hmp
S
http://www.heavymetalpro.com/designs/Warg_S.hmp