Code:
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Resolution Class Assault Carrier
Tech: Inner Sphere / 3067
Vessel Type: WarShip
Rules: Level 3, Standard design
Rules Set: AeroTech2
Mass: 1,540,000 tons
Hull: Lockheed/CBM 400
K-F Drive System: KF Tri-Mark V
Power Plant: Lockheed Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Robinson (FC) Lamellor Ferro-carbide
Armament:
16 NAC/30
16 Heavy NPPC
32 AR10 Launcher
8 Screen Launcher
48 Tiegart Magnum ER PPC
48 Diverse Optics Type 20 Large Pulse Laser
48 M-7 Gauss Rifle
48 NAIS Model 2b Rotary AC/5
80 MainFire Point Defense AMS
Manufacturer: Travis-Orion Shipyards
Location: Defiance, Faslane
Communications System: Bishop 400 Holly/Meridian CTC
Targeting & Tracking System: Federated Hunter Type 3
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==Overview:==
The Resolution Class Assault Carrier is based on the Fox's Lair light Carrier
constructed in the year 3082, after four years of operational service,
designers and engineers of the Fox's Lair had managed to accumulate enough
working knowledge for a possible larger design, this in turn was compared with
datum collected on the FWL's Thera Class Carrier and also the Ghost Bears
Leviathan II class. With this the design team went to work, deciding that the
basic design of the Fox's Lair would be the best format to work with, they
extended the hull of the ship and used the extra space and tonnage gained from
the extension proceeded to add in the features that would turn the design in
to the Resolution Class
The Resolution Class carries the same standard weapon package as the Fox's
Lair did but on a slightly larger scale, this mostly comprised of the
upgrading and adding to the ships NPPC's, from 8 Mediums to 16 Heavys. Also
increased was the number of the ships Capital Missile Launchers, from 16
AR-10's to 32 AR-10's. The ship still retains the 16 NAC/30's of its parent
design, as for secondary weapons the ship also retains the same weapons load
of the Fox's Lair.
The Resolution's main firepower though is its 300 fighters and 12
dropship's. Equipped with enough bay doors to launch all 300 of its fighters
in one turn, the Resolution is more than capable of coming into a conflict
fully armed and readyfor action and with its dedicated fighter supply and fuel
bays more than capable of continous fighter Ops for extended durations, in
addittion the Resolution class carrys 6 of the Hunter Class CV's with each one
capable of operating and launching 60 fighters each, thus bringing the fighter
total to 740, two assault dropships act as anti missile/dropship/fighter
escorts, the remaining four drop points are taken up by four Mammoth D's, to
provide the Resolution with enough supplies and fuel to continue operations
for extended periods of time.
Also the Resolution carries 216 Marine Battle Armor for defense against
boarding actions, but with the Resolutions 12 Small Craft, the Marines can
quickly be organized for boarding crippled enemy ship's themselves.
==Capabilities:==
300 Fighters
12 Dropships
12 Small Craft
216 Marine Battlearmor
==Notable Vessels & Crews:==
Resolution
Courageous
Furious
Royal Sovereign
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Class/Model/Name: Resolution Class Assault Carrier
Mass: 1,540,000 tons
Equipment: Mass
Power Plant, Drive & Control: 277,200.00
Thrust: Safe Thrust: 3
Maximum Thrust: 5
Kearny-Fuchida Hyperdrive: Compact (Integrity = 30) 696,850.00
Lithium Fusion Battery 15,400.00
Jump Sail: (Integrity = 6) 107.00
Structural Integrity: 105 161,700.00
Total Heat Sinks: 3,772 Double 2,983.00
Fuel & Fuel Pumps: 10,200.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 3,850.00
Fire Control Computers: 22,784.00
Food & Water: (600 days supply) 4,488.00
Hyperpulse Generator: 50.00
Armor Type: Lamellor Ferro-carbide (3,300 total armor pts) 3,234.00
