Code:
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Apollo-class Recharge Station (Vantage Station)
Tech: Inner Sphere / 3025
Vessel Type: Space Station
Rules: Level 1, Standard design
Rules Set: AeroTech2
Mass: 550,000 tons
Length: 832 meters
Power Plant: Standard
Safe Thrust: 0
Maximum Thrust: 0
Armor Type: Standard
Armament:
18 LRM 20
24 Autocannon/5
32 Medium Laser
32 Small Laser
------------------------------------------------------------------------------
==Overview:==
The Apollo-class recharge station was developed in the 2600's as the Rim World
Republic's answer to the Olympus-class station. The Apollo offered a more
reasonable level of capability for systems that did not necessarily need the
gigantic and expensive Olympus. It was particularly well-suited as a layover
point in high-traffic systems that had dimmer, weaker stars.
==Capabilities:==
The Apollo features four energy storage batteries, each of which can recharge
a Jumpship in 175 hours (or less, if the Jumpship captain chooses pay an extra
fee to dock). Although shaving 20-24 hours off a Jumpship's route might not
seem like much to the layman, this underestimates the importance of supply
chain and distribution route efficiency. Increasing these efficiencies, and
thus reducing operating cost, are the main goals of shipping companies. Given
the scarcity of Jumpships, saving enough time to make just one or two
additional jumps over the course of a year can be a game-changer for any
corporation or private captain.
With 97,000 tons of rentable cargo space, it is common practice for transiting
Dropships to unload directly at the station. If the system itself is the
cargo's destination, then the goods can be ferried downsystem by local
Dropships and shuttlecraft. This allows the attending Jumpship to continue on
its journey the moment it is ready, rather than waiting one or two weeks for
its Dropships to travel all the way downsystem and back. Otherwise, the cargo
can simply be held in the station's hold until it is ready to be picked up by
a different Jumpship in the supply chain.
Although the Apollo lacks the facilities to repair Jumpships, it does feature
a pair of pressurized bays that can accommodate any Dropship of 10,000 tons or
less. Since this accounts for the vast majority of dropships in service,
these bays are constantly in demand.
The Apollo class also features moderate defensive capabilities, generally a
mixture of LRMs, autocannon, and lasers. In keeping with its non-combatant
role it does not house Aerospace fighters. However, in the event of attack it
does possess enough firepower to discourage most raiders. When called for the
design also provides accommodations for up to 2 companies of Marines.
==Battle History:==
The Apollo is very heavily armored for stations of its type. In fact, its
protection often rivalled or exceeded Warships of similar tonnage. This was
most dramatically demonstrated when Lyran forces razed the Finmark system in
2792. During this assault Roe Station, an Apollo-class facility, sustained at
least three direct hits from Santa-Ana class nuclear weapons. Although the
station was functionally disabled and abandoned, it technically survived. Roe
Station continues to silently orbit the Finmark system to this day, a reminder
of the atrocities commited upon the Rim Worlds Republic by the Lyran
Commonwealth.
==Variants:==
Alone among its class, Vantage Station in the Horizon star system is notable
for featuring 1,000 first-class passenger cabins. This gives Vantage Station
the unique capabilty of a small space habitat, in addition to its other
functions. In prior centuries these cabins housed employees assigned to a
variety of nearby auxiliary stations such as cargo docks and repair yards, but
these facilities are all currently destroyed or non-functional. Nowadays it is
most common for the cabins to be rented out to weary Jumpship and Dropship
crews, the occasional tourist, and companies that wish to have an office
presence on the station.
==Deployment==
As of 3019, only two Apollo-class stations remain operational: Vantage Station
in the Horizon system, and Garlyn Waystation in the Engadine system, Lyran
Commonwealth. They are all that remain of the once-proud Rim Worlds
high-speed jump network.
------------------------------------------------------------------------------
Class/Model/Name: Apollo-class Recharge Station (Vantage Station)
Mass: 550,000 tons
Equipment: Mass
Power Plant, Drive & Control: 6,600.00
Thrust: Safe Thrust: 0
Maximum Thrust: 0
Energy Collecting Sail: (Integrity = 4) 58.00
Energy Storage Batteries: (Quantity of 4) 400,000.00
Structural Integrity: 1 5,500.00
Total Heat Sinks: 260 Single 101.00
Fuel & Fuel Pumps: 3,060.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 550.00
Fire Control Computers: .00
Food & Water: (166 days supply) 1,151.50
Armor Type: Standard (757 total armor pts) 1,891.50
Capital Scale Armor Pts
Location: L / R
Fore: 127
Fore-Left/Right: 126/126
Aft-Left/Right: 126/126
Aft: 126
Cargo:
Bay 1: Small Craft (20) with 4 doors 4,000.00
Bay 2: Press Repair Facil. (2-10,000 T Capy, 2 doors) 1,500.00
Bay 3: Cargo (1) with 12 doors 97,000.00
DropShip Capacity: 11 Docking Hardpoints 11,000.00
Grav Deck #1: (800-meter diameter) 500.00
Grav Deck #2: (80-meter diameter) 50.00
Life Boats: 250 (7 tons each) 1,750.00
Crew and Passengers:
29 Officers (29 minimum) 290.00
126 Crew (126 minimum) 882.00
18 Gunners (18 minimum) 126.00
1,000 1st Class Passengers 10,000.00
60 2nd Class Passengers 420.00
56 Marines 280.00
100 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
3 LRM 20(72 rounds) Nose 4(36) 4(36) 4(36) -- 18 42.00
4 Autocannon/5(160 rounds) Nose 2(20) 2(20) -- -- 4 40.00
6 Medium Laser Nose 3(30) -- -- -- 18 6.00
6 Small Laser Nose 2(18) -- -- -- 6 3.00
3 LRM 20(72 rounds) FL/R 4(36) 4(36) 4(36) -- 36 84.00
4 Autocannon/5(160 rounds) FL/R 2(20) 2(20) -- -- 8 80.00
4 Medium Laser FL/R 2(20) -- -- -- 24 8.00
4 Small Laser FL/R 1(12) -- -- -- 8 4.00
3 LRM 20(72 rounds) AL/R 4(36) 4(36) 4(36) -- 36 84.00
4 Autocannon/5(160 rounds) AL/R 2(20) 2(20) -- -- 8 80.00
6 Medium Laser AL/R 3(30) -- -- -- 36 12.00
6 Small Laser AL/R 2(18) -- -- -- 12 6.00
3 LRM 20(72 rounds) Aft 4(36) 4(36) 4(36) -- 18 42.00
4 Autocannon/5(160 rounds) Aft 2(20) 2(20) -- -- 4 40.00
6 Medium Laser Aft 3(30) -- -- -- 18 6.00
6 Small Laser Aft 2(18) -- -- -- 6 3.00
1 Lot Spare Parts (0.50%) 2,750.00
------------------------------------------------------------------------------
TOTALS: Heat: 260 550,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 1,590,960,000 C-Bills
Battle Value: 18,058
Cost per BV: 88,102.78
Weapon Value: 14,122 (Ratio = .78)
Damage Factors: SRV = 543; MRV = 243; LRV = 60; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 103,256
(20,092 Structure, 76,050 Life Support, 7,114 Weapons)
Support Points (SP) = 198,297 (192% of MPV)
BattleForce2: Not applicable