Code:
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: DeltaDerp
Tech: Inner Sphere / 3067
Vessel Type: Conventional Fighter
Rules: Level 3, Standard design
Rules Set: AeroTech2
Mass: 20 tons
Length: 25 meters
Power Plant: 160 Turbine
Safe Thrust: 8
Maximum Thrust: 12
Armor Type: Standard
Armament:
5 Machine Gun
------------------------------------------------------------------------------
Class/Model/Name: DeltaDerp
Mass: 20 tons
Construction Options: Fractional Accounting
Equipment: Mass
Power Plant: 160 Turbine 12.00
Thrust: Safe Thrust: 8
Maximum Thrust: 12
Structural Integrity: 8 .00
Total Heat Sinks: 0 Single .00
Fuel: 2.00
Cockpit, Avionics & Attitude Thrusters: 2.00
Armor Type: Standard (20 total armor pts) 1.25
Standard Scale Armor Pts
Location: L / R
Nose: 7
Left/Right Wings: 5/5
Aft: 3
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
5 Machine Gun Nose 2 -- -- -- 0 2.50
Ammo (MG) 50 --- .25
------------------------------------------------------------------------------
TOTALS: Heat: 0 20.00
Tons Left: .00
Calculated Factors:
Total Cost: 172,352 C-Bills
Battle Value: 139
Cost per BV: 1,239.94
Weapon Value: 183 (Ratio = 1.32)
Damage Factors: SRV = 9; MRV = 0; LRV = 0; ERV = 0
BattleForce2: MP: 8, Armor/Structure: 1 / 0
Damage PB/M/L: 1/-/-, Overheat: 0
Class: FL; Point Value: 1
Code:
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: DeltaDerp Block II
Tech: Inner Sphere / 3067
Vessel Type: Conventional Fighter
Rules: Level 3, Standard design
Rules Set: AeroTech2
Mass: 20 tons
Length: 25 meters
Power Plant: 160 Turbine
Safe Thrust: 8
Maximum Thrust: 12
Armor Type: *Heavy Ferro-Aluminum*
Armament:
5 Machine Gun
------------------------------------------------------------------------------
Class/Model/Name: DeltaDerp Block II
Mass: 20 tons
Construction Options: Fractional Accounting
Equipment: Mass
Power Plant: 160 Turbine 12.00
Thrust: Safe Thrust: 8
Maximum Thrust: 12
Structural Integrity: 8 .00
Total Heat Sinks: 0 Single .00
Fuel: 2.00
Cockpit, Avionics & Attitude Thrusters: 2.00
Armor Type: *Heavy Ferro-Aluminum* (20 total armor pts) 1.01
Standard Scale Armor Pts
Location: L / R
Nose: 7
Left/Right Wings: 5/5
Aft: 3
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
5 Machine Gun Nose 2 -- -- -- 0 2.50
Ammo (MG) 98 --- .49
------------------------------------------------------------------------------
TOTALS: Heat: 0 20.00
Tons Left: .00
Calculated Factors:
Total Cost: 186,641 C-Bills
Battle Value: 135
Cost per BV: 1,382.52
Weapon Value: 183 (Ratio = 1.36)
Damage Factors: SRV = 9; MRV = 0; LRV = 0; ERV = 0
BattleForce2: MP: 8, Armor/Structure: 1 / 0
Damage PB/M/L: 1/-/-, Overheat: 0
Class: FL; Point Value: 1
So no CASE or VSTOL; What value ammo endurance?
Code:
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: DeltaDerp Block III
Tech: Inner Sphere / 3067
Vessel Type: Conventional Fighter
Rules: Level 3, Standard design
Rules Set: AeroTech2
Mass: 20 tons
Length: 25 meters
Power Plant: 160 Turbine
Safe Thrust: 8
Maximum Thrust: 12
Armor Type: *Heavy Ferro-Aluminum*
Armament:
4 Machine Gun
------------------------------------------------------------------------------
Class/Model/Name: DeltaDerp Block III
Mass: 20 tons
Construction Options: Fractional Accounting
Equipment: Mass
Power Plant: 160 Turbine 12.00
Thrust: Safe Thrust: 8
Maximum Thrust: 12
Structural Integrity: 8 .00
Total Heat Sinks: 0 Single .00
Fuel: 2.00
Cockpit, Avionics & Attitude Thrusters: 2.00
Armor Type: *Heavy Ferro-Aluminum* (20 total armor pts) 1.01
Standard Scale Armor Pts
Location: L / R
Nose: 7
Left/Right Wings: 5/5
Aft: 3
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
4 Machine Gun Nose 2 -- -- -- 0 2.00
Ammo (MG) 98 --- .49
1 C.A.S.E. Equipment Body .50
------------------------------------------------------------------------------
TOTALS: Heat: 0 20.00
Tons Left: .00
Calculated Factors:
Total Cost: 236,141 C-Bills
Battle Value: 131
Cost per BV: 1,802.6
Weapon Value: 166 (Ratio = 1.27)
Damage Factors: SRV = 7; MRV = 0; LRV = 0; ERV = 0
BattleForce2: MP: 8, Armor/Structure: 1 / 0
Damage PB/M/L: 1/-/-, Overheat: 0
Class: FL; Point Value: 1
Does CASE make you fell better?
_________________
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