Capital Scale Armor Pts
Location: L / R
Fore: 580
Fore-Left/Right: 540/540
Aft-Left/Right: 540/540
Aft: 560
Cargo:
Bay 1: Fighters (100) with 50 doors 15,000.00
Fighter Supplies (1) 20,000.00
Fighter Fuel (1) 10,000.00
Bay 2: Cargo (100) with 50 doors 15,000.00
Fighter Supplies (1) 20,000.00
Fighter Fuel (1) 10,000.00
Bay 3: Fighters (100) 15,000.00
Fighter Supplies (1) 20,000.00
(Manual Bay Entry) (1) 10,000.00
Bay 4: Cargo (1) 20,000.00
Small Craft (12) 2,400.00
DropShip Capacity: 12 Docking Hardpoints 12,000.00
Grav Decks #1 - 8: (90-meter diameter) 400.00
Life Boats: 250 (7 tons each) 1,750.00
Crew and Passengers:
140 Officers (132 minimum) 1,400.00
500 Crew (213 minimum) 3,500.00
160 Gunners (118 minimum) 1,120.00
20 1st Class Passengers 200.00
216 Marine Battle Armor Troopers/Elementals 1,512.00
460 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
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2 NAC/30(100 rounds) Nose 60 60 60 -- 200 7,080.00
2 Heavy NPPC Nose 30 30 30 30 450 6,000.00
4 AR10 (20 KW, 20 WS, 60 B)Nose * * * * 80 4,600.00
1 Screen Launcher(14 scrns)Nose -- -- -- -- 10 180.00
6 ER PPC Nose 6(60) 6(60) 6(60) -- 90 42.00
6 Large Pulse Laser Nose 5(54) 5(54) -- -- 60 42.00
6 Gauss Rifle(640 rounds) Nose 9(90) 9(90) 9(90) -- 6 170.00
6 Rotary AC/5(600 rounds) Nose 12(120)12(120) -- -- 36 90.00
10 AMS(1200 rounds) Nose -- -- -- -- 10 105.00
2 NAC/30(100 rounds) FL/R 60 60 60 -- 400 14,160.00
2 Heavy NPPC FL/R 30 30 30 30 900 12,000.00
4 AR10 (20 KW, 20 WS, 60 B)FL/R * * * * 160 9,200.00
1 Screen Launcher(14 scrns)FL/R -- -- -- -- 20 360.00
6 ER PPC FL/R 6(60) 6(60) 6(60) -- 180 84.00
6 Large Pulse Laser FL/R 5(54) 5(54) -- -- 120 84.00
6 Gauss Rifle(640 rounds) FL/R 9(90) 9(90) 9(90) -- 12 340.00
6 Rotary AC/5(600 rounds) FL/R 12(120)12(120) -- -- 72 180.00
10 AMS(1200 rounds) FL/R -- -- -- -- 20 210.00
2 NAC/30(100 rounds) L/RBS 60 60 60 -- 400 14,160.00
2 Heavy NPPC L/RBS 30 30 30 30 900 12,000.00
4 AR10 (20 KW, 20 WS, 60 B)L/RBS * * * * 160 9,200.00
1 Screen Launcher(14 scrns)L/RBS -- -- -- -- 20 360.00
6 ER PPC L/RBS 6(60) 6(60) 6(60) -- 180 84.00
6 Large Pulse Laser L/RBS 5(54) 5(54) -- -- 120 84.00
6 Gauss Rifle(640 rounds) L/RBS 9(90) 9(90) 9(90) -- 12 340.00
6 Rotary AC/5(600 rounds) L/RBS 12(120)12(120) -- -- 72 180.00
10 AMS(1200 rounds) L/RBS -- -- -- -- 20 210.00
2 NAC/30(100 rounds) AL/R 60 60 60 -- 400 14,160.00
2 Heavy NPPC AL/R 30 30 30 30 900 12,000.00
4 AR10 (20 KW, 20 WS, 60 B)AL/R * * * * 160 9,200.00
1 Screen Launcher(14 scrns)AL/R -- -- -- -- 20 360.00
6 ER PPC AL/R 6(60) 6(60) 6(60) -- 180 84.00
6 Large Pulse Laser AL/R 5(54) 5(54) -- -- 120 84.00
6 Gauss Rifle(640 rounds) AL/R 9(90) 9(90) 9(90) -- 12 340.00
6 Rotary AC/5(600 rounds) AL/R 12(120)12(120) -- -- 72 180.00
10 AMS(1200 rounds) AL/R -- -- -- -- 20 210.00
2 NAC/30(100 rounds) Aft 60 60 60 -- 200 7,080.00
2 Heavy NPPC Aft 30 30 30 30 450 6,000.00
4 AR10 (20 KW, 20 WS, 60 B)Aft * * * * 80 4,600.00
1 Screen Launcher(14 scrns)Aft -- -- -- -- 10 180.00
6 ER PPC Aft 6(60) 6(60) 6(60) -- 90 42.00
6 Large Pulse Laser Aft 5(54) 5(54) -- -- 60 42.00
6 Gauss Rifle(640 rounds) Aft 9(90) 9(90) 9(90) -- 6 170.00
6 Rotary AC/5(600 rounds) Aft 12(120)12(120) -- -- 36 90.00
10 AMS(1200 rounds) Aft -- -- -- -- 10 105.00
1 Lot Spare Parts (1.00%) 15,400.00
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TOTALS: Heat: 7,536 1,540,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 37,533,916,000 C-Bills
Battle Value: 269,525
Cost per BV: 139,259.5
Weapon Value: 185,176 (Ratio = .69)
Damage Factors: SRV = 10,405; MRV = 9,729; LRV = 6,458; ERV = 2,398
Maintenance: Maintenance Point Value (MPV) = 947,881
(207,804 Structure, 421,685 Life Support, 318,392 Weapons)
Support Points (SP) = 929,580 (98% of MPV)
BattleForce2: Not applicable